Player Matchup

Cerberus
Cerberus
ED47
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 57L
1,588 Elo+
Party 2
Ravana
Ravana
Hokoriiii
Ravana
Level 68
God Stats
6W - 8L
1,621 SR
Queue Stats
181W - 145L
1,577 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Oneloyalwolf
Kumbhakarna
Level 134
God Stats
4W - 4L
1,502 SR
Queue Stats
412W - 395L
1,486 Elo+
Party 2
Ra
Ra
gooncave
Ra
Level 18
God Stats
4W - 3L
1,458 SR
Queue Stats
101W - 78L
1,583 Elo+
Party 2
Cupid
Cupid
oneloyalwolfie
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 93L
1,524 Elo+
Party 2
Team Averages
Level 99
1,516 SR
1,551 Elo+

VS

Team Averages
Level 92
1,378 SR
1,395 Elo+
King Arthur
King Arthur
ChinsWorth182
King Arthur
Level 109
God Stats
7W - 15L
1,428 SR
Queue Stats
416W - 423L
1,521 Elo+
Party 1
Sol
Sol
KRYPT0NITE KING
Sol
Level 127
God Stats
4W - 9L
1,347 SR
Queue Stats
482W - 481L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
SparedJeans6494
Cliodhna
Level 121
God Stats
2W - 3L
1,421 SR
Queue Stats
279W - 250L
1,438 Elo+
Solo
Anubis
Anubis
TBS strabi12
Anubis
Level 23
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 26L
1,292 Elo+
Party 3
Cthulhu
Cthulhu
ThelVadama
Cthulhu
Level 78
God Stats
9W - 8L
1,414 SR
Queue Stats
85W - 106L
1,232 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ED47
Cerberus
14
2 / 1 / 1
8,356
597
8,561
12,608
8,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Hokoriiii
Ravana
16
9 / 0 / 4
9,682
692
10,397
6,179
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Oneloyalwolf
Kumbhakarna
12
3 / 1 / 5
7,496
535
4,758
13,098
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 6
8,596
614
8,699
10,506
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 1 / 3
7,756
554
6,227
9,246
3,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChinsWorth182
King Arthur
13
1 / 3 / 0
7,541
539
7,688
15,863
12,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
6,616
473
5,736
8,255
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
12
0 / 5 / 2
6,865
490
6,615
12,077
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
11
3 / 6 / 1
6,861
490
3,400
10,059
4,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ThelVadama
Cthulhu
10
0 / 2 / 2
6,357
454
7,174
11,991
7,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
4
5
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChinsWorth182
King Arthur
1
3
0
0.33
W
Cerberus
ED47
Cerberus
2
1
1
2.5
W
Ravana
Hokoriiii
Ravana
9
0
4
11
L
0
3
1
0.17
W
Kumbhakarna
Oneloyalwolf
Kumbhakarna
3
1
5
5.5
L
Cliodhna
0
5
2
0.2
L
Anubis
3
6
1
0.58
L
Cthulhu
ThelVadama
Cthulhu
0
2
2
0.5
W
4
2
6
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
30,613
51,637
Taken
58,245
30,086
Mitigated
30,797
22,807
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChinsWorth182
King Arthur
7,688
806
0
3,052
15,863
12,141
0
8,561
7,302
1,247
57,666
W
Cerberus
ED47
Cerberus
8,561
276
0
7,208
12,608
8,797
184
481
12,127
67,829
0
W
Ravana
Hokoriiii
Ravana
10,397
4,470
0
4,067
6,179
2,766
680
1,777
4,383
0
82,662
L
5,736
3,163
46
2,298
8,255
2,811
362
626
7,613
45,983
0
W
Kumbhakarna
Oneloyalwolf
Kumbhakarna
4,758
848
0
2,332
13,098
10,067
135
6,403
6,416
16,004
0
L
Cliodhna
6,615
881
0
1,181
12,077
4,368
0
2,817
9,070
0
63,226
L
Anubis
3,400
49
0
1,920
10,059
4,083
0
5,284
4,743
38,485
0
L
Cthulhu
ThelVadama
Cthulhu
7,174
225
962
1,414
11,991
7,394
0
4,589
7,114
26,093
0
W
8,699
1,402
1,394
2,629
10,506
4,606
636
2,665
7,841
77,405
0
W
6,227
3,389
145
5,032
9,246
3,850
901
5,430
3,816
0
61,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
34,240
550
Minions Killed
365
0
Camps Cleared
0
1,414,696
Distance Traveled
1,327,600
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,541
539
91
7
0
253,121
1
W
Cerberus
8,356
597
169
12
0
238,765
0
W
Ravana
9,682
692
125
9
0
331,127
0
L
Sol
6,616
473
80
6
0
237,525
0
W
Kumbhakarna
7,496
535
9
1
0
304,213
0
L
Cliodhna
6,865
490
100
7
0
311,293
0
L
Anubis
6,861
490
57
4
0
236,586
0
L
Cthulhu
6,357
454
37
3
0
289,075
0
W
Ra
8,596
614
138
10
0
302,073
4
W
Cupid
7,756
554
109
8
0
238,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role