Player Matchup

Merlin
Merlin
DuckDodgerz
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terra
Terra
Gimprome
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Nativegoat
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
john_6942
Fenrir
Level 104
God Stats
11W - 5L
1,749 SR
Queue Stats
245W - 251L
1,491 Elo+
Party 4
Vulcan
Vulcan
rrfabio666
Vulcan
Level 102
God Stats
25W - 12L
1,620 SR
Queue Stats
242W - 261L
1,475 Elo+
Party 4
Team Averages
Level 56
1,574 SR
1,493 Elo+

VS

Team Averages
Level 105
1,373 SR
1,443 Elo+
Cthulhu
Cthulhu
ArchAngia31
Cthulhu
Level 144
God Stats
2W - 2L
1,371 SR
Queue Stats
25W - 30L
1,349 Elo+
Party 2
Ratatoskr
Ratatoskr
Pyrolegend
Ratatoskr
Level 119
God Stats
18W - 14L
1,356 SR
Queue Stats
43W - 45L
1,449 Elo+
Party 2
Bellona
Bellona
Succants
Bellona
Level 69
God Stats
11W - 10L
1,458 SR
Queue Stats
337W - 318L
1,479 Elo+
Party 3
Sol
Sol
bigngaadam
Sol
Level 67
God Stats
2W - 5L
1,092 SR
Queue Stats
153W - 155L
1,457 Elo+
Party 3
Izanami
Izanami
dreamknight907
Izanami
Level 126
God Stats
8W - 10L
1,586 SR
Queue Stats
400W - 391L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 0
5,160
430
3,369
5,950
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Gimprome
Terra
9
1 / 4 / 1
5,993
499
3,193
9,999
7,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Nativegoat
Izanami
9
0 / 6 / 0
5,423
452
3,233
8,063
2,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
john_6942
Fenrir
12
2 / 2 / 1
6,656
555
4,591
11,143
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
rrfabio666
Vulcan
11
1 / 2 / 0
6,370
531
8,045
5,709
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArchAngia31
Cthulhu
11
5 / 1 / 6
7,608
634
5,545
7,446
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Pyrolegend
Ratatoskr
13
4 / 1 / 1
7,255
605
5,137
9,648
3,755
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Succants
Bellona
12
1 / 1 / 1
6,973
581
3,594
12,927
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
2 / 1 / 1
6,968
581
3,724
5,987
2,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 4
7,421
618
8,711
7,542
2,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArchAngia31
Cthulhu
5
1
6
8
L
Merlin
0
3
0
0
L
Terra
Gimprome
Terra
1
4
1
0.38
L
Izanami
Nativegoat
Izanami
0
6
0
0
W
Ratatoskr
Pyrolegend
Ratatoskr
4
1
1
4.5
W
Bellona
Succants
Bellona
1
1
1
1.5
W
2
1
1
2.5
W
5
1
4
7
L
Fenrir
john_6942
Fenrir
2
2
1
1.25
L
Vulcan
rrfabio666
Vulcan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
26,711
40,864
Taken
43,550
18,213
Mitigated
22,391
6,194
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArchAngia31
Cthulhu
5,545
535
1,692
1,663
7,446
5,087
0
1,594
5,852
21,315
0
L
Merlin
3,369
316
0
375
5,950
1,986
0
2,878
3,072
25,024
0
L
Terra
Gimprome
Terra
3,193
1,344
954
1,268
9,999
7,052
0
3,260
6,739
8,724
0
L
Izanami
Nativegoat
Izanami
3,233
2,557
0
475
8,063
2,177
0
1,419
6,644
0
39,223
W
Ratatoskr
Pyrolegend
Ratatoskr
5,137
1,521
0
1,306
9,648
3,755
386
1,387
8,261
0
62,902
W
Bellona
Succants
Bellona
3,594
137
0
6,080
12,927
9,140
0
7,240
5,687
0
49,169
W
3,724
1,177
0
3,123
5,987
2,007
1,291
3,237
2,750
52,265
0
W
8,711
6,286
0
2,514
7,542
2,402
387
1,377
6,165
0
61,380
L
Fenrir
john_6942
Fenrir
4,591
244
0
1,122
11,143
4,739
0
1,531
9,612
0
48,086
L
Vulcan
rrfabio666
Vulcan
8,045
4,931
0
2,000
5,709
2,259
0
271
5,438
46,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,602
Gold Earned
36,225
271
Minions Killed
395
0
Camps Cleared
0
1,108,417
Distance Traveled
1,197,414
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,608
634
35
3
0
255,608
1
L
Merlin
5,160
430
37
3
0
209,459
1
L
Terra
5,993
499
8
1
0
227,192
3
L
Izanami
5,423
452
59
5
0
201,669
0
W
Ratatoskr
7,255
605
90
8
0
265,772
3
W
Bellona
6,973
581
85
7
0
247,335
0
W
Sol
6,968
581
80
7
0
214,333
1
W
Izanami
7,421
618
105
9
0
214,366
0
L
Fenrir
6,656
555
94
8
0
252,843
0
L
Vulcan
6,370
531
73
6
0
217,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role