Player Matchup

Neith
Neith
 
Neith
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Cгis
Ao Kuang
Level 159
God Stats
1W - 1L
1,782 SR
Queue Stats
21W - 10L
1,747 Elo+
Party 1
Thanatos
Thanatos
OsvaloDeGerli
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
PHOBOSMURF
Chang'e
Level 24
God Stats
3W - 4L
1,551 SR
Queue Stats
3W - 6L
1,534 Elo+
Party 3
Aphrodite
Aphrodite
Rodneyy1
Aphrodite
Level 141
God Stats
11W - 3L
1,735 SR
Queue Stats
26W - 10L
1,844 Elo+
Party 1
Team Averages
Level 104
1,614 SR
1,625 Elo+

VS

Team Averages
Level 100
1,663 SR
1,560 Elo+
Agni
Agni
Kuko20
Agni
Level 22
God Stats
2W - 0L
1,823 SR
Queue Stats
5W - 8L
1,426 Elo+
Solo
Thanatos
Thanatos
Rancheria
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,103 Elo+
Solo
Artemis
Artemis
XXgustiXX1
Artemis
Level 144
God Stats
3W - 1L
1,540 SR
Queue Stats
20W - 19L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
codrinplays
Sun Wukong
Level 158
God Stats
1W - 1L
1,659 SR
Queue Stats
25W - 11L
1,774 Elo+
Party 2
Thor
Thor
sαммy
Thor
Level 169
God Stats
6W - 0L
1,791 SR
Queue Stats
33W - 18L
1,922 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 3 / 2
7,968
797
3,050
7,994
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
Cгis
Ao Kuang
17
11 / 5 / 0
9,683
968
15,561
15,199
6,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
OsvaloDeGerli
Thanatos
13
1 / 5 / 1
6,910
691
1,840
7,556
2,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
PHOBOSMURF
Chang'e
13
0 / 5 / 2
7,008
701
5,931
14,885
4,791
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Rodneyy1
Aphrodite
15
2 / 4 / 8
8,028
803
9,025
15,671
12,553
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kuko20
Agni
16
2 / 3 / 12
8,407
841
10,126
6,983
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Rancheria
Thanatos
13
2 / 7 / 10
7,451
745
6,666
9,748
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
XXgustiXX1
Artemis
15
5 / 3 / 6
8,608
861
10,662
10,259
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
codrinplays
Sun Wukong
16
6 / 0 / 9
9,053
905
9,991
13,804
10,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
16
7 / 1 / 11
9,308
931
12,933
9,284
4,051
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
14
Kills
22
22
Deaths
14
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
2
0.33
L
Ao Kuang
Cгis
Ao Kuang
11
5
0
2.2
W
Agni
Kuko20
Agni
2
3
12
2.67
L
Thanatos
OsvaloDeGerli
Thanatos
1
5
1
0.3
L
Chang'e
PHOBOSMURF
Chang'e
0
5
2
0.2
W
Thanatos
Rancheria
Thanatos
2
7
10
1
L
Aphrodite
Rodneyy1
Aphrodite
2
4
8
1.5
W
Artemis
XXgustiXX1
Artemis
5
3
6
2.67
W
Sun Wukong
codrinplays
Sun Wukong
6
0
9
10.5
W
Thor
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
50,378
61,305
Taken
50,078
29,666
Mitigated
25,512
16,252
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,050
442
0
1,588
7,994
2,936
378
1,125
6,816
0
33,079
L
Ao Kuang
Cгis
Ao Kuang
15,561
2,820
0
1,439
15,199
6,622
0
2,854
12,133
35,668
0
W
Agni
Kuko20
Agni
10,126
595
0
506
6,983
2,746
552
5,281
1,638
34,274
0
L
Thanatos
OsvaloDeGerli
Thanatos
1,840
112
0
1,402
7,556
2,764
0
1,066
6,292
0
7,480
L
Chang'e
PHOBOSMURF
Chang'e
5,931
620
634
2,091
14,885
4,791
0
1,804
12,817
23,116
0
W
Thanatos
Rancheria
Thanatos
6,666
1,420
0
2,704
9,748
4,298
0
5,884
3,864
0
11,730
L
Aphrodite
Rodneyy1
Aphrodite
9,025
495
2,078
7,020
15,671
12,553
23
2,707
12,384
26,344
0
W
Artemis
XXgustiXX1
Artemis
10,662
5,222
0
872
10,259
4,033
694
7,316
2,727
0
27,397
W
Sun Wukong
codrinplays
Sun Wukong
9,991
1,481
0
2,502
13,804
10,384
0
6,795
7,009
86
37,154
W
Thor
12,933
2,240
0
1,360
9,284
4,051
691
5,044
4,240
0
26,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
42,827
185
Minions Killed
217
0
Camps Cleared
0
994,508
Distance Traveled
1,112,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,968
797
65
7
0
185,494
0
L
Ao Kuang
9,683
968
39
4
0
220,744
0
W
Agni
8,407
841
70
7
0
212,684
0
L
Thanatos
6,910
691
8
1
0
160,379
0
L
Chang'e
7,008
701
29
3
0
214,853
0
W
Thanatos
7,451
745
7
1
0
210,737
0
L
Aphrodite
8,028
803
44
4
0
213,038
0
W
Artemis
8,608
861
47
5
0
213,115
0
W
Sun Wukong
9,053
905
59
6
0
247,370
0
W
Thor
9,308
931
34
3
0
228,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role