Player Matchup

Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ActiveShqipe
Fenrir
Level 158
God Stats
1W - 4L
1,320 SR
Queue Stats
251W - 217L
1,623 Elo+
Solo
Heimdallr
Heimdallr
Blyertspenn
Heimdallr
Level 143
God Stats
2W - 2L
1,245 SR
Queue Stats
247W - 251L
1,564 Elo+
Party 1
Khepri
Khepri
MangoLeif
Khepri
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 188L
1,553 Elo+
Party 1
Odin
Odin
Tragnos
Odin
Level 142
God Stats
2W - 2L
1,270 SR
Queue Stats
73W - 79L
1,625 Elo+
Solo
Team Averages
Level 138
1,367 SR
1,573 Elo+

VS

Team Averages
Level 136
1,606 SR
1,598 Elo+
Chang'e
Chang'e
 
Chang'e
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Bushy998
Bastet
Level 149
God Stats
4W - 10L
1,601 SR
Queue Stats
368W - 369L
1,575 Elo+
Party 2
King Arthur
King Arthur
JoeyJimmy
King Arthur
Level 63
God Stats
4W - 2L
1,653 SR
Queue Stats
110W - 77L
1,590 Elo+
Solo
Izanami
Izanami
SuperRoj
Izanami
Level 142
God Stats
2W - 0L
1,918 SR
Queue Stats
131W - 63L
1,731 Elo+
Solo
Raijin
Raijin
teepy
Raijin
Level 147
God Stats
9W - 14L
1,356 SR
Queue Stats
563W - 544L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 2 / 10
9,091
826
9,309
13,802
14,647
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
14
2 / 6 / 10
8,189
744
12,773
13,581
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Blyertspenn
Heimdallr
16
9 / 5 / 2
10,173
925
13,271
13,412
7,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
MangoLeif
Khepri
12
0 / 6 / 11
7,685
699
6,139
16,055
15,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Tragnos
Odin
15
0 / 3 / 10
7,906
719
8,065
18,635
17,234
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 2 / 12
10,297
936
16,046
16,955
8,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
Bushy998
Bastet
15
2 / 3 / 11
8,387
762
9,420
10,144
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
JoeyJimmy
King Arthur
16
2 / 3 / 16
9,200
836
7,085
16,661
16,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SuperRoj
Izanami
16
6 / 3 / 11
9,615
874
18,877
12,791
6,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
teepy
Raijin
16
4 / 2 / 15
9,330
848
14,095
11,105
5,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
87
12
Kills
22
22
Deaths
13
43
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
10
3
W
Chang'e
 
Chang'e
8
2
12
7
L
Fenrir
2
6
10
1.17
L
Heimdallr
Blyertspenn
Heimdallr
9
5
2
2
W
Bastet
Bushy998
Bastet
2
3
11
2.5
W
King Arthur
JoeyJimmy
King Arthur
2
3
16
3.33
L
Khepri
MangoLeif
Khepri
0
6
11
0.92
W
Izanami
SuperRoj
Izanami
6
3
11
3.83
L
Odin
Tragnos
Odin
0
3
10
1.67
W
Raijin
teepy
Raijin
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,557
Damage
65,523
75,485
Taken
67,656
63,639
Mitigated
41,267
25,392
Healing
27,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,309
634
6,865
4,016
13,802
14,647
330
5,738
7,825
18,730
0
W
Chang'e
 
Chang'e
16,046
1,064
10,283
7,845
16,955
8,348
1,551
3,759
13,016
31,506
0
L
Fenrir
12,773
3,442
894
2,462
13,581
8,089
1,060
5,103
8,359
0
18,077
L
Heimdallr
Blyertspenn
Heimdallr
13,271
5,533
304
1,388
13,412
7,856
2,226
6,493
6,879
0
32,081
W
Bastet
Bushy998
Bastet
9,420
2,032
2,299
1,123
10,144
4,763
1,513
2,772
7,161
0
15,528
W
King Arthur
JoeyJimmy
King Arthur
7,085
651
908
1,828
16,661
16,161
250
4,937
11,431
1,556
10,750
L
Khepri
MangoLeif
Khepri
6,139
336
1,107
222
16,055
15,813
300
6,245
9,784
10,389
0
W
Izanami
SuperRoj
Izanami
18,877
11,831
516
383
12,791
6,237
4,347
2,446
10,092
0
39,863
L
Odin
Tragnos
Odin
8,065
571
3,220
4,914
18,635
17,234
468
7,128
11,430
0
15,891
W
Raijin
teepy
Raijin
14,095
653
1,055
1,439
11,105
5,758
1,036
1,489
9,439
29,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
46,829
110
Minions Killed
138
0
Camps Cleared
0
952,395
Distance Traveled
1,013,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,091
826
23
2
0
224,831
0
W
Chang'e
10,297
936
34
3
0
171,764
0
L
Fenrir
8,189
744
12
1
0
182,320
0
L
Heimdallr
10,173
925
49
4
0
161,287
0
W
Bastet
8,387
762
7
1
0
191,343
0
W
King Arthur
9,200
836
14
1
0
285,512
0
L
Khepri
7,685
699
7
1
0
169,381
0
W
Izanami
9,615
874
43
4
0
179,095
0
L
Odin
7,906
719
19
2
0
214,576
0
W
Raijin
9,330
848
40
4
0
185,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role