Player Matchup

Mercury
Mercury
Er_Montagna97
Mercury
Level 45
God Stats
2W - 7L
1,297 SR
Queue Stats
330W - 390L
1,342 Elo+
Party 2
Scylla
Scylla
MT_GioGio
Scylla
Level 75
God Stats
8W - 11L
1,500 SR
Queue Stats
257W - 289L
1,363 Elo+
Party 2
Yemoja
Yemoja
PIERON-SCR
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 81L
1,296 Elo+
Party 2
Erlang Shen
Erlang Shen
Pmaetthynen
Erlang Shen
Level 109
God Stats
1W - 2L
1,255 SR
Queue Stats
165W - 221L
1,478 Elo+
Party 2
Chernobog
Chernobog
Sebas1825
Chernobog
Level 109
God Stats
5W - 5L
1,578 SR
Queue Stats
361W - 337L
1,455 Elo+
Solo
Team Averages
Level 73
1,426 SR
1,387 Elo+

VS

Team Averages
Level 82
1,477 SR
1,447 Elo+
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
RedMamene
Medusa
Level 45
God Stats
4W - 1L
1,636 SR
Queue Stats
81W - 120L
1,436 Elo+
Party 1
Hel
Hel
ShIn0_SV
Hel
Level 126
God Stats
4W - 2L
1,306 SR
Queue Stats
58W - 48L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
V-nom62
Cu Chulainn
Level 93
God Stats
14W - 14L
1,522 SR
Queue Stats
356W - 477L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
Vinitest972
Baron Samedi
Level 83
God Stats
10W - 13L
1,419 SR
Queue Stats
499W - 533L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
0 / 5 / 1
7,753
456
5,589
15,853
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MT_GioGio
Scylla
11
1 / 6 / 0
6,943
408
5,479
9,632
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
PIERON-SCR
Yemoja
11
0 / 4 / 0
7,170
422
1,839
12,022
7,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Pmaetthynen
Erlang Shen
13
0 / 5 / 0
7,532
443
13,494
20,028
14,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Sebas1825
Chernobog
12
1 / 6 / 0
7,791
458
8,636
14,599
5,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 1 / 9
9,601
565
7,353
15,054
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
RedMamene
Medusa
13
8 / 0 / 5
8,575
504
11,742
10,211
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 1 / 12
8,327
490
5,813
12,798
11,343
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
V-nom62
Cu Chulainn
14
4 / 0 / 4
8,948
526
13,372
15,287
14,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Vinitest972
Baron Samedi
15
9 / 0 / 5
9,655
568
13,987
11,850
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
2
Kills
26
26
Deaths
2
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
9
8.5
L
Mercury
0
5
1
0.1
L
Scylla
MT_GioGio
Scylla
1
6
0
0.17
L
Yemoja
PIERON-SCR
Yemoja
0
4
0
0
L
Erlang Shen
Pmaetthynen
Erlang Shen
0
5
0
0
W
Medusa
RedMamene
Medusa
8
0
5
10.5
L
Chernobog
Sebas1825
Chernobog
1
6
0
0.17
W
1
1
12
7
W
Cu Chulainn
V-nom62
Cu Chulainn
4
0
4
6
W
Baron Samedi
Vinitest972
Baron Samedi
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,037
Damage
52,267
72,134
Taken
65,200
38,113
Mitigated
43,875
13,515
Healing
27,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,353
4,967
0
5,397
15,054
6,879
2,143
1,789
13,265
0
63,201
L
Mercury
5,589
2,930
0
770
15,853
6,053
0
4,387
11,466
0
68,504
L
Scylla
MT_GioGio
Scylla
5,479
741
0
250
9,632
3,640
0
5,671
3,961
44,074
0
L
Yemoja
PIERON-SCR
Yemoja
1,839
299
3,105
1,271
12,022
7,890
0
3,133
8,889
15,271
0
L
Erlang Shen
Pmaetthynen
Erlang Shen
13,494
6,890
0
5,434
20,028
14,714
0
3,786
16,242
0
67,770
W
Medusa
RedMamene
Medusa
11,742
5,603
0
1,160
10,211
4,428
1,640
643
9,512
0
50,213
L
Chernobog
Sebas1825
Chernobog
8,636
5,100
0
2,685
14,599
5,816
832
3,041
11,558
0
66,449
W
5,813
291
5,312
7,465
12,798
11,343
189
1,556
11,110
24,715
0
W
Cu Chulainn
V-nom62
Cu Chulainn
13,372
2,199
0
4,017
15,287
14,882
89
1,159
14,128
0
68,704
W
Baron Samedi
Vinitest972
Baron Samedi
13,987
1,692
549
3,974
11,850
6,343
388
2,644
8,952
62,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
45,106
407
Minions Killed
394
0
Camps Cleared
0
1,580,453
Distance Traveled
1,702,484
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,601
565
105
6
0
375,636
0
L
Mercury
7,753
456
97
6
0
386,042
0
L
Scylla
6,943
408
66
4
0
293,895
1
L
Yemoja
7,170
422
27
2
0
296,091
0
L
Erlang Shen
7,532
443
110
6
0
308,729
0
W
Medusa
8,575
504
72
4
0
321,986
0
L
Chernobog
7,791
458
107
6
0
295,696
0
W
Hel
8,327
490
32
2
0
339,156
2
W
Cu Chulainn
8,948
526
89
5
0
336,790
6
W
Baron Samedi
9,655
568
96
6
0
328,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role