Player Matchup

Yemoja
Yemoja
ApollosRaven19
Yemoja
Level 142
God Stats
4W - 13L
1,253 SR
Queue Stats
223W - 255L
1,448 Elo+
Party 2
Sol
Sol
Ayden944
Sol
Level 157
God Stats
1W - 1L
1,282 SR
Queue Stats
179W - 203L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
FranCarre
Heimdallr
Level 157
God Stats
15W - 23L
1,447 SR
Queue Stats
82W - 87L
1,548 Elo+
Solo
Surtr
Surtr
Unmercyful Fate
Surtr
Level 85
God Stats
88W - 84L
1,525 SR
Queue Stats
140W - 146L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
xEmeraldxAnn
Cliodhna
Level 68
God Stats
2W - 2L
1,525 SR
Queue Stats
251W - 270L
1,490 Elo+
Party 2
Team Averages
Level 122
1,407 SR
1,490 Elo+

VS

Team Averages
Level 108
1,509 SR
1,450 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FaayTuhL
Agni
Level 68
God Stats
4W - 8L
1,335 SR
Queue Stats
124W - 144L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
Kmchi
Sun Wukong
Level 109
God Stats
1W - 2L
1,659 SR
Queue Stats
166W - 185L
1,445 Elo+
Party 1
Neith
Neith
Molly2328
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,351 Elo+
Solo
Hera
Hera
OfficialMeiiko
Hera
Level 127
God Stats
66W - 60L
1,550 SR
Queue Stats
517W - 533L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,992
1,398
2,065
2,593
1,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 7
6,257
1,251
6,553
7,084
2,571
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FranCarre
Heimdallr
12
2 / 1 / 2
6,713
1,343
3,743
3,164
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 5
6,397
1,279
5,821
8,725
6,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
xEmeraldxAnn
Cliodhna
12
4 / 0 / 2
7,292
1,458
4,834
5,232
2,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

383

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 0 / 0
5,427
1,085
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
11
2 / 2 / 0
6,541
1,308
6,613
4,782
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Kmchi
Sun Wukong
11
0 / 3 / 1
6,160
1,232
6,522
10,265
7,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Molly2328
Neith
11
0 / 2 / 1
6,125
1,225
4,782
5,928
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 2
6,247
1,249
5,180
4,018
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
8
Kills
2
2
Deaths
8
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
1
0
5
3.5
W
0
1
7
3.5
L
Agni
2
2
0
1
W
Heimdallr
FranCarre
Heimdallr
2
1
2
3
L
Sun Wukong
Kmchi
Sun Wukong
0
3
1
0.17
L
Neith
Molly2328
Neith
0
2
1
0.25
L
0
1
2
1
W
1
0
5
3.5
W
Cliodhna
xEmeraldxAnn
Cliodhna
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
23,097
26,798
Taken
24,993
14,132
Mitigated
13,574
8,081
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
2,065
644
4,381
668
2,593
1,306
0
1,494
1,099
6,954
0
W
6,553
3,005
0
924
7,084
2,571
0
3,472
3,612
15,305
0
L
Agni
6,613
647
0
0
4,782
1,852
0
756
3,982
13,056
0
W
Heimdallr
FranCarre
Heimdallr
3,743
901
0
640
3,164
1,454
0
749
2,415
0
20,750
L
Sun Wukong
Kmchi
Sun Wukong
6,522
1,906
3
1,478
10,265
7,963
0
3,763
6,154
0
20,537
L
Neith
Molly2328
Neith
4,782
1,798
0
1,044
5,928
2,254
0
2,596
3,213
0
17,500
L
5,180
661
0
0
4,018
1,505
0
1,758
2,260
15,279
0
W
5,821
2,431
0
801
8,725
6,569
0
4,526
4,199
213
11,228
W
Cliodhna
xEmeraldxAnn
Cliodhna
4,834
446
288
379
5,232
2,232
0
1,580
3,652
0
12,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
30,500
92
Minions Killed
111
5
Camps Cleared
5
578,688
Distance Traveled
506,453
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,427
1,085
0
0
0
10,426
0
W
Yemoja
6,992
1,398
10
2
1
106,398
1
W
Sol
6,257
1,251
9
2
0
106,304
0
L
Agni
6,541
1,308
17
3
2
132,561
0
W
Heimdallr
6,713
1,343
45
9
2
108,629
0
L
Sun Wukong
6,160
1,232
32
6
2
117,064
0
L
Neith
6,125
1,225
34
7
1
105,252
0
L
Hera
6,247
1,249
28
6
0
141,150
0
W
Surtr
6,397
1,279
13
3
1
124,293
0
W
Cliodhna
7,292
1,458
15
3
1
133,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role