Player Matchup

Anubis
Anubis
Auswad12
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,811 Elo+
Party 4
The Morrigan
The Morrigan
DJWolfgrin
The Morrigan
Level 67
God Stats
4W - 4L
1,568 SR
Queue Stats
141W - 123L
1,599 Elo+
Party 2
Achilles
Achilles
ElBoii
Achilles
Level 83
God Stats
10W - 15L
1,187 SR
Queue Stats
219W - 204L
1,554 Elo+
Solo
Heimdallr
Heimdallr
Treee33
Heimdallr
Level 148
God Stats
2W - 3L
1,640 SR
Queue Stats
114W - 89L
1,586 Elo+
Party 4
Ix Chel
Ix Chel
houstey
Ix Chel
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,434 Elo+
Party 2
Team Averages
Level 68
1,479 SR
1,597 Elo+

VS

Team Averages
Level 106
1,521 SR
1,516 Elo+
King Arthur
King Arthur
CyberStudios
King Arthur
Level 124
God Stats
2W - 4L
1,294 SR
Queue Stats
96W - 93L
1,481 Elo+
Party 3
Chernobog
Chernobog
DiscountDM
Chernobog
Level 107
God Stats
1W - 4L
1,302 SR
Queue Stats
27W - 29L
1,430 Elo+
Party 3
Discordia
Discordia
FeDratini
Discordia
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
LeslieHotAsBalls
Baron Samedi
Level 48
God Stats
6W - 1L
1,869 SR
Queue Stats
164W - 156L
1,495 Elo+
Solo
Nemesis
Nemesis
OmNomOmNii
Nemesis
Level 108
God Stats
4W - 1L
1,639 SR
Queue Stats
84W - 68L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Auswad12
Anubis
14
5 / 6 / 0
8,691
511
8,584
11,084
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
DJWolfgrin
The Morrigan
15
2 / 3 / 2
8,706
512
6,299
14,534
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ElBoii
Achilles
15
1 / 3 / 1
8,606
506
11,170
20,172
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heimdallr
Treee33
Heimdallr
14
0 / 1 / 0
8,190
482
3,594
8,843
4,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
houstey
Ix Chel
12
0 / 2 / 3
7,578
446
5,487
11,370
10,581
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CyberStudios
King Arthur
17
2 / 1 / 4
10,649
626
13,554
17,918
18,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Chernobog
DiscountDM
Chernobog
17
3 / 0 / 2
10,004
588
9,398
10,755
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
FeDratini
Discordia
15
1 / 6 / 3
9,000
529
5,920
9,928
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
LeslieHotAsBalls
Baron Samedi
14
2 / 1 / 6
8,963
527
9,255
11,100
10,338
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
OmNomOmNii
Nemesis
17
7 / 0 / 2
10,538
620
7,884
12,902
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
15
15
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Auswad12
Anubis
5
6
0
0.83
W
King Arthur
CyberStudios
King Arthur
2
1
4
4
L
The Morrigan
DJWolfgrin
The Morrigan
2
3
2
1
W
Chernobog
DiscountDM
Chernobog
3
0
2
4
L
Achilles
ElBoii
Achilles
1
3
1
0.5
W
Discordia
FeDratini
Discordia
1
6
3
0.42
W
Baron Samedi
LeslieHotAsBalls
Baron Samedi
2
1
6
5
W
Nemesis
OmNomOmNii
Nemesis
7
0
2
8
L
Heimdallr
Treee33
Heimdallr
0
1
0
0
L
Ix Chel
houstey
Ix Chel
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
46,011
66,003
Taken
62,603
43,078
Mitigated
41,591
17,658
Healing
24,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Auswad12
Anubis
8,584
59
0
1,400
11,084
5,763
0
3,722
7,362
67,971
0
W
King Arthur
CyberStudios
King Arthur
13,554
2,180
0
2,092
17,918
18,816
0
1,473
15,327
557
92,738
L
The Morrigan
DJWolfgrin
The Morrigan
6,299
962
0
5,359
14,534
6,132
0
4,582
9,723
72,608
592
W
Chernobog
DiscountDM
Chernobog
9,398
6,273
0
5,338
10,755
4,467
611
3,349
7,355
0
87,204
L
Achilles
ElBoii
Achilles
11,170
2,797
0
4,156
20,172
16,452
0
1,263
18,909
0
66,951
W
Discordia
FeDratini
Discordia
5,920
140
0
809
9,928
3,173
385
6,215
3,713
70,923
0
W
Baron Samedi
LeslieHotAsBalls
Baron Samedi
9,255
1,035
1,809
5,363
11,100
10,338
355
4,726
6,262
28,203
0
W
Nemesis
OmNomOmNii
Nemesis
7,884
3,641
0
9,304
12,902
4,797
214
4,888
8,014
0
95,619
L
Heimdallr
Treee33
Heimdallr
3,594
1,581
0
3,425
8,843
4,150
0
1,611
7,232
0
67,860
L
Ix Chel
houstey
Ix Chel
5,487
359
536
2,782
11,370
10,581
0
4,131
7,239
24,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
49,154
509
Minions Killed
557
0
Camps Cleared
0
1,513,492
Distance Traveled
1,844,601
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,691
511
114
7
0
301,591
0
W
King Arthur
10,649
626
148
9
0
336,048
0
L
The Morrigan
8,706
512
114
7
0
302,669
3
W
Chernobog
10,004
588
137
8
0
352,575
0
L
Achilles
8,606
506
118
7
0
321,546
0
W
Discordia
9,000
529
120
7
0
336,700
2
W
Baron Samedi
8,963
527
25
1
0
374,851
2
W
Nemesis
10,538
620
127
7
0
444,427
3
L
Heimdallr
8,190
482
136
8
0
278,087
0
L
Ix Chel
7,578
446
27
2
0
309,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role