Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CLAPJAX
Ix Chel
Level 89
God Stats
25W - 20L
1,495 SR
Queue Stats
456W - 421L
1,527 Elo+
Party 2
Loki
Loki
LokiDownBad
Loki
Level 15
God Stats
26W - 20L
1,609 SR
Queue Stats
66W - 58L
1,486 Elo+
Party 3
Maui
Maui
TRkiller9867
Maui
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 303L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
diety100
Danzaburou
Level 66
God Stats
107W - 68L
1,524 SR
Queue Stats
199W - 182L
1,493 Elo+
Party 2
Team Averages
Level 63
1,526 SR
1,495 Elo+

VS

Team Averages
Level 69
1,484 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Acornsniper
Thanatos
Level 29
God Stats
12W - 14L
1,263 SR
Queue Stats
105W - 96L
1,423 Elo+
Party 4
Kuzenbo
Kuzenbo
BrianMcM70
Kuzenbo
Level 144
God Stats
3W - 1L
1,838 SR
Queue Stats
163W - 167L
1,516 Elo+
Party 1
Thor
Thor
Helisoul
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 97L
1,423 Elo+
Party 4
Hachiman
Hachiman
zConFlick
Hachiman
Level 45
God Stats
0W - 2L
1,319 SR
Queue Stats
34W - 39L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
10 / 3 / 7
11,634
684
15,580
9,920
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
CLAPJAX
Ix Chel
17
9 / 4 / 7
11,578
681
20,086
15,885
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 0 / 8
10,390
611
14,792
13,035
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 15
9,635
567
5,948
15,478
17,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
diety100
Danzaburou
16
5 / 2 / 6
10,143
597
10,249
9,970
4,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 9 / 1
7,768
457
6,834
18,157
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Acornsniper
Thanatos
15
7 / 5 / 1
9,858
580
9,419
20,473
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
BrianMcM70
Kuzenbo
11
1 / 5 / 2
7,977
469
5,486
19,991
20,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
1 / 11 / 1
8,061
474
9,034
21,590
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
zConFlick
Hachiman
12
1 / 9 / 1
7,650
450
7,750
15,653
4,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
39
Kills
10
10
Deaths
39
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
3
7
4.5
L
Sol
 
Sol
0
9
1
0.06
L
Thanatos
Acornsniper
Thanatos
7
5
1
1.5
L
Kuzenbo
BrianMcM70
Kuzenbo
1
5
2
0.4
W
Ix Chel
CLAPJAX
Ix Chel
9
4
7
3.13
L
Thor
1
11
1
0.14
W
11
0
8
15
W
4
1
15
11.5
W
Danzaburou
diety100
Danzaburou
5
2
6
4
L
Hachiman
zConFlick
Hachiman
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,655
Damage
38,523
64,288
Taken
95,864
36,333
Mitigated
48,028
22,885
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,580
2,444
0
250
9,920
3,774
0
3,921
5,955
93,415
0
L
Sol
 
Sol
6,834
952
0
5,156
18,157
5,406
916
7,063
11,094
58,136
0
L
Thanatos
Acornsniper
Thanatos
9,419
2,233
0
12,131
20,473
8,009
0
5,087
15,386
0
71,261
L
Kuzenbo
BrianMcM70
Kuzenbo
5,486
2,240
0
4,375
19,991
20,488
0
9,062
10,929
26,302
0
W
Ix Chel
CLAPJAX
Ix Chel
20,086
3,582
1,659
7,614
15,885
5,625
270
1,102
14,218
98,467
0
L
Thor
9,034
2,911
0
2,426
21,590
9,393
0
16,119
5,471
0
47,438
W
14,792
6,593
0
5,850
13,035
5,204
0
1,412
11,488
0
85,280
W
5,948
1,203
0
2,596
15,478
17,064
0
3,935
11,451
23,156
0
W
Danzaburou
diety100
Danzaburou
10,249
5,661
0
4,916
9,970
4,666
1,593
2,568
7,402
0
85,409
L
Hachiman
zConFlick
Hachiman
7,750
3,403
0
3,093
15,653
4,732
0
4,568
11,085
0
46,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,380
Gold Earned
41,314
571
Minions Killed
335
0
Camps Cleared
0
1,737,243
Distance Traveled
1,632,612
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,634
684
161
9
0
364,082
2
L
Sol
7,768
457
92
5
0
293,568
7
L
Thanatos
9,858
580
93
5
0
368,845
0
L
Kuzenbo
7,977
469
22
1
0
348,156
7
W
Ix Chel
11,578
681
155
9
0
294,665
0
L
Thor
8,061
474
70
4
0
313,732
0
W
Loki
10,390
611
102
6
0
409,142
2
W
Maui
9,635
567
29
2
0
359,010
0
W
Danzaburou
10,143
597
124
7
0
310,344
0
L
Hachiman
7,650
450
58
3
0
308,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role