Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Sc4yLer
Kuzenbo
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 173L
1,555 Elo+
Solo
Mulan
Mulan
SrWaffles13
Mulan
Level 121
God Stats
3W - 3L
1,362 SR
Queue Stats
90W - 117L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
TURBOPENTAKILL
Baron Samedi
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 94L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
TaTø420
Xbalanque
Level 129
God Stats
10W - 10L
1,567 SR
Queue Stats
498W - 449L
1,482 Elo+
Party 1
Team Averages
Level 146
1,486 SR
1,496 Elo+

VS

Team Averages
Level 100
1,519 SR
1,552 Elo+
Pele
Pele
ChronicCS
Pele
Level 112
God Stats
1W - 2L
1,526 SR
Queue Stats
131W - 158L
1,471 Elo+
Solo
Hercules
Hercules
Raelzs
Hercules
Level 118
God Stats
0W - 2L
1,292 SR
Queue Stats
58W - 44L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
Revân
Baron Samedi
Level 154
God Stats
0W - 1L
1,811 SR
Queue Stats
140W - 83L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
Telamete69
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,597 Elo+
Solo
Yu Huang
Yu Huang
jebusm
Yu Huang
Level 87
God Stats
4W - 2L
1,469 SR
Queue Stats
174W - 178L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 6 / 6
9,969
831
10,155
11,567
4,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Sc4yLer
Kuzenbo
16
4 / 4 / 17
10,065
839
9,494
16,273
23,478
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 4 / 17
9,518
793
7,392
18,259
14,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TURBOPENTAKILL
Baron Samedi
16
6 / 6 / 16
10,388
866
11,871
15,773
7,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TaTø420
Xbalanque
20
10 / 2 / 15
11,723
977
21,834
11,575
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 7 / 6
9,321
777
11,396
16,375
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Raelzs
Hercules
14
2 / 7 / 6
8,350
696
7,782
24,662
23,738
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Revân
Baron Samedi
19
7 / 4 / 7
10,713
893
15,775
11,878
6,704
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Telamete69
Zhong Kui
8
0 / 3 / 4
6,691
558
2,799
5,696
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
jebusm
Yu Huang
15
3 / 7 / 6
8,616
718
11,858
12,614
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
28
Kills
17
22
Deaths
28
71
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
6
6
1.5
L
Pele
5
7
6
1.14
L
Hercules
Raelzs
Hercules
2
7
6
0.71
L
Baron Samedi
Revân
Baron Samedi
7
4
7
2.63
W
Kuzenbo
Sc4yLer
Kuzenbo
4
4
17
3.13
W
2
4
17
2.63
W
Baron Samedi
TURBOPENTAKILL
Baron Samedi
6
6
16
2.33
W
Xbalanque
TaTø420
Xbalanque
10
2
15
8.75
L
Zhong Kui
Telamete69
Zhong Kui
0
3
4
0.67
L
Yu Huang
jebusm
Yu Huang
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,746
Damage
49,610
73,447
Taken
71,225
55,913
Mitigated
45,392
20,473
Healing
20,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,155
5,341
0
1,616
11,567
4,653
264
3,998
7,461
0
19,530
L
Pele
11,396
2,020
0
2,629
16,375
7,102
0
4,824
11,487
0
23,998
L
Hercules
Raelzs
Hercules
7,782
2,674
363
8,577
24,662
23,738
188
6,422
17,584
0
12,551
L
Baron Samedi
Revân
Baron Samedi
15,775
804
2,299
4,138
11,878
6,704
112
4,204
7,444
31,939
0
W
Kuzenbo
Sc4yLer
Kuzenbo
9,494
2,383
1,760
4,419
16,273
23,478
1,105
6,532
9,502
18,079
0
W
7,392
1,127
349
4,269
18,259
14,935
1,180
6,799
11,034
0
12,745
W
Baron Samedi
TURBOPENTAKILL
Baron Samedi
11,871
559
1,242
2,651
15,773
7,284
0
6,211
9,348
22,057
0
W
Xbalanque
TaTø420
Xbalanque
21,834
11,063
772
3,395
11,575
5,563
5,019
6,059
5,217
39
46,538
L
Zhong Kui
Telamete69
Zhong Kui
2,799
314
352
435
5,696
2,255
0
2,525
2,929
4,742
0
L
Yu Huang
jebusm
Yu Huang
11,858
1,455
469
1,635
12,614
5,593
557
3,482
8,893
24,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,663
Gold Earned
43,691
138
Minions Killed
127
0
Camps Cleared
0
1,043,261
Distance Traveled
899,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,969
831
23
2
0
166,260
0
L
Pele
9,321
777
26
2
0
212,190
0
L
Hercules
8,350
696
14
1
0
210,062
0
L
Baron Samedi
10,713
893
44
4
0
215,057
0
W
Kuzenbo
10,065
839
8
1
0
241,058
0
W
Mulan
9,518
793
17
1
0
220,731
0
W
Baron Samedi
10,388
866
20
2
0
200,930
0
W
Xbalanque
11,723
977
70
6
0
214,282
0
L
Zhong Kui
6,691
558
3
0
0
58,112
0
L
Yu Huang
8,616
718
40
3
0
203,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role