Player Matchup

Fenrir
Fenrir
FBLD Davyboy
Fenrir
Level 85
God Stats
14W - 12L
1,546 SR
Queue Stats
192W - 188L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Ilikemilk_1
Cthulhu
Level 99
God Stats
6W - 4L
1,855 SR
Queue Stats
113W - 103L
1,508 Elo+
Solo
Chaac
Chaac
KeyBladeGod115
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,539 Elo+
Party 2
Nox
Nox
kakashidlv
Nox
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
332W - 316L
1,465 Elo+
Solo
Martichoras
Martichoras
renegadethugalo
Martichoras
Level 95
God Stats
1W - 3L
1,220 SR
Queue Stats
20W - 27L
1,416 Elo+
Party 2
Team Averages
Level 105
1,524 SR
1,476 Elo+

VS

Team Averages
Level 98
1,465 SR
1,354 Elo+
Anubis
Anubis
BoostedExorcist
Anubis
Level 127
God Stats
15W - 18L
1,461 SR
Queue Stats
507W - 472L
1,447 Elo+
Party 3
Apollo
Apollo
DeathOnJupiter
Apollo
Level 88
God Stats
2W - 2L
1,502 SR
Queue Stats
466W - 445L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
Punk2Pum
Cthulhu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,128 Elo+
Solo
Agni
Agni
danhell_13
Agni
Level 69
God Stats
1W - 5L
1,362 SR
Queue Stats
37W - 46L
1,384 Elo+
Party 1
Loki
Loki
hunters2328
Loki
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 56L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 2 / 0
7,385
462
5,182
12,400
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Ilikemilk_1
Cthulhu
12
1 / 4 / 1
7,314
457
9,588
18,252
12,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 0
7,355
460
5,547
16,917
14,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 1 / 1
8,158
510
2,596
6,801
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
renegadethugalo
Martichoras
12
1 / 4 / 0
7,186
449
8,477
14,219
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,080
568
10,108
9,236
5,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 0 / 3
8,071
504
10,405
11,862
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Punk2Pum
Cthulhu
12
4 / 2 / 4
7,422
464
9,123
18,711
11,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 2
7,315
457
4,604
4,807
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 3
9,031
564
9,803
11,742
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
2
0
3
3.5
L
Fenrir
2
2
0
1
L
Cthulhu
Ilikemilk_1
Cthulhu
1
4
1
0.38
L
0
0
0
0
W
Cthulhu
Punk2Pum
Cthulhu
4
2
4
3
W
0
2
2
0.5
W
5
0
3
6.5
L
0
1
1
0.5
L
Martichoras
renegadethugalo
Martichoras
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
44,043
68,589
Taken
56,358
40,452
Mitigated
28,245
22,647
Healing
23,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,108
1,049
0
6,889
9,236
5,030
490
6
9,230
80,945
0
W
10,405
6,447
0
6,328
11,862
4,995
464
2,864
8,998
0
66,880
L
Fenrir
5,182
2,055
175
1,517
12,400
4,737
0
3,561
8,839
0
54,717
L
Cthulhu
Ilikemilk_1
Cthulhu
9,588
1,350
2,008
4,764
18,252
12,809
183
4,630
13,622
34,803
287
L
5,547
1,067
0
8,920
16,917
14,629
0
8,686
8,231
0
59,988
W
Cthulhu
Punk2Pum
Cthulhu
9,123
1,385
0
5,271
18,711
11,862
0
5,493
13,203
34,366
0
W
4,604
184
0
0
4,807
1,743
0
1,625
3,092
46,190
0
W
9,803
1,794
0
5,312
11,742
4,615
383
1,946
9,706
0
79,606
L
2,596
129
0
1,494
6,801
2,645
0
2,960
3,841
66,963
0
L
Martichoras
renegadethugalo
Martichoras
8,477
4,160
0
3,769
14,219
5,632
381
4,060
10,051
0
61,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
40,919
442
Minions Killed
473
0
Camps Cleared
0
1,529,302
Distance Traveled
1,549,091
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,080
568
135
8
0
271,715
0
W
Apollo
8,071
504
109
7
0
293,441
5
L
Fenrir
7,385
462
72
5
0
351,938
0
L
Cthulhu
7,314
457
39
2
0
286,526
0
L
Chaac
7,355
460
80
5
0
306,216
0
W
Cthulhu
7,422
464
37
2
0
305,180
3
W
Agni
7,315
457
77
5
0
297,896
4
W
Loki
9,031
564
115
7
0
380,859
0
L
Nox
8,158
510
144
9
0
306,089
4
L
Martichoras
7,186
449
107
7
0
278,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role