Player Matchup

Izanami
Izanami
Boo_Charles_14
Izanami
Level 129
God Stats
6W - 5L
1,427 SR
Queue Stats
369W - 356L
1,494 Elo+
Party 1
Atlas
Atlas
Novagog56
Atlas
Level 130
God Stats
5W - 0L
1,910 SR
Queue Stats
193W - 192L
1,515 Elo+
Party 1
Awilix
Awilix
SrDiosHumilde
Awilix
Level 117
God Stats
4W - 2L
1,723 SR
Queue Stats
118W - 93L
1,653 Elo+
Solo
Bellona
Bellona
XJS_V1P3R
Bellona
Level 120
God Stats
20W - 6L
1,786 SR
Queue Stats
160W - 158L
1,547 Elo+
Party 1
He Bo
He Bo
not_pika_kid69
He Bo
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 170L
1,534 Elo+
Solo
Team Averages
Level 123
1,669 SR
1,549 Elo+

VS

Team Averages
Level 125
1,570 SR
1,530 Elo+
Ne Zha
Ne Zha
Arte_Twitch
Ne Zha
Level 155
God Stats
6W - 8L
1,520 SR
Queue Stats
517W - 519L
1,506 Elo+
Solo
Maui
Maui
Dawn Feedz
Maui
Level 129
God Stats
3W - 5L
1,492 SR
Queue Stats
95W - 105L
1,514 Elo+
Party 2
Anhur
Anhur
Koruptions
Anhur
Level 137
God Stats
36W - 37L
1,584 SR
Queue Stats
1,617W - 1,457L
1,531 Elo+
Solo
Olorun
Olorun
Promethazine387
Olorun
Level 87
God Stats
5W - 3L
1,661 SR
Queue Stats
32W - 29L
1,516 Elo+
Party 2
Agni
Agni
scott0329guva
Agni
Level 116
God Stats
7W - 6L
1,594 SR
Queue Stats
129W - 105L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,415
642
4,996
7,239
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Novagog56
Atlas
10
1 / 3 / 3
5,829
583
3,354
9,949
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
8 / 0 / 2
7,551
755
7,494
7,836
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
XJS_V1P3R
Bellona
12
2 / 1 / 2
6,210
621
2,295
7,832
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 3
6,399
640
4,258
4,815
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 2 / 2
5,492
549
2,441
7,151
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
5,577
558
2,995
7,085
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
10
4 / 2 / 1
6,145
615
6,089
9,002
2,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 5 / 1
5,743
574
4,314
7,671
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 0
6,354
635
5,191
5,412
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
8
8
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
2
2
1
W
0
3
4
0.67
L
1
1
3
2.5
L
Anhur
4
2
1
2.25
W
Atlas
Novagog56
Atlas
1
3
3
0.83
L
1
5
1
0.3
W
8
0
2
9
W
Bellona
XJS_V1P3R
Bellona
2
1
2
3
W
3
1
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
21,030
37,671
Taken
36,321
17,669
Mitigated
14,439
9,975
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,441
517
0
1,166
7,151
2,622
0
464
6,651
0
36,283
W
4,996
3,316
0
2,465
7,239
1,892
798
164
7,075
0
59,420
L
2,995
610
0
1,865
7,085
4,253
0
2,340
4,745
13,032
0
L
Anhur
6,089
3,361
0
3,026
9,002
2,841
0
1,393
7,609
0
41,280
W
Atlas
Novagog56
Atlas
3,354
799
0
2,313
9,949
6,350
0
3,336
6,613
12,547
0
L
4,314
2,017
60
833
7,671
2,880
747
3,001
4,670
38,862
0
W
7,494
3,089
0
773
7,836
3,085
0
1,665
6,171
0
63,775
W
Bellona
XJS_V1P3R
Bellona
2,295
1,064
0
3,564
7,832
4,674
0
5,123
2,709
0
35,990
W
4,258
177
0
860
4,815
1,668
0
2,321
2,494
41,966
0
L
5,191
813
0
436
5,412
1,843
17
519
4,893
49,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
29,311
354
Minions Killed
297
0
Camps Cleared
0
1,122,989
Distance Traveled
938,742
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,492
549
61
6
0
196,002
2
W
Izanami
6,415
642
102
10
0
189,522
2
L
Maui
5,577
558
8
1
0
211,018
2
L
Anhur
6,145
615
60
6
0
179,131
3
W
Atlas
5,829
583
8
1
0
211,827
7
L
Olorun
5,743
574
74
7
0
170,711
4
W
Awilix
7,551
755
85
9
0
269,967
0
W
Bellona
6,210
621
75
8
0
210,921
2
W
He Bo
6,399
640
84
8
0
240,752
1
L
Agni
6,354
635
94
9
0
181,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role