Player Matchup

Agni
Agni
AlexNF1
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Solo
Nu Wa
Nu Wa
AndraxZz T
Nu Wa
Level 65
God Stats
22W - 15L
1,518 SR
Queue Stats
65W - 67L
1,380 Elo+
Solo
Jing Wei
Jing Wei
IIL4
Jing Wei
Level 107
God Stats
4W - 3L
1,701 SR
Queue Stats
80W - 67L
1,546 Elo+
Party 1
Janus
Janus
SUPERJEDI17
Janus
Level 47
God Stats
0W - 1L
1,076 SR
Queue Stats
0W - 5L
1,175 Elo+
Solo
Vamana
Vamana
kyogresuil
Vamana
Level 106
God Stats
23W - 13L
1,607 SR
Queue Stats
82W - 70L
1,531 Elo+
Party 1
Team Averages
Level 74
1,480 SR
1,380 Elo+

VS

Team Averages
Level 99
1,339 SR
1,402 Elo+
Guan Yu
Guan Yu
Force-Jdot
Guan Yu
Level 129
God Stats
1W - 0L
1,839 SR
Queue Stats
9W - 13L
1,402 Elo+
Solo
Awilix
Awilix
Riley Bongard
Awilix
Level 85
God Stats
2W - 1L
1,155 SR
Queue Stats
58W - 57L
1,378 Elo+
Solo
Ares
Ares
The_RevenanTLoI
Ares
Level 91
God Stats
3W - 6L
1,182 SR
Queue Stats
138W - 125L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
coca_3_piernas
Danzaburou
Level 87
God Stats
7W - 5L
1,458 SR
Queue Stats
138W - 124L
1,404 Elo+
Party 2
Olorun
Olorun
matheus_fassa
Olorun
Level 102
God Stats
2W - 6L
1,059 SR
Queue Stats
130W - 140L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AlexNF1
Agni
8
1 / 10 / 1
5,686
437
2,372
10,202
4,437
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
13
0 / 0 / 1
6,919
532
6,294
5,903
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
IIL4
Jing Wei
11
0 / 1 / 1
6,061
466
5,622
7,321
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 7 / 0
6,571
505
2,584
8,688
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
kyogresuil
Vamana
9
0 / 3 / 0
5,738
441
3,919
10,024
8,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Force-Jdot
Guan Yu
9
3 / 1 / 2
6,259
481
4,446
5,829
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
8 / 1 / 2
8,520
655
7,568
10,553
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 7
7,697
592
6,072
10,484
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
coca_3_piernas
Danzaburou
12
5 / 0 / 4
7,237
557
5,961
6,426
2,562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 3
7,881
606
3,720
7,036
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
20
21
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
AlexNF1
Agni
1
10
1
0.15
L
Nu Wa
0
0
1
0.5
W
Guan Yu
Force-Jdot
Guan Yu
3
1
2
4
L
Jing Wei
IIL4
Jing Wei
0
1
1
0.5
W
8
1
2
9
L
2
7
0
0.29
W
3
0
7
6.5
W
Danzaburou
coca_3_piernas
Danzaburou
5
0
4
7
L
Vamana
kyogresuil
Vamana
0
3
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
27,767
42,138
Taken
40,328
19,431
Mitigated
21,571
6,563
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AlexNF1
Agni
2,372
670
0
0
10,202
4,437
0
3,735
6,467
10,135
84
L
Nu Wa
6,294
1,691
0
1,325
5,903
2,071
0
2,389
3,514
52,937
0
W
Guan Yu
Force-Jdot
Guan Yu
4,446
688
68
2,402
5,829
3,145
0
2,066
3,723
0
19,693
L
Jing Wei
IIL4
Jing Wei
5,622
4,180
0
3,292
7,321
2,635
0
1,066
6,255
0
46,069
W
7,568
2,983
0
3,889
10,553
4,114
48
1,962
8,477
0
56,761
L
2,584
496
0
0
8,688
1,825
185
559
7,972
28,549
0
W
6,072
209
0
3,881
10,484
9,215
368
1,494
8,824
18,971
0
W
Danzaburou
coca_3_piernas
Danzaburou
5,961
1,953
175
2,419
6,426
2,562
1,665
1,292
4,932
0
48,444
L
Vamana
kyogresuil
Vamana
3,919
1,872
0
1,946
10,024
8,463
0
1,995
7,693
0
27,789
W
3,720
1,212
360
3,291
7,036
2,535
1,161
4,016
2,734
69,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
37,594
280
Minions Killed
333
0
Camps Cleared
0
1,215,594
Distance Traveled
1,195,414
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,686
437
10
1
0
211,281
0
L
Nu Wa
6,919
532
97
7
0
241,907
5
W
Guan Yu
6,259
481
29
2
0
138,159
0
L
Jing Wei
6,061
466
82
6
0
277,458
0
W
Awilix
8,520
655
92
7
0
290,694
0
L
Janus
6,571
505
37
3
0
229,574
0
W
Ares
7,697
592
20
2
0
274,645
8
W
Danzaburou
7,237
557
76
6
0
267,044
2
L
Vamana
5,738
441
54
4
0
255,374
0
W
Olorun
7,881
606
116
9
0
224,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role