Player Matchup

Geb
Geb
ThickerTheBetter
Geb
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
Tsukunome5209
Da Ji
Level 56
God Stats
2W - 0L
1,865 SR
Queue Stats
51W - 50L
1,558 Elo+
Party 1
Anubis
Anubis
Urxly
Anubis
Level 129
God Stats
22W - 22L
1,514 SR
Queue Stats
686W - 658L
1,561 Elo+
Party 1
Team Averages
Level 110
1,626 SR
1,540 Elo+

VS

Team Averages
Level 145
1,459 SR
1,510 Elo+
Hercules
Hercules
 
Hercules
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
IntersteIIarKid
Nox
Level 129
God Stats
3W - 11L
1,376 SR
Queue Stats
139W - 141L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
8,112
737
4,171
7,698
6,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 5
8,314
756
6,584
8,279
3,271
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Urxly
Anubis
13
4 / 0 / 3
9,181
835
11,070
4,681
2,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 2
7,629
694
5,413
10,349
6,286
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
 
Horus
10
2 / 2 / 1
7,597
691
3,694
10,008
7,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 1
7,511
683
3,262
4,902
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
7
Kills
3
3
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
2
1
L
Horus
 
Horus
2
2
1
1.25
L
0
3
1
0.17
W
1
1
6
4
W
2
2
5
2.25
W
Anubis
Urxly
Anubis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
12,369
20,658
Taken
25,259
11,811
Mitigated
16,270
4,290
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,413
1,022
0
1,833
10,349
6,286
72
6,063
4,286
2,071
16,234
L
Horus
 
Horus
3,694
1,683
766
2,392
10,008
7,836
20
6,525
3,483
0
8,749
L
3,262
271
0
71
4,902
2,148
0
3,043
1,859
40,043
0
W
4,171
1,146
0
0
7,698
6,221
104
1,015
6,593
8,883
0
W
6,584
887
0
1,602
8,279
3,271
285
2,670
5,609
0
26,168
W
Anubis
Urxly
Anubis
11,070
514
0
2,688
4,681
2,319
882
1,251
3,430
54,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
22,737
123
Minions Killed
109
0
Camps Cleared
0
633,483
Distance Traveled
593,078
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,629
694
26
2
0
199,515
0
L
Horus
7,597
691
2
0
0
204,386
0
L
Nox
7,511
683
81
7
0
189,177
0
W
Geb
8,112
737
13
1
0
215,649
3
W
Da Ji
8,314
756
29
3
0
211,526
0
W
Anubis
9,181
835
81
7
0
206,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role