Player Matchup

Fenrir
Fenrir
Foxcold87
Fenrir
Level 78
God Stats
33W - 28L
1,563 SR
Queue Stats
347W - 350L
1,452 Elo+
Solo
Chang'e
Chang'e
Punk_Esponja
Chang'e
Level 142
God Stats
20W - 26L
1,402 SR
Queue Stats
406W - 410L
1,499 Elo+
Solo
Nu Wa
Nu Wa
doodnelley
Nu Wa
Level 107
God Stats
71W - 59L
1,510 SR
Queue Stats
289W - 275L
1,423 Elo+
Party 2
Martichoras
Martichoras
foolish657
Martichoras
Level 143
God Stats
19W - 16L
1,648 SR
Queue Stats
337W - 330L
1,523 Elo+
Solo
Tyr
Tyr
lusahfur
Tyr
Level 87
God Stats
102W - 88L
1,530 SR
Queue Stats
489W - 461L
1,388 Elo+
Party 2
Team Averages
Level 111
1,531 SR
1,457 Elo+

VS

Team Averages
Level 88
1,463 SR
1,456 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LepperSasuke
Cthulhu
Level 68
God Stats
9W - 8L
1,424 SR
Queue Stats
305W - 269L
1,449 Elo+
Party 1
Da Ji
Da Ji
SUGAR_RUSH_696
Da Ji
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
offbeat-cup24
Sol
Level 56
God Stats
311W - 301L
1,494 SR
Queue Stats
346W - 346L
1,441 Elo+
Solo
Ishtar
Ishtar
squerrels32
Ishtar
Level 69
God Stats
5W - 7L
1,396 SR
Queue Stats
200W - 174L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foxcold87
Fenrir
13
4 / 1 / 3
7,328
666
3,723
10,093
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Punk_Esponja
Chang'e
11
3 / 1 / 7
6,785
617
6,321
8,147
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
12
4 / 0 / 0
6,936
631
8,842
3,613
1,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
foolish657
Martichoras
11
1 / 1 / 4
6,912
628
4,750
6,507
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
4 / 1 / 5
6,384
580
5,884
7,790
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 0
5,690
517
2,213
11,304
7,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LepperSasuke
Cthulhu
8
0 / 3 / 2
5,500
500
3,530
9,885
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 7 / 0
4,065
370
288
7,735
2,248
10
3 / 4 / 0
6,093
554
8,267
10,662
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
8
1 / 4 / 1
5,157
469
2,843
7,907
2,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Fenrir
Foxcold87
Fenrir
4
1
3
5.5
L
Cthulhu
LepperSasuke
Cthulhu
0
3
2
0.33
W
Chang'e
Punk_Esponja
Chang'e
3
1
7
6.5
L
0
7
0
0
W
Nu Wa
4
0
0
4
W
Martichoras
foolish657
Martichoras
1
1
4
3
W
4
1
5
6.5
L
3
4
0
0.75
L
Ishtar
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
17,141
36,150
Taken
47,493
16,784
Mitigated
22,214
13,212
Healing
11,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,213
264
0
2,546
11,304
7,007
0
7,171
4,133
0
48,645
W
Fenrir
Foxcold87
Fenrir
3,723
1,278
0
1,436
10,093
4,276
0
1,293
8,800
0
55,196
L
Cthulhu
LepperSasuke
Cthulhu
3,530
436
0
2,735
9,885
7,148
0
3,129
6,756
23,646
0
W
Chang'e
Punk_Esponja
Chang'e
6,321
715
749
4,078
8,147
2,958
636
4,792
3,355
39,302
0
L
288
185
0
0
7,735
2,248
0
2,679
5,056
0
3,806
W
Nu Wa
8,842
3,475
0
1,312
3,613
1,063
887
0
3,613
46,853
0
W
Martichoras
foolish657
Martichoras
4,750
2,807
0
3,491
6,507
2,740
650
2,672
3,659
0
47,720
W
5,884
1,641
0
2,146
7,790
5,747
36
2,906
4,788
4,786
24,133
L
8,267
4,034
0
4,737
10,662
3,153
0
1,977
8,608
41,666
0
L
Ishtar
2,843
2,146
0
1,848
7,907
2,658
0
1,289
6,618
0
24,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
26,505
324
Minions Killed
228
0
Camps Cleared
0
1,097,103
Distance Traveled
989,726
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,690
517
72
7
0
181,728
4
W
Fenrir
7,328
666
90
8
0
255,207
0
L
Cthulhu
5,500
500
47
4
0
241,217
0
W
Chang'e
6,785
617
53
5
0
220,127
1
L
Da Ji
4,065
370
7
1
0
177,276
0
W
Nu Wa
6,936
631
59
5
0
183,580
1
W
Martichoras
6,912
628
80
7
0
196,849
2
W
Tyr
6,384
580
42
4
0
241,340
0
L
Sol
6,093
554
59
5
0
181,888
0
L
Ishtar
5,157
469
43
4
0
207,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role