Player Matchup

Sun Wukong
Sun Wukong
Silver II
Adxko
Sun Wukong
Silver II
Level 99
God Stats
7W - 8L
1,815 SR
Queue Stats
81W - 93L
1,174 MMR
Party 1
Apollo
Apollo
Gold V
FentyAT
Apollo
Gold V
Level 152
God Stats
2W - 5L
1,283 SR
Queue Stats
360W - 382L
1,187 MMR
Solo
Thanatos
Thanatos
Silver III
LTK_xDragneel
Thanatos
Silver III
Level 115
God Stats
22W - 18L
1,576 SR
Queue Stats
289W - 293L
1,224 MMR
Party 2
Khepri
Khepri
Silver IV
Mr_LaagAlot
Khepri
Silver IV
Level 116
God Stats
19W - 18L
1,420 SR
Queue Stats
282W - 279L
1,179 MMR
Party 2
Persephone
Persephone
Silver I
alexthegreat56
Persephone
Silver I
Level 108
God Stats
1W - 2L
1,729 SR
Queue Stats
84W - 100L
1,212 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,565 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,513 SR
1,195 MMR
Bacchus
Bacchus
Silver I
Chatsolide93
Bacchus
Silver I
Level 142
God Stats
65W - 57L
1,569 SR
Queue Stats
787W - 807L
1,182 MMR
Solo
Hou Yi
Hou Yi
Silver I
EL1M1NATION
Hou Yi
Silver I
Level 125
God Stats
9W - 6L
1,666 SR
Queue Stats
44W - 50L
1,191 MMR
Solo
Achilles
Achilles
Silver I
ImOnlyHueman
Achilles
Silver I
Level 100
God Stats
64W - 54L
1,306 SR
Queue Stats
1,235W - 1,260L
1,203 MMR
Solo
Ah Puch
Ah Puch
Silver I
X MrMerc X
Ah Puch
Silver I
Level 128
God Stats
79W - 68L
1,501 SR
Queue Stats
173W - 186L
1,196 MMR
Solo
Fenrir
Fenrir
Silver I
c0g0w
Fenrir
Silver I
Level 107
God Stats
39W - 34L
1,525 SR
Queue Stats
179W - 186L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adxko
Sun Wukong
18
2 / 4 / 1
11,578
551
15,591
24,070
21,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
FentyAT
Apollo
17
1 / 7 / 1
10,427
497
8,594
17,223
8,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LTK_xDragneel
Thanatos
18
6 / 5 / 4
11,684
556
11,944
22,385
10,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
11
0 / 5 / 4
8,538
407
5,590
15,235
11,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
alexthegreat56
Persephone
14
2 / 4 / 1
9,993
476
12,875
19,233
7,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
KaliThorJanus

VS

Bans
HorusAwilixBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chatsolide93
Bacchus
17
2 / 2 / 13
10,930
520
8,054
20,838
26,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
15
2 / 1 / 6
9,567
456
9,474
9,848
3,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ImOnlyHueman
Achilles
17
3 / 3 / 6
10,756
512
13,542
20,992
23,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
X MrMerc X
Ah Puch
18
6 / 2 / 8
11,883
566
20,905
16,616
7,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
c0g0w
Fenrir
19
12 / 4 / 5
12,876
613
20,159
24,094
12,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
11
Kills
25
25
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adxko
Sun Wukong
2
4
1
0.63
W
Bacchus
Chatsolide93
Bacchus
2
2
13
4.25
W
Hou Yi
2
1
6
5
L
Apollo
FentyAT
Apollo
1
7
1
0.21
W
Achilles
ImOnlyHueman
Achilles
3
3
6
2
L
Thanatos
LTK_xDragneel
Thanatos
6
5
4
1.6
L
Khepri
0
5
4
0.4
W
Ah Puch
X MrMerc X
Ah Puch
6
2
8
5
L
Persephone
alexthegreat56
Persephone
2
4
1
0.63
W
Fenrir
c0g0w
Fenrir
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,594
Damage
72,134
98,146
Taken
92,388
59,725
Mitigated
73,363
32,485
Healing
40,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adxko
Sun Wukong
15,591
3,674
0
7,763
24,070
21,714
206
5,229
17,681
53
106,572
W
Bacchus
Chatsolide93
Bacchus
8,054
1,022
0
7,231
20,838
26,017
715
5,548
14,957
42,284
0
W
Hou Yi
9,474
6,091
0
4,145
9,848
3,953
475
722
9,114
0
66,951
L
Apollo
FentyAT
Apollo
8,594
6,716
0
5,185
17,223
8,379
736
4,250
12,921
0
87,230
W
Achilles
ImOnlyHueman
Achilles
13,542
4,022
0
9,009
20,992
23,252
648
3,123
17,776
2,234
72,078
L
Thanatos
LTK_xDragneel
Thanatos
11,944
3,941
0
12,288
22,385
10,456
0
7,342
14,763
0
99,383
L
Khepri
5,590
903
1,837
2,051
15,235
11,406
0
2,727
12,437
15,688
0
W
Ah Puch
X MrMerc X
Ah Puch
20,905
895
0
9,870
16,616
7,152
888
4,623
11,755
97,138
0
L
Persephone
alexthegreat56
Persephone
12,875
963
0
3,361
19,233
7,770
0
10,784
8,197
78,154
0
W
Fenrir
c0g0w
Fenrir
20,159
6,960
0
9,872
24,094
12,989
663
4,889
19,069
0
121,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
56,012
586
Minions Killed
532
0
Camps Cleared
0
1,929,258
Distance Traveled
2,061,673
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,578
551
177
8
0
404,455
1
W
Bacchus
10,930
520
39
2
0
429,705
9
W
Hou Yi
9,567
456
93
4
0
320,145
6
L
Apollo
10,427
497
117
6
0
338,826
0
W
Achilles
10,756
512
111
5
0
428,613
4
L
Thanatos
11,684
556
125
6
0
451,552
1
L
Khepri
8,538
407
22
1
0
327,863
5
W
Ah Puch
11,883
566
144
7
0
413,544
13
L
Persephone
9,993
476
145
7
0
406,562
3
W
Fenrir
12,876
613
145
7
0
469,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role