Player Matchup

Chronos
Chronos
Beau_et_bette85
Chronos
Level 114
God Stats
5W - 11L
1,296 SR
Queue Stats
851W - 853L
1,485 Elo+
Solo
Thoth
Thoth
MI5FIT01
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,611 Elo+
Party 1
Hades
Hades
Master167
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,244 Elo+
Solo
Ishtar
Ishtar
SnowAlice201
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,723 Elo+
Party 1
Bacchus
Bacchus
vududu
Bacchus
Level 150
God Stats
3W - 4L
1,534 SR
Queue Stats
240W - 247L
1,486 Elo+
Solo
Team Averages
Level 82
1,466 SR
1,510 Elo+

VS

Team Averages
Level 116
1,607 SR
1,499 Elo+
Apollo
Apollo
Cpt Shalligator
Apollo
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 44L
1,479 Elo+
Solo
Bellona
Bellona
ElBeRalexis
Bellona
Level 134
God Stats
2W - 0L
1,720 SR
Queue Stats
103W - 108L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
JuK01nferno
Sun Wukong
Level 148
God Stats
15W - 8L
1,396 SR
Queue Stats
353W - 330L
1,528 Elo+
Solo
Nu Wa
Nu Wa
SchweddyBawrs
Nu Wa
Level 161
God Stats
5W - 1L
1,639 SR
Queue Stats
194W - 204L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tronfi
Morgan Le Fay
Level 44
God Stats
3W - 1L
1,779 SR
Queue Stats
64W - 64L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
9,480
862
7,099
11,104
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
MI5FIT01
Thoth
14
2 / 7 / 5
7,904
719
5,162
9,506
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Master167
Hades
14
2 / 7 / 2
8,243
749
4,927
12,761
5,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
2 / 7 / 5
7,513
683
5,971
12,081
4,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
vududu
Bacchus
16
5 / 6 / 6
10,223
929
11,590
16,301
21,950
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 13
7,933
721
4,147
8,640
3,856
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ElBeRalexis
Bellona
16
3 / 2 / 15
9,132
830
6,542
13,831
15,823
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
JuK01nferno
Sun Wukong
15
8 / 3 / 12
10,149
923
13,682
11,132
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 17
9,969
906
14,846
7,893
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Tronfi
Morgan Le Fay
17
11 / 2 / 9
10,203
928
18,814
8,252
4,426
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
13
Kills
30
30
Deaths
14
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
1
4
13
1.88
W
Bellona
ElBeRalexis
Bellona
3
2
15
5.25
W
Sun Wukong
JuK01nferno
Sun Wukong
8
3
12
4.67
L
Thoth
MI5FIT01
Thoth
2
7
5
0.64
L
Hades
Master167
Hades
2
7
2
0.43
W
7
3
17
5.17
L
Ishtar
2
7
5
0.64
W
Morgan Le Fay
Tronfi
Morgan Le Fay
11
2
9
7.75
L
Bacchus
vududu
Bacchus
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
58,031
61,753
Taken
49,748
39,463
Mitigated
38,550
10,367
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,099
1,523
897
3,068
11,104
4,464
26
5,713
5,315
37,390
0
W
4,147
2,599
1,026
641
8,640
3,856
3,541
5,053
3,587
0
8,473
W
Bellona
ElBeRalexis
Bellona
6,542
2,117
2,597
4,660
13,831
15,823
229
7,204
6,555
0
13,213
W
Sun Wukong
JuK01nferno
Sun Wukong
13,682
2,483
1,519
2,457
11,132
10,408
0
6,320
4,310
0
22,791
L
Thoth
MI5FIT01
Thoth
5,162
310
550
353
9,506
3,065
0
5,647
3,811
18,254
0
L
Hades
Master167
Hades
4,927
663
35
1,535
12,761
5,513
136
8,439
4,118
12,243
0
W
14,846
5,840
893
1,159
7,893
4,037
1,821
5,192
2,688
32,993
0
L
Ishtar
5,971
3,562
744
1,018
12,081
4,471
0
6,578
5,453
0
14,429
W
Morgan Le Fay
Tronfi
Morgan Le Fay
18,814
1,303
2,488
1,998
8,252
4,426
1,428
3,769
4,285
32,146
0
L
Bacchus
vududu
Bacchus
11,590
985
284
1,883
16,301
21,950
0
7,326
8,975
22,216
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
47,386
149
Minions Killed
120
0
Camps Cleared
0
918,749
Distance Traveled
1,018,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,480
862
74
7
0
220,948
0
W
Apollo
7,933
721
15
1
0
190,933
0
W
Bellona
9,132
830
10
1
0
241,145
0
W
Sun Wukong
10,149
923
16
1
0
201,645
0
L
Thoth
7,904
719
26
2
0
168,753
0
L
Hades
8,243
749
12
1
0
174,215
0
W
Nu Wa
9,969
906
40
4
0
170,635
0
L
Ishtar
7,513
683
20
2
0
185,223
0
W
Morgan Le Fay
10,203
928
39
4
0
214,554
0
L
Bacchus
10,223
929
17
2
0
169,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role