Player Matchup

Loki
Loki
Delsjord
Loki
Level 39
God Stats
2W - 0L
1,509 SR
Queue Stats
34W - 26L
1,490 Elo+
Party 2
Discordia
Discordia
DoinItStoned
Discordia
Level 26
God Stats
8W - 3L
1,703 SR
Queue Stats
29W - 23L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
ZIGZIG50
Danzaburou
Level 12
God Stats
17W - 7L
1,742 SR
Queue Stats
20W - 13L
1,524 Elo+
Party 2
Team Averages
Level 26
1,651 SR
1,483 Elo+

VS

Team Averages
Level 78
1,470 SR
1,473 Elo+
Fenrir
Fenrir
Kwonkaz
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
M8Ni1Cares
Cthulhu
Level 21
God Stats
0W - 2L
1,510 SR
Queue Stats
39W - 40L
1,492 Elo+
Party 1
Freya
Freya
Zulug
Freya
Level 105
God Stats
14W - 11L
1,399 SR
Queue Stats
31W - 25L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 2 / 7
12,355
772
10,398
11,280
4,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
DoinItStoned
Discordia
16
7 / 1 / 8
13,226
827
25,817
9,946
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ZIGZIG50
Danzaburou
15
5 / 3 / 8
13,068
817
11,802
11,016
4,700
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kwonkaz
Fenrir
13
0 / 7 / 6
10,533
658
3,390
15,864
5,514
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
M8Ni1Cares
Cthulhu
13
4 / 3 / 1
11,630
727
12,301
20,383
16,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
Zulug
Freya
15
2 / 6 / 3
11,815
738
7,260
16,608
5,710
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
6
6
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
7
3.75
W
Discordia
DoinItStoned
Discordia
7
1
8
11
L
Fenrir
Kwonkaz
Fenrir
0
7
6
0.43
L
Cthulhu
M8Ni1Cares
Cthulhu
4
3
1
1.5
W
Danzaburou
ZIGZIG50
Danzaburou
5
3
8
3
L
Freya
Zulug
Freya
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,017
Damage
22,951
32,242
Taken
52,855
13,103
Mitigated
27,246
5,825
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,398
2,391
0
1,062
11,280
4,439
123
6,466
4,766
0
46,271
W
Discordia
DoinItStoned
Discordia
25,817
1,043
90
1,271
9,946
3,964
280
5,672
4,224
70,198
0
L
Fenrir
Kwonkaz
Fenrir
3,390
746
0
1,404
15,864
5,514
0
7,951
7,913
0
15,791
L
Cthulhu
M8Ni1Cares
Cthulhu
12,301
144
322
2,390
20,383
16,022
0
9,504
10,719
41,016
1,056
W
Danzaburou
ZIGZIG50
Danzaburou
11,802
5,568
0
3,402
11,016
4,700
1,833
6,703
4,281
0
53,515
L
Freya
Zulug
Freya
7,260
1,719
0
2,242
16,608
5,710
0
8,798
7,673
40,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
33,978
204
Minions Killed
142
0
Camps Cleared
0
876,364
Distance Traveled
869,021
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,355
772
59
4
0
299,381
0
W
Discordia
13,226
827
80
5
0
311,069
0
L
Fenrir
10,533
658
19
1
0
276,023
2
L
Cthulhu
11,630
727
59
4
0
324,468
0
W
Danzaburou
13,068
817
65
4
0
265,914
0
L
Freya
11,815
738
64
4
0
268,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role