Player Matchup

Hel
Hel
Silver I
 
Hel
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold IV
Colarbear21
Martichoras
Gold IV
Level 141
God Stats
2W - 3L
1,554 SR
Queue Stats
39W - 43L
1,411 MMR
Party 1
Mulan
Mulan
Bronze IV
CusTuDy
Mulan
Bronze IV
Level 105
God Stats
7W - 9L
1,311 SR
Queue Stats
32W - 42L
1,369 MMR
Solo
Ganesha
Ganesha
Gold V
iAQUASi
Ganesha
Gold V
Level 124
God Stats
7W - 12L
1,540 SR
Queue Stats
301W - 301L
1,336 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,481 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,534 SR
1,363 MMR
Cthulhu
Cthulhu
Silver II
Coady4567
Cthulhu
Silver II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,342 MMR
Party 2
Scylla
Scylla
Gold IV
GrummyGoblin
Scylla
Gold IV
Level 156
God Stats
6W - 6L
1,449 SR
Queue Stats
59W - 56L
1,366 MMR
Solo
Shiva
Shiva
Gold V
Zoomys
Shiva
Gold V
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,299 MMR
Solo
Chernobog
Chernobog
Silver I
lAngrySharkl
Chernobog
Silver I
Level 124
God Stats
9W - 5L
1,603 SR
Queue Stats
39W - 32L
1,439 MMR
Party 2
Achilles
Achilles
Gold I
saved tomcat1
Achilles
Gold I
Level 141
God Stats
3W - 2L
1,616 SR
Queue Stats
630W - 632L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 3 / 1
7,252
483
5,488
10,034
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
 
Fenrir
13
3 / 2 / 0
7,223
482
6,810
13,296
11,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Colarbear21
Martichoras
11
2 / 2 / 1
6,821
455
7,514
11,446
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
CusTuDy
Mulan
13
2 / 4 / 1
7,362
491
4,440
14,914
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
iAQUASi
Ganesha
11
0 / 1 / 3
6,971
465
3,362
10,573
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HorusHachimanAo KuangKali

VS

Bans
ThanatosRavanaCernunnosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coady4567
Cthulhu
13
0 / 2 / 3
7,773
518
4,207
11,360
7,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
16
2 / 1 / 2
8,714
581
4,475
6,704
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Zoomys
Shiva
14
0 / 3 / 2
8,450
563
7,220
13,114
12,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
lAngrySharkl
Chernobog
14
5 / 1 / 2
8,720
581
13,730
11,305
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
saved tomcat1
Achilles
15
5 / 0 / 1
8,878
592
11,130
10,545
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
L
Fenrir
 
Fenrir
3
2
0
1.5
W
Cthulhu
Coady4567
Cthulhu
0
2
3
0.75
L
Martichoras
Colarbear21
Martichoras
2
2
1
1.25
L
Mulan
CusTuDy
Mulan
2
4
1
0.63
W
Scylla
2
1
2
3
W
Shiva
Zoomys
Shiva
0
3
2
0.33
L
Ganesha
iAQUASi
Ganesha
0
1
3
1.5
W
Chernobog
lAngrySharkl
Chernobog
5
1
2
6
W
Achilles
saved tomcat1
Achilles
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
40,762
60,263
Taken
53,028
36,481
Mitigated
32,871
17,506
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,488
183
772
3,850
10,034
3,368
79
3,183
6,851
69,776
0
L
Fenrir
 
Fenrir
6,810
1,851
0
3,620
13,296
11,377
0
445
12,851
1,936
45,047
W
Cthulhu
Coady4567
Cthulhu
4,207
1,045
1,929
3,230
11,360
7,593
24
3,578
7,782
26,156
0
L
Martichoras
Colarbear21
Martichoras
7,514
2,112
0
3,958
11,446
4,857
0
856
10,590
0
47,561
L
Mulan
CusTuDy
Mulan
4,440
763
0
2,331
14,914
8,101
0
2,970
11,944
0
69,393
W
Scylla
4,475
480
0
820
6,704
2,013
0
3,099
3,605
79,061
0
W
Shiva
Zoomys
Shiva
7,220
2,561
36
3,125
13,114
12,240
310
767
12,347
1,640
61,517
L
Ganesha
iAQUASi
Ganesha
3,362
595
0
2,975
10,573
8,778
0
1,767
8,806
28,633
0
W
Chernobog
lAngrySharkl
Chernobog
13,730
8,848
0
5,533
11,305
4,397
995
1,489
9,816
0
77,688
W
Achilles
saved tomcat1
Achilles
11,130
4,037
0
2,501
10,545
6,628
518
1,315
9,230
0
74,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
42,535
435
Minions Killed
505
0
Camps Cleared
0
1,404,670
Distance Traveled
1,567,673
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,252
483
140
9
0
263,514
0
L
Fenrir
7,223
482
85
6
0
259,201
5
W
Cthulhu
7,773
518
48
3
0
325,775
0
L
Martichoras
6,821
455
111
7
0
278,489
3
L
Mulan
7,362
491
92
6
0
304,851
0
W
Scylla
8,714
581
150
10
0
315,141
0
W
Shiva
8,450
563
104
7
0
291,336
0
L
Ganesha
6,971
465
7
0
0
298,615
2
W
Chernobog
8,720
581
99
7
0
296,028
0
W
Achilles
8,878
592
104
7
0
339,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role