Player Matchup

Fenrir
Fenrir
Get10Buckets
Fenrir
Level 33
God Stats
1W - 4L
1,144 SR
Queue Stats
182W - 183L
1,043 Elo+
Solo
Hercules
Hercules
Lavish_Ambitionz
Hercules
Level 60
God Stats
1W - 0L
1,316 SR
Queue Stats
36W - 31L
1,404 Elo+
Party 1
Discordia
Discordia
Morta1s_Ukn0wn
Discordia
Level 49
God Stats
1W - 0L
1,271 SR
Queue Stats
10W - 9L
1,659 Elo+
Party 1
Team Averages
Level 47
1,244 SR
1,369 Elo+

VS

Team Averages
Level 87
1,580 SR
1,432 Elo+
Anubis
Anubis
Griingo_Mandingo
Anubis
Level 79
God Stats
12W - 12L
1,465 SR
Queue Stats
180W - 199L
1,364 Elo+
Solo
Surtr
Surtr
ObiWanKenobi190
Surtr
Level 113
God Stats
2W - 2L
1,816 SR
Queue Stats
107W - 109L
1,561 Elo+
Solo
Nemesis
Nemesis
xK0SST0RRTTv
Nemesis
Level 70
God Stats
9W - 5L
1,458 SR
Queue Stats
37W - 43L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 3 / 10
11,643
776
15,157
16,714
10,278
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 3 / 8
13,159
877
13,290
20,377
19,588
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Morta1s_Ukn0wn
Discordia
16
5 / 1 / 14
12,645
843
15,433
8,921
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
10,825
722
16,392
13,184
7,014
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 2 / 4
11,152
743
10,896
19,828
25,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Nemesis
xK0SST0RRTTv
Nemesis
9
0 / 10 / 5
9,373
625
9,816
17,617
8,982
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
7
7
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
10
3
L
4
7
3
0.79
W
10
3
8
4.67
W
Discordia
Morta1s_Ukn0wn
Discordia
5
1
14
12
L
3
2
4
2.5
L
Nemesis
xK0SST0RRTTv
Nemesis
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,880
Damage
37,104
46,012
Taken
50,629
33,101
Mitigated
41,280
13,120
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,157
3,225
0
3,368
16,714
10,278
526
6,612
10,102
0
50,825
L
16,392
713
0
2,330
13,184
7,014
0
5,123
7,921
38,987
0
W
13,290
4,770
0
8,310
20,377
19,588
702
7,989
12,388
0
31,869
W
Discordia
Morta1s_Ukn0wn
Discordia
15,433
2,407
412
1,030
8,921
3,235
1,544
3,036
5,885
66,494
0
L
10,896
3,534
0
1,629
19,828
25,284
0
6,599
13,058
1,171
31,799
L
Nemesis
xK0SST0RRTTv
Nemesis
9,816
4,729
0
3,031
17,617
8,982
0
4,640
12,977
0
25,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,447
Gold Earned
31,350
196
Minions Killed
94
0
Camps Cleared
0
843,948
Distance Traveled
733,200
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,643
776
64
4
0
282,557
0
L
Anubis
10,825
722
29
2
0
239,115
0
W
Hercules
13,159
877
45
3
0
282,884
1
W
Discordia
12,645
843
87
6
0
278,507
5
L
Surtr
11,152
743
41
3
0
244,386
0
L
Nemesis
9,373
625
24
2
0
249,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role