Player Matchup

Yu Huang
Yu Huang
AOviedo97
Yu Huang
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,375 Elo+
Party 1
Chronos
Chronos
Bretterthanu369
Chronos
Level 65
God Stats
2W - 9L
1,272 SR
Queue Stats
585W - 717L
1,420 Elo+
Solo
Fafnir
Fafnir
FranktheTank41
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 78L
1,468 Elo+
Solo
Agni
Agni
MJN Stuty9368
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,259 Elo+
Solo
Osiris
Osiris
YaK_KruZ666
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,348 Elo+
Party 1
Team Averages
Level 88
1,454 SR
1,374 Elo+

VS

Team Averages
Level 99
1,372 SR
1,415 Elo+
King Arthur
King Arthur
CharizardAlbino
King Arthur
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
355W - 357L
1,429 Elo+
Solo
Agni
Agni
MachoShrimp9911
Agni
Level 127
God Stats
14W - 11L
1,539 SR
Queue Stats
518W - 492L
1,408 Elo+
Party 2
Freya
Freya
ShadowLynx86
Freya
Level 148
God Stats
3W - 9L
1,155 SR
Queue Stats
600W - 582L
1,459 Elo+
Party 2
Medusa
Medusa
ThcScoob
Medusa
Level 38
God Stats
2W - 1L
1,396 SR
Queue Stats
62W - 81L
1,286 Elo+
Solo
He Bo
He Bo
Unbeatableant
He Bo
Level 85
God Stats
1W - 1L
1,269 SR
Queue Stats
130W - 119L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AOviedo97
Yu Huang
18
2 / 7 / 9
9,994
714
12,973
12,892
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 1 / 0
3,524
252
0
641
112
20
7 / 3 / 8
12,192
871
8,108
17,752
28,603
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
3 / 9 / 6
10,403
743
14,226
15,040
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
18
8 / 11 / 5
11,464
819
10,315
21,495
22,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CharizardAlbino
King Arthur
16
3 / 4 / 9
10,270
734
5,558
13,579
16,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
3 / 2 / 19
11,983
856
9,595
9,038
4,038
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 12
12,848
918
15,362
13,522
5,725
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
ThcScoob
Medusa
19
7 / 3 / 9
11,736
838
8,887
11,221
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 6 / 17
11,727
838
17,904
12,233
4,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
20
Kills
31
31
Deaths
20
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AOviedo97
Yu Huang
2
7
9
0.93
L
0
1
0
0
W
King Arthur
CharizardAlbino
King Arthur
3
4
9
1.88
L
7
3
8
3.67
L
3
9
6
0.67
W
3
2
19
6.25
W
11
5
12
3.4
W
Medusa
ThcScoob
Medusa
7
3
9
3.83
W
7
6
17
2.58
L
Osiris
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,622
Damage
57,306
67,820
Taken
59,593
65,520
Mitigated
35,877
12,704
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AOviedo97
Yu Huang
12,973
921
158
678
12,892
6,384
824
8,775
3,941
26,323
0
L
0
0
0
0
641
112
0
0
582
0
0
W
King Arthur
CharizardAlbino
King Arthur
5,558
701
743
2,610
13,579
16,090
8
7,455
5,872
0
13,745
L
8,108
2,059
999
7,609
17,752
28,603
328
10,438
6,924
23,511
0
L
14,226
2,276
62
864
15,040
7,541
0
10,612
4,316
35,592
0
W
9,595
1,491
1,655
1,058
9,038
4,038
2,445
5,385
3,428
33,966
0
W
15,362
4,960
1,559
3,858
13,522
5,725
2,222
8,702
4,601
32,283
0
W
Medusa
ThcScoob
Medusa
8,887
5,095
771
1,225
11,221
5,196
2,069
7,311
3,816
0
24,325
W
17,904
1,836
1,779
1,493
12,233
4,828
1,106
6,861
5,103
28,959
0
L
Osiris
10,315
4,111
357
1,977
21,495
22,880
120
12,948
8,299
0
14,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,577
Gold Earned
58,564
112
Minions Killed
161
0
Camps Cleared
0
837,609
Distance Traveled
1,138,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,994
714
19
1
0
200,356
0
L
Chronos
3,524
252
0
0
0
0
0
W
King Arthur
10,270
734
21
2
0
193,730
0
L
Fafnir
12,192
871
27
2
0
208,362
0
L
Agni
10,403
743
54
4
0
196,048
0
W
Agni
11,983
856
51
4
0
251,407
0
W
Freya
12,848
918
32
2
0
225,510
0
W
Medusa
11,736
838
39
3
0
254,703
0
W
He Bo
11,727
838
18
1
0
213,233
0
L
Osiris
11,464
819
12
1
0
232,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role