Player Matchup

Ganesha
Ganesha
Brick and Mordy
Ganesha
Level 103
God Stats
21W - 15L
1,667 SR
Queue Stats
36W - 37L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Cheesus7315
Gilgamesh
Level 115
God Stats
2W - 4L
1,435 SR
Queue Stats
44W - 47L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
I AM EVIL MORTY
Zhong Kui
Level 89
God Stats
1W - 0L
1,365 SR
Queue Stats
54W - 55L
1,520 Elo+
Party 1
Ymir
Ymir
NotNMyHouse69
Ymir
Level 68
God Stats
13W - 8L
1,696 SR
Queue Stats
35W - 43L
1,493 Elo+
Party 1
Hachiman
Hachiman
Seixeir0
Hachiman
Level 27
God Stats
18W - 11L
1,665 SR
Queue Stats
62W - 54L
1,561 Elo+
Party 1
Team Averages
Level 80
1,566 SR
1,516 Elo+

VS

Team Averages
Level 68
1,534 SR
1,444 Elo+
Atlas
Atlas
Cenales
Atlas
Level 105
God Stats
8W - 8L
1,581 SR
Queue Stats
101W - 118L
1,402 Elo+
Solo
Anhur
Anhur
Comicallyrad
Anhur
Level 36
God Stats
7W - 7L
1,499 SR
Queue Stats
195W - 147L
1,571 Elo+
Solo
Izanami
Izanami
Kiskyi
Izanami
Level 86
God Stats
5W - 2L
1,737 SR
Queue Stats
46W - 41L
1,405 Elo+
Solo
Achilles
Achilles
RippinAndRoarin
Achilles
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
26W - 32L
1,413 Elo+
Solo
Agni
Agni
TreyHill24
Agni
Level 85
God Stats
8W - 6L
1,353 SR
Queue Stats
24W - 26L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
9,717
747
2,705
16,872
20,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Cheesus7315
Gilgamesh
17
7 / 2 / 10
10,415
801
17,067
19,077
17,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
I AM EVIL MORTY
Zhong Kui
17
3 / 1 / 10
9,978
768
17,564
12,873
10,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 8
10,178
783
3,790
15,171
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Seixeir0
Hachiman
18
9 / 5 / 3
11,397
877
16,759
17,163
8,611
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cenales
Atlas
15
1 / 5 / 4
8,982
691
9,749
15,931
17,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
5 / 7 / 3
10,742
826
17,646
18,247
9,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Kiskyi
Izanami
16
1 / 2 / 5
9,058
697
12,869
11,664
5,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
17
4 / 5 / 5
9,782
752
16,893
17,495
19,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 1
8,250
635
1,798
5,697
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
21
Kills
11
11
Deaths
21
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
L
Atlas
Cenales
Atlas
1
5
4
0.6
W
Gilgamesh
Cheesus7315
Gilgamesh
7
2
10
6
L
5
7
3
0.93
W
Zhong Kui
I AM EVIL MORTY
Zhong Kui
3
1
10
8
L
Izanami
Kiskyi
Izanami
1
2
5
1.75
W
2
1
8
6
L
Achilles
4
5
5
1.3
W
Hachiman
Seixeir0
Hachiman
9
5
3
2.1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,885
Damage
58,955
81,156
Taken
69,034
73,254
Mitigated
54,281
30,072
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,705
452
455
3,901
16,872
20,912
277
3,320
13,405
11,386
0
L
Atlas
Cenales
Atlas
9,749
3,678
0
1,164
15,931
17,334
0
6,209
8,852
19,380
0
W
Gilgamesh
Cheesus7315
Gilgamesh
17,067
4,086
793
4,429
19,077
17,344
1,053
2,262
16,385
0
32,505
L
17,646
13,244
0
4,040
18,247
9,186
0
5,982
11,728
0
60,111
W
Zhong Kui
I AM EVIL MORTY
Zhong Kui
17,564
2,233
0
6,571
12,873
10,891
1,157
2,369
10,388
44,182
0
L
Izanami
Kiskyi
Izanami
12,869
10,125
0
1,624
11,664
5,562
787
2,671
8,425
0
37,949
W
3,790
637
884
6,375
15,171
15,496
98
2,609
12,562
24,020
0
L
Achilles
16,893
2,811
0
2,004
17,495
19,847
15
6,394
9,942
1,071
28,982
W
Hachiman
Seixeir0
Hachiman
16,759
14,175
0
6,664
17,163
8,611
2,544
2,047
14,818
0
50,241
L
1,798
145
0
1,750
5,697
2,352
0
1,779
3,738
18,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,685
Gold Earned
46,814
233
Minions Killed
236
0
Camps Cleared
0
1,346,431
Distance Traveled
1,159,892
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,717
747
0
0
0
295,732
4
L
Atlas
8,982
691
9
1
0
253,089
1
W
Gilgamesh
10,415
801
41
3
0
314,784
2
L
Anhur
10,742
826
91
7
0
225,887
0
W
Zhong Kui
9,978
768
79
6
0
243,058
0
L
Izanami
9,058
697
60
5
0
254,023
0
W
Ymir
10,178
783
44
3
0
250,311
7
L
Achilles
9,782
752
33
3
0
287,475
0
W
Hachiman
11,397
877
69
5
0
242,546
0
L
Agni
8,250
635
43
3
0
139,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role