Player Matchup

Olorun
Olorun
Purple92
Olorun
Level 142
God Stats
11W - 6L
1,777 SR
Queue Stats
947W - 960L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Pythags
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,419 Elo+
Solo
Thor
Thor
ZxzXXXzxZ
Thor
Level 99
God Stats
12W - 12L
1,563 SR
Queue Stats
635W - 633L
1,534 Elo+
Solo
Zeus
Zeus
luxiorgaming
Zeus
Level 163
God Stats
0W - 1L
1,709 SR
Queue Stats
25W - 14L
1,692 Elo+
Solo
Mulan
Mulan
temp-770748
Mulan
Level 146
God Stats
2W - 2L
1,765 SR
Queue Stats
166W - 160L
1,515 Elo+
Solo
Team Averages
Level 135
1,663 SR
1,532 Elo+

VS

Team Averages
Level 128
1,430 SR
1,556 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BekDichtVriend
Thor
Level 70
God Stats
8W - 4L
1,574 SR
Queue Stats
305W - 291L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
DiamondTofu
Nu Wa
Level 126
God Stats
2W - 3L
1,090 SR
Queue Stats
86W - 80L
1,510 Elo+
Party 1
Olorun
Olorun
GreatswordUser
Olorun
Level 143
God Stats
1W - 1L
1,328 SR
Queue Stats
231W - 219L
1,629 Elo+
Solo
Sobek
Sobek
Hitzu
Sobek
Level 158
God Stats
5W - 8L
1,660 SR
Queue Stats
225W - 230L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Purple92
Olorun
12
0 / 3 / 3
6,568
730
5,605
8,864
3,639
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
Pythags
Cthulhu
15
3 / 2 / 2
7,660
851
7,226
10,898
10,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
14
4 / 3 / 2
7,301
811
7,526
9,557
5,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 4
7,298
811
12,010
7,861
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 0
5,379
598
1,215
3,205
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 1 / 8
8,674
964
6,502
5,906
5,902
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 7
7,511
835
8,095
8,247
3,601
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 4
8,744
972
8,507
5,826
2,395
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 9
7,811
868
6,988
6,131
2,794
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Hitzu
Sobek
14
2 / 2 / 7
8,128
903
6,695
14,403
13,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
14
14
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
8
7
W
3
2
7
3.25
W
6
2
4
4
W
0
1
9
4.5
W
Sobek
Hitzu
Sobek
2
2
7
2.75
L
Olorun
Purple92
Olorun
0
3
3
0.5
L
Cthulhu
Pythags
Cthulhu
3
2
2
2
L
Thor
4
3
2
1.67
L
1
4
4
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
36,787
40,385
Taken
40,513
23,049
Mitigated
28,344
12,579
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,502
868
1,952
1,287
5,906
5,902
138
2,896
2,611
0
15,181
W
8,095
392
378
697
8,247
3,601
444
4,475
3,680
0
11,687
W
8,507
838
580
811
5,826
2,395
665
3,606
2,036
17,509
0
W
6,988
3,114
505
1,293
6,131
2,794
1,227
4,025
1,870
26,033
0
W
Sobek
Hitzu
Sobek
6,695
302
1,362
5,648
14,403
13,652
0
9,317
4,805
11,392
0
L
Olorun
Purple92
Olorun
5,605
1,753
4,242
3,002
8,864
3,639
0
4,263
4,303
15,888
0
L
Cthulhu
Pythags
Cthulhu
7,226
301
1,014
2,158
10,898
10,043
0
6,227
4,564
17,706
0
L
Thor
7,526
960
502
974
9,557
5,184
0
4,751
4,672
0
11,345
L
12,010
1,159
0
629
7,861
2,923
0
4,036
3,635
29,261
0
L
1,215
45
0
58
3,205
1,260
0
2,313
892
0
1,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
40,868
98
Minions Killed
108
0
Camps Cleared
0
747,701
Distance Traveled
884,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,674
964
13
1
0
204,915
0
W
Thor
7,511
835
9
1
0
161,101
0
W
Nu Wa
8,744
972
20
2
0
168,927
0
W
Olorun
7,811
868
49
5
0
159,958
0
W
Sobek
8,128
903
17
2
0
189,781
0
L
Olorun
6,568
730
31
3
0
168,468
0
L
Cthulhu
7,660
851
14
2
0
182,343
0
L
Thor
7,301
811
9
1
0
183,315
0
L
Zeus
7,298
811
44
5
0
175,490
0
L
Mulan
5,379
598
0
0
0
38,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role