Player Matchup

Awilix
Awilix
Deaniehoudini
Awilix
Level 44
God Stats
1W - 8L
1,317 SR
Queue Stats
20W - 31L
1,447 Elo+
Solo
Charybdis
Charybdis
FirexIceDragon
Charybdis
Level 148
God Stats
6W - 4L
1,273 SR
Queue Stats
419W - 447L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
Turkeymaser9000
Ao Kuang
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 50L
1,495 Elo+
Solo
Chaac
Chaac
Vexed Amari
Chaac
Level 130
God Stats
47W - 37L
1,483 SR
Queue Stats
277W - 279L
1,478 Elo+
Party 1
Neith
Neith
XVidal777X
Neith
Level 56
God Stats
24W - 17L
1,475 SR
Queue Stats
25W - 18L
1,426 Elo+
Solo
Team Averages
Level 89
1,410 SR
1,456 Elo+

VS

Team Averages
Level 101
1,595 SR
1,524 Elo+
Ganesha
Ganesha
Blackfighters1
Ganesha
Level 84
God Stats
2W - 2L
1,594 SR
Queue Stats
37W - 29L
1,456 Elo+
Solo
Chang'e
Chang'e
D-Ron_2K9
Chang'e
Level 143
God Stats
27W - 28L
1,540 SR
Queue Stats
985W - 1,038L
1,486 Elo+
Solo
Danzaburou
Danzaburou
PervySage21
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,828 Elo+
Solo
Baron Samedi
Baron Samedi
Sans6539
Baron Samedi
Level 105
God Stats
2W - 1L
1,969 SR
Queue Stats
75W - 75L
1,437 Elo+
Solo
Jing Wei
Jing Wei
XI BLUEWOLF IX
Jing Wei
Level 69
God Stats
5W - 8L
1,375 SR
Queue Stats
82W - 117L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
10,819
1,082
11,389
11,899
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
FirexIceDragon
Charybdis
17
6 / 0 / 11
11,775
1,178
24,334
8,899
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
16
4 / 0 / 12
10,543
1,054
13,668
12,498
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 0 / 15
10,308
1,031
11,623
14,908
15,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
16
3 / 0 / 14
10,633
1,063
12,323
6,520
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

331

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,227
923
8,723
23,450
30,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
D-Ron_2K9
Chang'e
14
1 / 2 / 0
9,489
949
14,398
16,772
14,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PervySage21
Danzaburou
14
0 / 3 / 1
9,019
902
4,830
6,944
3,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Sans6539
Baron Samedi
14
0 / 7 / 1
9,102
910
8,128
13,347
10,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
14
0 / 2 / 1
9,165
917
8,054
16,894
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
5
20
Kills
1
1
Deaths
20
61
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Chang'e
D-Ron_2K9
Chang'e
1
2
0
0.5
W
6
1
9
10.5
W
Charybdis
FirexIceDragon
Charybdis
6
0
11
11.5
L
Danzaburou
PervySage21
Danzaburou
0
3
1
0.17
L
Baron Samedi
Sans6539
Baron Samedi
0
7
1
0.07
W
Ao Kuang
4
0
12
10
W
1
0
15
8.5
L
Jing Wei
0
2
1
0.25
W
Neith
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,337
Damage
44,133
54,724
Taken
77,407
39,113
Mitigated
67,278
11,863
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,723
1,014
135
136
23,450
30,735
0
4,395
18,315
21,878
0
L
Chang'e
D-Ron_2K9
Chang'e
14,398
1,677
2,540
2,786
16,772
14,224
0
2,903
13,345
31,303
0
W
11,389
4,336
0
0
11,899
5,393
0
6,590
5,309
0
17,541
W
Charybdis
FirexIceDragon
Charybdis
24,334
16,123
0
2,773
8,899
4,195
0
3,698
5,201
0
57,415
L
Danzaburou
PervySage21
Danzaburou
4,830
1,402
0
639
6,944
3,003
0
713
5,943
0
13,857
L
Baron Samedi
Sans6539
Baron Samedi
8,128
421
1,985
708
13,347
10,828
0
2,580
10,395
26,136
0
W
Ao Kuang
13,668
4,718
0
1,632
12,498
11,151
0
9,413
3,085
16,439
0
W
11,623
1,782
0
5,752
14,908
15,157
0
7,774
7,134
0
24,364
L
Jing Wei
8,054
8,054
0
992
16,894
8,488
0
2,160
14,595
0
19,610
W
Neith
12,323
3,774
0
1,706
6,520
3,217
0
3,816
2,704
0
40,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,078
Gold Earned
46,002
199
Minions Killed
142
9
Camps Cleared
3
1,023,150
Distance Traveled
732,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,227
923
0
0
0
164,481
0
L
Chang'e
9,489
949
47
5
0
163,111
0
W
Awilix
10,819
1,082
19
2
3
215,744
0
W
Charybdis
11,775
1,178
78
8
6
181,247
0
L
Danzaburou
9,019
902
26
3
2
73,728
0
L
Baron Samedi
9,102
910
39
4
0
145,243
0
W
Ao Kuang
10,543
1,054
8
1
0
203,372
0
W
Chaac
10,308
1,031
15
2
0
226,699
0
L
Jing Wei
9,165
917
30
3
1
186,224
0
W
Neith
10,633
1,063
79
8
0
196,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role