Player Matchup

Sobek
Sobek
DKPOLK
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 39L
1,329 Elo+
Party 1
Ix Chel
Ix Chel
Hateinside
Ix Chel
Level 64
God Stats
1W - 0L
1,544 SR
Queue Stats
196W - 219L
1,488 Elo+
Solo
Rama
Rama
ITSPOLK
Rama
Level 123
God Stats
6W - 5L
1,355 SR
Queue Stats
230W - 265L
1,369 Elo+
Party 1
Bacchus
Bacchus
Tarot_99
Bacchus
Level 135
God Stats
4W - 4L
1,686 SR
Queue Stats
432W - 439L
1,499 Elo+
Solo
Pele
Pele
mcghee82
Pele
Level 156
God Stats
4W - 6L
1,291 SR
Queue Stats
618W - 628L
1,423 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,422 Elo+

VS

Team Averages
Level 95
1,413 SR
1,475 Elo+
Nox
Nox
GravityDefyer
Nox
Level 118
God Stats
1W - 4L
1,065 SR
Queue Stats
88W - 98L
1,425 Elo+
Solo
King Arthur
King Arthur
Riku_Big_Tiger
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,589 Elo+
Solo
Sobek
Sobek
SerbianChaos
Sobek
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 189L
1,490 Elo+
Solo
Ix Chel
Ix Chel
djmelenas
Ix Chel
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 59L
1,441 Elo+
Solo
Ullr
Ullr
k1lledk3nny
Ullr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 170L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DKPOLK
Sobek
10
0 / 1 / 6
5,479
913
2,882
10,545
7,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Hateinside
Ix Chel
11
0 / 0 / 6
5,697
950
3,369
2,123
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
ITSPOLK
Rama
12
3 / 0 / 4
6,138
1,023
5,513
2,711
1,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Tarot_99
Bacchus
10
1 / 1 / 8
6,163
1,027
2,884
6,415
7,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
12
5 / 0 / 4
6,623
1,104
8,226
7,147
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
5,793
966
4,872
3,431
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Riku_Big_Tiger
King Arthur
10
0 / 3 / 1
5,191
865
4,623
8,643
8,050
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 0
4,701
784
788
3,906
1,961
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
djmelenas
Ix Chel
10
0 / 2 / 2
5,263
877
5,103
4,262
1,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,000
833
2,814
5,008
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
9
Kills
2
2
Deaths
9
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
DKPOLK
Sobek
0
1
6
3
L
2
1
0
2
W
Ix Chel
Hateinside
Ix Chel
0
0
6
3
W
Rama
ITSPOLK
Rama
3
0
4
5
L
King Arthur
Riku_Big_Tiger
King Arthur
0
3
1
0.17
L
0
1
0
0
W
Bacchus
Tarot_99
Bacchus
1
1
8
5
L
Ix Chel
djmelenas
Ix Chel
0
2
2
0.5
L
0
2
1
0.25
W
Pele
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
18,200
28,941
Taken
25,250
21,008
Mitigated
14,608
15,371
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DKPOLK
Sobek
2,882
223
0
3,612
10,545
7,810
0
3,316
7,049
5,386
0
L
4,872
155
252
596
3,431
1,441
0
888
2,491
16,121
0
W
Ix Chel
Hateinside
Ix Chel
3,369
204
3,619
919
2,123
1,000
0
881
1,242
8,869
0
W
Rama
ITSPOLK
Rama
5,513
2,653
299
548
2,711
1,393
249
1,012
1,631
0
13,815
L
King Arthur
Riku_Big_Tiger
King Arthur
4,623
540
415
967
8,643
8,050
0
4,325
4,214
0
9,504
L
788
26
0
445
3,906
1,961
0
1,420
2,486
866
0
W
Bacchus
Tarot_99
Bacchus
2,884
467
252
2,211
6,415
7,436
0
2,527
3,537
7,119
0
L
Ix Chel
djmelenas
Ix Chel
5,103
765
1,650
1,288
4,262
1,369
0
961
3,257
10,238
0
L
2,814
837
0
262
5,008
1,787
0
1,519
3,489
0
5,209
W
Pele
8,226
809
1,351
2,560
7,147
3,369
0
2,699
4,283
0
13,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
25,948
63
Minions Killed
49
0
Camps Cleared
0
626,134
Distance Traveled
502,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,479
913
5
1
0
137,915
0
L
Nox
5,793
966
16
3
0
107,140
0
W
Ix Chel
5,697
950
24
4
0
119,263
0
W
Rama
6,138
1,023
12
2
0
98,971
0
L
King Arthur
5,191
865
14
2
0
120,877
0
L
Sobek
4,701
784
0
0
0
43,175
0
W
Bacchus
6,163
1,027
5
1
0
122,973
0
L
Ix Chel
5,263
877
15
3
0
111,436
0
L
Ullr
5,000
833
4
1
0
119,415
0
W
Pele
6,623
1,104
17
3
0
147,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role