Player Matchup

Hou Yi
Hou Yi
ABRAXASAMAEL
Hou Yi
Level 143
God Stats
8W - 10L
1,536 SR
Queue Stats
697W - 720L
1,456 Elo+
Solo
Nemesis
Nemesis
CausticBlaze
Nemesis
Level 149
God Stats
7W - 8L
1,139 SR
Queue Stats
242W - 194L
1,549 Elo+
Party 1
Tiamat
Tiamat
Emptyhexrt
Tiamat
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
LeBigConq
Baron Samedi
Level 26
God Stats
18W - 14L
1,456 SR
Queue Stats
63W - 51L
1,450 Elo+
Party 1
Sol
Sol
WarBeast092
Sol
Level 123
God Stats
8W - 3L
1,698 SR
Queue Stats
21W - 26L
1,460 Elo+
Solo
Team Averages
Level 93
1,466 SR
1,464 Elo+

VS

Team Averages
Level 96
1,528 SR
1,509 Elo+
Danzaburou
Danzaburou
BigHomieQuan21
Danzaburou
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 3L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bluewatch
Tsukuyomi
Level 106
God Stats
0W - 1L
1,589 SR
Queue Stats
10W - 8L
1,609 Elo+
Party 2
Freya
Freya
HaloYfz450r
Freya
Level 73
God Stats
1W - 1L
1,578 SR
Queue Stats
307W - 338L
1,464 Elo+
Solo
Cupid
Cupid
Mahatab
Cupid
Level 107
God Stats
2W - 3L
1,540 SR
Queue Stats
148W - 148L
1,450 Elo+
Solo
Tiamat
Tiamat
UnicornoExtremo
Tiamat
Level 163
God Stats
11W - 11L
1,434 SR
Queue Stats
451W - 463L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
2 / 1 / 5
8,195
820
6,711
9,039
3,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
CausticBlaze
Nemesis
15
7 / 1 / 9
8,626
863
12,743
9,134
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Emptyhexrt
Tiamat
14
2 / 0 / 6
7,469
747
4,006
5,333
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LeBigConq
Baron Samedi
16
7 / 0 / 6
8,970
897
8,180
6,497
7,083
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 10
8,366
837
10,341
5,573
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigHomieQuan21
Danzaburou
13
0 / 6 / 1
7,225
723
3,676
10,494
4,611
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Bluewatch
Tsukuyomi
15
2 / 6 / 0
8,224
822
9,368
11,545
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 6 / 0
6,487
649
1,656
12,418
5,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Mahatab
Cupid
14
0 / 0 / 0
7,278
728
3,901
6,964
3,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 0
6,729
673
3,804
7,801
9,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
21
Kills
2
2
Deaths
21
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
5
4.5
L
Danzaburou
BigHomieQuan21
Danzaburou
0
6
1
0.08
L
Tsukuyomi
Bluewatch
Tsukuyomi
2
6
0
0.33
W
Nemesis
CausticBlaze
Nemesis
7
1
9
11.5
W
Tiamat
Emptyhexrt
Tiamat
2
0
6
5
L
0
6
0
0
W
Baron Samedi
LeBigConq
Baron Samedi
7
0
6
10
L
Cupid
Mahatab
Cupid
0
0
0
0
L
0
3
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,981
Damage
22,405
35,576
Taken
49,222
21,182
Mitigated
27,651
13,465
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,711
2,761
0
3,026
9,039
3,963
302
926
8,113
0
37,365
L
Danzaburou
BigHomieQuan21
Danzaburou
3,676
1,750
0
828
10,494
4,611
870
3,807
6,687
0
17,171
L
Tsukuyomi
Bluewatch
Tsukuyomi
9,368
2,144
0
601
11,545
4,797
0
3,807
7,645
0
41,480
W
Nemesis
CausticBlaze
Nemesis
12,743
5,889
0
1,127
9,134
5,312
0
879
8,255
0
25,666
W
Tiamat
Emptyhexrt
Tiamat
4,006
391
0
555
5,333
2,674
607
859
4,474
10,139
0
L
1,656
323
0
2,730
12,418
5,414
0
6,780
5,636
10,332
0
W
Baron Samedi
LeBigConq
Baron Samedi
8,180
830
1,180
3,265
6,497
7,083
84
1,552
4,945
21,678
0
L
Cupid
Mahatab
Cupid
3,901
1,357
569
3,168
6,964
3,207
0
3,867
3,097
0
26,885
L
3,804
435
0
1,264
7,801
9,622
0
4,239
3,487
16,348
0
W
10,341
1,940
0
4,312
5,573
2,150
1,950
1,377
4,196
38,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
35,943
232
Minions Killed
210
0
Camps Cleared
0
1,122,827
Distance Traveled
965,063
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,195
820
85
9
0
207,413
0
L
Danzaburou
7,225
723
42
4
0
176,904
0
L
Tsukuyomi
8,224
822
70
7
0
214,180
0
W
Nemesis
8,626
863
34
3
0
265,085
2
W
Tiamat
7,469
747
17
2
0
218,812
0
L
Freya
6,487
649
16
2
0
190,156
0
W
Baron Samedi
8,970
897
30
3
0
214,332
1
L
Cupid
7,278
728
65
7
0
202,662
0
L
Tiamat
6,729
673
17
2
0
181,161
0
W
Sol
8,366
837
66
7
0
217,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role