Player Matchup

Jing Wei
Jing Wei
AVECESMUERO
Jing Wei
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 106L
1,218 Elo+
Solo
Chiron
Chiron
Cheat3r_Jayeden
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 3
Zeus
Zeus
Garsen12
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,120 Elo+
Party 3
Ganesha
Ganesha
TreMoeNease
Ganesha
Level 144
God Stats
6W - 4L
1,729 SR
Queue Stats
389W - 399L
1,524 Elo+
Party 1
Loki
Loki
moetrenease
Loki
Level 104
God Stats
3W - 2L
1,886 SR
Queue Stats
327W - 319L
1,546 Elo+
Party 1
Team Averages
Level 74
1,623 SR
1,325 Elo+

VS

Team Averages
Level 73
1,424 SR
1,463 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Johahahan
Lancelot
Level 109
God Stats
5W - 10L
1,332 SR
Queue Stats
919W - 867L
1,457 Elo+
Solo
Ares
Ares
KickJogli
Ares
Level 118
God Stats
3W - 3L
1,285 SR
Queue Stats
116W - 143L
1,379 Elo+
Solo
Merlin
Merlin
Marimaru89
Merlin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 28L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AVECESMUERO
Jing Wei
15
2 / 2 / 7
7,178
897
4,689
6,733
3,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 1 / 0
5,024
628
0
1,044
374
Zeus
13
5 / 3 / 1
7,208
901
9,574
4,894
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
TreMoeNease
Ganesha
15
0 / 3 / 11
7,511
939
7,063
9,880
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 4
6,966
871
5,946
8,240
4,999
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 4 / 7
7,485
936
5,375
6,901
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
 
Nike
12
2 / 3 / 8
6,786
848
6,625
9,253
7,698
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Johahahan
Lancelot
14
4 / 3 / 6
7,305
913
4,310
9,713
8,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ares
10
1 / 1 / 6
6,553
819
4,077
6,107
5,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Marimaru89
Merlin
15
3 / 1 / 6
8,000
1,000
6,587
4,684
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
10
Kills
14
14
Deaths
12
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
4
7
1.88
W
Nike
 
Nike
2
3
8
2
L
Jing Wei
AVECESMUERO
Jing Wei
2
2
7
2.75
L
0
1
0
0
L
Zeus
5
3
1
1.83
W
Lancelot
Johahahan
Lancelot
4
3
6
2.33
W
Ares
1
1
6
4
W
Merlin
Marimaru89
Merlin
3
1
6
6
L
Ganesha
TreMoeNease
Ganesha
0
3
11
1.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
26,974
30,791
Taken
36,658
21,800
Mitigated
26,759
6,844
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,375
1,388
469
1,176
6,901
2,808
150
2,942
3,716
13,471
0
W
Nike
 
Nike
6,625
269
400
2,134
9,253
7,698
12
3,289
5,964
0
11,006
L
Jing Wei
AVECESMUERO
Jing Wei
4,689
3,076
837
1,174
6,733
3,153
0
3,900
2,833
0
12,447
L
0
0
0
0
1,044
374
0
181
863
0
0
L
Zeus
9,574
1,263
589
578
4,894
2,104
0
2,841
2,007
20,863
0
W
Lancelot
Johahahan
Lancelot
4,310
1,025
1,592
1,554
9,713
8,532
36
5,122
4,440
0
10,674
W
Ares
4,077
109
1,092
2,306
6,107
5,549
0
2,467
3,544
6,207
0
W
Merlin
Marimaru89
Merlin
6,587
834
285
1,152
4,684
2,172
286
2,524
2,072
21,678
0
L
Ganesha
TreMoeNease
Ganesha
7,063
493
877
1,789
9,880
11,170
0
4,797
4,939
16,281
0
L
5,946
1,352
231
769
8,240
4,999
0
4,496
3,744
0
10,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
36,129
70
Minions Killed
87
0
Camps Cleared
0
656,573
Distance Traveled
732,427
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,485
936
18
2
0
141,318
0
W
Nike
6,786
848
11
1
0
153,437
0
L
Jing Wei
7,178
897
26
3
0
188,061
5
L
Chiron
5,024
628
0
0
0
22,274
0
L
Zeus
7,208
901
27
3
0
141,721
0
W
Lancelot
7,305
913
18
2
0
168,440
0
W
Ares
6,553
819
6
1
0
125,296
0
W
Merlin
8,000
1,000
34
4
0
143,936
0
L
Ganesha
7,511
939
1
0
0
162,901
0
L
Loki
6,966
871
16
2
0
141,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role