Player Matchup

Anubis
Anubis
QcAlwaysWin
Anubis
Level 52
God Stats
33W - 26L
1,488 SR
Queue Stats
326W - 309L
1,537 Elo+
Solo
Ix Chel
Ix Chel
krazykoda94
Ix Chel
Level 151
God Stats
3W - 0L
1,733 SR
Queue Stats
35W - 22L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxOGDOUGBONExx
Tsukuyomi
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 43L
1,549 Elo+
Party 1
Team Averages
Level 120
1,574 SR
1,555 Elo+

VS

Team Averages
Level 84
1,486 SR
1,528 Elo+
Horus
Horus
CoolGye
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,498 Elo+
Party 2
Artemis
Artemis
GODSebas17
Artemis
Level 56
God Stats
49W - 39L
1,547 SR
Queue Stats
156W - 166L
1,468 Elo+
Solo
Sol
Sol
Zuxly
Sol
Level 68
God Stats
1W - 3L
1,412 SR
Queue Stats
36W - 29L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 5 / 10
11,348
873
13,787
12,713
9,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
krazykoda94
Ix Chel
15
4 / 2 / 12
11,227
864
12,866
7,392
2,994
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
xxOGDOUGBONExx
Tsukuyomi
15
7 / 2 / 7
11,448
881
13,099
12,545
7,274
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CoolGye
Horus
13
3 / 5 / 5
10,017
771
5,321
17,735
16,721
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
GODSebas17
Artemis
13
3 / 6 / 3
10,044
773
5,430
13,210
3,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Zuxly
Sol
13
3 / 6 / 6
9,994
769
12,329
15,059
4,845
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
17
Kills
9
9
Deaths
17
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
CoolGye
Horus
3
5
5
1.1
L
Artemis
GODSebas17
Artemis
3
6
3
0.75
W
Anubis
6
5
10
2.2
L
Sol
Zuxly
Sol
3
6
6
1
W
Ix Chel
krazykoda94
Ix Chel
4
2
12
5
W
Tsukuyomi
xxOGDOUGBONExx
Tsukuyomi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,752
Damage
23,080
32,650
Taken
46,004
19,323
Mitigated
25,331
7,538
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CoolGye
Horus
5,321
1,765
776
1,682
17,735
16,721
0
9,089
7,811
0
10,373
L
Artemis
GODSebas17
Artemis
5,430
799
0
1,570
13,210
3,765
0
9,277
3,614
0
27,948
W
Anubis
13,787
30
0
3,063
12,713
9,055
912
5,014
7,508
53,977
0
L
Sol
Zuxly
Sol
12,329
4,291
0
4,335
15,059
4,845
0
7,231
7,537
46,945
0
W
Ix Chel
krazykoda94
Ix Chel
12,866
661
783
863
7,392
2,994
1,120
2,953
4,439
48,846
0
W
Tsukuyomi
xxOGDOUGBONExx
Tsukuyomi
13,099
3,191
0
2,829
12,545
7,274
525
5,279
7,105
0
41,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,023
Gold Earned
30,055
165
Minions Killed
114
0
Camps Cleared
0
723,573
Distance Traveled
632,764
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,017
771
14
1
0
236,187
0
L
Artemis
10,044
773
42
3
0
189,643
0
W
Anubis
11,348
873
62
5
0
208,749
0
L
Sol
9,994
769
58
4
0
206,934
0
W
Ix Chel
11,227
864
69
5
0
250,204
3
W
Tsukuyomi
11,448
881
34
3
0
264,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role