Player Matchup

Hachiman
Hachiman
Silver I
LucasZeferino
Hachiman
Silver I
Level 141
God Stats
60W - 55L
1,499 SR
Queue Stats
184W - 193L
1,194 MMR
Party 1
Fafnir
Fafnir
Gold IV
MrTacopaco
Fafnir
Gold IV
Level 139
God Stats
11W - 17L
1,455 SR
Queue Stats
110W - 116L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver III
tyaguim
Nu Wa
Silver III
Level 154
God Stats
78W - 76L
1,488 SR
Queue Stats
193W - 206L
949 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,481 SR
1,214 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,448 SR
1,063 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
AlphaVigor
Ah Muzen Cab
Silver III
Level 153
God Stats
70W - 70L
1,561 SR
Queue Stats
351W - 501L
732 MMR
Solo
Ix Chel
Ix Chel
Silver III
BosS xSHAMROCKx
Ix Chel
Silver III
Level 127
God Stats
1W - 2L
1,265 SR
Queue Stats
57W - 86L
1,060 MMR
Solo
Horus
Horus
Gold V
CHUNGUSBUGGS
Horus
Gold V
Level 104
God Stats
23W - 38L
1,519 SR
Queue Stats
92W - 131L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LucasZeferino
Hachiman
15
2 / 2 / 1
12,388
652
8,543
14,323
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
MrTacopaco
Fafnir
16
1 / 1 / 4
12,777
672
10,218
15,977
20,555
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
tyaguim
Nu Wa
16
2 / 2 / 3
13,001
684
15,809
9,010
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanAresMartichorasHeraAchilles

VS

Bans
Hou YiCernunnosJanusHerculesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlphaVigor
Ah Muzen Cab
16
1 / 4 / 2
12,801
674
13,050
15,344
5,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 0 / 1
13,417
706
12,290
11,178
4,939
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 5
11,995
631
8,267
16,875
20,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlphaVigor
Ah Muzen Cab
1
4
2
0.5
L
4
0
1
4.5
L
0
1
5
2.5
W
Hachiman
LucasZeferino
Hachiman
2
2
1
1.25
W
Fafnir
MrTacopaco
Fafnir
1
1
4
3
W
Nu Wa
tyaguim
Nu Wa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
33,607
39,310
Taken
43,397
29,295
Mitigated
31,005
7,704
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlphaVigor
Ah Muzen Cab
13,050
2,692
0
405
15,344
5,962
0
9,680
5,624
0
100,692
L
12,290
869
700
3,258
11,178
4,939
0
7,157
3,937
80,821
0
L
8,267
3,060
1,116
2,766
16,875
20,104
40
9,651
7,128
0
24,960
W
Hachiman
LucasZeferino
Hachiman
8,543
4,353
0
653
14,323
5,440
611
2,840
11,448
0
61,667
W
Fafnir
MrTacopaco
Fafnir
10,218
1,246
1,115
4,738
15,977
20,555
271
6,680
9,072
31,571
424
W
Nu Wa
tyaguim
Nu Wa
15,809
8,325
546
652
9,010
3,300
294
3,470
5,448
68,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
38,213
229
Minions Killed
292
0
Camps Cleared
0
993,584
Distance Traveled
1,069,496
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,801
674
146
8
0
346,498
0
L
Ix Chel
13,417
706
120
6
0
352,887
0
L
Horus
11,995
631
26
1
0
370,111
2
W
Hachiman
12,388
652
102
5
0
324,274
6
W
Fafnir
12,777
672
30
2
0
343,446
1
W
Nu Wa
13,001
684
97
5
0
325,864
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role