Player Matchup

Martichoras
Martichoras
CasualContinuum
Martichoras
Level 51
God Stats
7W - 4L
1,632 SR
Queue Stats
292W - 294L
1,427 Elo+
Solo
Anubis
Anubis
KromaYT
Anubis
Level 61
God Stats
7W - 10L
1,500 SR
Queue Stats
115W - 133L
1,496 Elo+
Solo
Bastet
Bastet
annabel360
Bastet
Level 61
God Stats
9W - 8L
1,447 SR
Queue Stats
63W - 62L
1,418 Elo+
Party 2
Medusa
Medusa
coach2
Medusa
Level 65
God Stats
7W - 7L
1,538 SR
Queue Stats
20W - 22L
1,477 Elo+
Solo
Shiva
Shiva
wichy123
Shiva
Level 70
God Stats
2W - 0L
1,657 SR
Queue Stats
77W - 82L
1,419 Elo+
Party 2
Team Averages
Level 62
1,555 SR
1,447 Elo+

VS

Team Averages
Level 88
1,567 SR
1,425 Elo+
Jormungandr
Jormungandr
A-Devils-Luck
Jormungandr
Level 97
God Stats
12W - 10L
1,569 SR
Queue Stats
157W - 160L
1,491 Elo+
Solo
Shiva
Shiva
Ayahuasca_Shaman
Shiva
Level 68
God Stats
2W - 2L
1,780 SR
Queue Stats
227W - 242L
1,380 Elo+
Party 1
Izanami
Izanami
The_mad_fapper01
Izanami
Level 49
God Stats
35W - 46L
1,502 SR
Queue Stats
232W - 240L
1,382 Elo+
Party 1
Mulan
Mulan
ZiggyCuff7
Mulan
Level 86
God Stats
5W - 7L
1,468 SR
Queue Stats
67W - 89L
1,424 Elo+
Solo
Nu Wa
Nu Wa
pokemon-orgulhos
Nu Wa
Level 141
God Stats
282W - 261L
1,516 SR
Queue Stats
747W - 782L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CasualContinuum
Martichoras
15
3 / 2 / 10
9,115
1,139
9,461
10,124
7,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
KromaYT
Anubis
15
6 / 1 / 6
9,969
1,246
12,368
6,454
3,552
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
annabel360
Bastet
15
3 / 1 / 11
9,492
1,187
6,230
7,128
3,631
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
coach2
Medusa
15
2 / 3 / 16
9,364
1,171
13,980
10,194
4,894
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
wichy123
Shiva
15
5 / 4 / 12
9,618
1,202
12,881
12,658
14,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

257

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A-Devils-Luck
Jormungandr
15
6 / 3 / 2
10,256
1,282
11,202
12,866
8,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 7 / 8
10,014
1,252
15,437
20,611
15,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 4
8,625
1,078
8,882
11,637
4,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
1 / 3 / 5
9,246
1,156
7,416
14,742
7,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 0
7,222
903
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
19
Kills
11
11
Deaths
19
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A-Devils-Luck
Jormungandr
6
3
2
2.33
L
3
7
8
1
W
Martichoras
CasualContinuum
Martichoras
3
2
10
4
W
Anubis
KromaYT
Anubis
6
1
6
9
L
1
6
4
0.5
L
Mulan
1
3
5
1.17
W
Bastet
annabel360
Bastet
3
1
11
8.5
W
Medusa
coach2
Medusa
2
3
16
3.33
L
0
0
0
0
W
Shiva
wichy123
Shiva
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,920
Damage
42,937
46,558
Taken
59,856
33,142
Mitigated
35,865
7,034
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A-Devils-Luck
Jormungandr
11,202
2,081
213
1,390
12,866
8,568
0
4,280
8,216
32,259
0
L
15,437
2,208
192
1,628
20,611
15,242
0
4,832
15,086
1,012
26,862
W
Martichoras
CasualContinuum
Martichoras
9,461
3,004
169
473
10,124
7,051
0
2,590
7,534
0
19,840
W
Anubis
KromaYT
Anubis
12,368
1,179
0
1,959
6,454
3,552
0
1,605
4,591
41,097
0
L
8,882
6,046
0
722
11,637
4,921
0
724
10,337
0
22,713
L
Mulan
7,416
1,620
195
4,625
14,742
7,134
0
2,647
11,474
0
31,158
W
Bastet
annabel360
Bastet
6,230
1,578
0
1,535
7,128
3,631
0
2,206
4,826
0
18,334
W
Medusa
coach2
Medusa
13,980
8,387
0
1,224
10,194
4,894
0
2,805
7,321
0
21,861
L
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
wichy123
Shiva
12,881
1,637
525
1,149
12,658
14,014
0
3,279
9,335
0
16,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,558
Gold Earned
45,363
154
Minions Killed
160
5
Camps Cleared
6
738,855
Distance Traveled
589,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,256
1,282
49
6
2
156,137
0
L
Shiva
10,014
1,252
21
3
1
151,871
0
W
Martichoras
9,115
1,139
33
4
1
152,151
0
W
Anubis
9,969
1,246
71
9
0
134,820
0
L
Izanami
8,625
1,078
29
4
1
126,703
0
L
Mulan
9,246
1,156
61
8
2
154,345
0
W
Bastet
9,492
1,187
19
2
3
170,691
0
W
Medusa
9,364
1,171
19
2
0
130,422
0
L
Nu Wa
7,222
903
0
0
0
0
0
W
Shiva
9,618
1,202
12
2
1
150,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role