Player Matchup

Ix Chel
Ix Chel
Dandeleón
Ix Chel
Level 155
God Stats
3W - 5L
1,424 SR
Queue Stats
162W - 142L
1,612 Elo+
Party 2
Ah Puch
Ah Puch
DespoticWoe
Ah Puch
Level 155
God Stats
2W - 1L
1,444 SR
Queue Stats
94W - 68L
1,649 Elo+
Party 2
Merlin
Merlin
Müffins
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,580 Elo+
Solo
Team Averages
Level 152
1,456 SR
1,614 Elo+

VS

Team Averages
Level 92
1,521 SR
1,535 Elo+
Cerberus
Cerberus
DarkImmorta1
Cerberus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 141L
1,440 Elo+
Solo
Medusa
Medusa
HuhCjay
Medusa
Level 81
God Stats
42W - 43L
1,564 SR
Queue Stats
424W - 443L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
lnnerChaos
Aphrodite
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 122L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dandeleón
Ix Chel
12
0 / 10 / 3
9,867
658
10,293
13,306
4,889
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
DespoticWoe
Ah Puch
15
3 / 5 / 1
12,006
800
16,487
12,738
4,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
Müffins
Merlin
14
1 / 2 / 2
10,811
721
12,504
6,402
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkImmorta1
Cerberus
14
3 / 2 / 11
11,150
743
8,655
18,892
22,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
HuhCjay
Medusa
16
7 / 1 / 7
12,019
801
11,351
12,035
4,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
lnnerChaos
Aphrodite
15
6 / 1 / 8
11,871
791
8,873
14,917
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
17
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Dandeleón
Ix Chel
0
10
3
0.15
W
Cerberus
DarkImmorta1
Cerberus
3
2
11
4.25
L
Ah Puch
DespoticWoe
Ah Puch
3
5
1
0.7
W
Medusa
HuhCjay
Medusa
7
1
7
10.5
L
Merlin
Müffins
Merlin
1
2
2
1
W
Aphrodite
lnnerChaos
Aphrodite
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
28,879
32,446
Taken
45,844
12,005
Mitigated
33,973
2,394
Healing
18,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Dandeleón
Ix Chel
10,293
491
50
292
13,306
4,889
0
8,458
4,804
30,244
0
W
Cerberus
DarkImmorta1
Cerberus
8,655
388
0
797
18,892
22,902
0
15,349
3,429
25,523
0
L
Ah Puch
DespoticWoe
Ah Puch
16,487
473
0
1,616
12,738
4,818
0
6,384
6,353
59,546
0
W
Medusa
HuhCjay
Medusa
11,351
5,358
295
2,211
12,035
4,242
2,691
10,987
992
0
58,682
L
Merlin
Müffins
Merlin
12,504
339
0
436
6,402
2,298
75
3,165
2,993
52,833
0
W
Aphrodite
lnnerChaos
Aphrodite
8,873
423
5,687
9,988
14,917
6,829
0
13,500
1,334
49,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
35,040
183
Minions Killed
223
0
Camps Cleared
0
824,052
Distance Traveled
896,141
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,867
658
36
2
0
258,699
0
W
Cerberus
11,150
743
46
3
0
302,912
0
L
Ah Puch
12,006
800
62
4
0
278,782
6
W
Medusa
12,019
801
95
6
0
310,345
0
L
Merlin
10,811
721
85
6
0
286,571
0
W
Aphrodite
11,871
791
82
5
0
282,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role