Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Betttosky16
Nu Wa
Level 29
God Stats
3W - 4L
1,527 SR
Queue Stats
60W - 73L
1,448 Elo+
Party 1
King Arthur
King Arthur
CF_COMAnDER_MK
King Arthur
Level 103
God Stats
14W - 18L
1,389 SR
Queue Stats
333W - 303L
1,567 Elo+
Party 1
Hades
Hades
EverFreshhhh
Hades
Level 87
God Stats
2W - 5L
1,438 SR
Queue Stats
175W - 163L
1,471 Elo+
Party 1
He Bo
He Bo
erubiel177
He Bo
Level 104
God Stats
2W - 7L
1,500 SR
Queue Stats
218W - 216L
1,464 Elo+
Party 1
Team Averages
Level 86
1,471 SR
1,490 Elo+

VS

Team Averages
Level 129
1,526 SR
1,569 Elo+
Cernunnos
Cernunnos
Blaze x Impulse
Cernunnos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
586W - 547L
1,491 Elo+
Party 3
Cupid
Cupid
KGMONEY2218
Cupid
Level 129
God Stats
182W - 149L
1,540 SR
Queue Stats
374W - 379L
1,452 Elo+
Party 3
Anubis
Anubis
Lazer BeanZ2309
Anubis
Level 120
God Stats
8W - 2L
1,352 SR
Queue Stats
38W - 26L
1,776 Elo+
Party 2
Bakasura
Bakasura
T4LeDarkfire
Bakasura
Level 123
God Stats
12W - 5L
1,579 SR
Queue Stats
65W - 45L
1,695 Elo+
Party 2
Ra
Ra
iFaker sx
Ra
Level 129
God Stats
5W - 1L
1,660 SR
Queue Stats
37W - 43L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 2
6,994
500
5,558
6,963
2,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 4
7,138
510
6,802
6,762
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
CF_COMAnDER_MK
King Arthur
13
2 / 2 / 0
7,819
559
8,095
13,725
14,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
6,615
473
6,578
13,354
10,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
12
6 / 4 / 0
7,843
560
9,496
10,361
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blaze x Impulse
Cernunnos
13
1 / 3 / 0
7,578
541
8,524
12,390
7,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
6,982
499
3,184
10,858
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 5
8,021
573
7,990
10,091
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
T4LeDarkfire
Bakasura
14
9 / 0 / 2
8,661
619
8,551
12,209
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 1
7,244
517
4,077
9,022
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
13
13
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
2
1
L
0
2
4
1
W
Cernunnos
Blaze x Impulse
Cernunnos
1
3
0
0.33
L
King Arthur
CF_COMAnDER_MK
King Arthur
2
2
0
1
L
2
3
1
0.83
W
0
3
3
0.5
W
1
3
5
1.17
W
Bakasura
T4LeDarkfire
Bakasura
9
0
2
10
L
He Bo
6
4
0
1.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
32,326
51,165
Taken
54,570
31,933
Mitigated
27,513
14,255
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,558
3,548
0
1,997
6,963
2,360
962
2,253
4,550
0
51,368
L
6,802
2,472
0
927
6,762
1,672
748
3,461
2,832
44,651
0
W
Cernunnos
Blaze x Impulse
Cernunnos
8,524
4,546
0
1,886
12,390
7,195
0
1,626
10,764
0
57,021
L
King Arthur
CF_COMAnDER_MK
King Arthur
8,095
480
0
3,125
13,725
14,369
0
21
13,369
996
53,038
L
6,578
1,443
430
5,119
13,354
10,421
168
3,782
9,360
41,235
0
W
3,184
1,934
112
4,927
10,858
3,950
833
3,258
7,600
0
47,766
W
7,990
346
0
2,831
10,091
5,372
916
7,705
2,386
64,199
0
W
Bakasura
T4LeDarkfire
Bakasura
8,551
6,107
151
2,400
12,209
4,969
313
6,649
5,504
0
37,662
L
He Bo
9,496
600
0
2,657
10,361
3,111
393
2,499
7,497
51,425
0
W
4,077
411
696
2,492
9,022
6,027
0
4,535
4,482
36,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
38,486
371
Minions Killed
414
0
Camps Cleared
0
1,323,463
Distance Traveled
1,384,627
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,994
500
80
6
0
235,468
6
L
Nu Wa
7,138
510
76
5
0
249,376
0
W
Cernunnos
7,578
541
85
6
0
243,185
1
L
King Arthur
7,819
559
75
5
0
287,604
2
L
Hades
6,615
473
55
4
0
253,697
2
W
Cupid
6,982
499
85
6
0
249,140
2
W
Anubis
8,021
573
116
8
0
259,327
3
W
Bakasura
8,661
619
79
6
0
339,821
0
L
He Bo
7,843
560
85
6
0
297,318
1
W
Ra
7,244
517
49
4
0
293,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role