Player Matchup

Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Cherrγ
Hera
Level 77
God Stats
0W - 2L
1,340 SR
Queue Stats
6W - 9L
1,536 Elo+
Party 2
Khepri
Khepri
HANSSMITE
Khepri
Level 184
God Stats
2W - 2L
1,731 SR
Queue Stats
2W - 3L
1,796 Elo+
Solo
Ra
Ra
JDCuda
Ra
Level 123
God Stats
54W - 35L
1,588 SR
Queue Stats
219W - 208L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
jdisbad
Jing Wei
Level 108
God Stats
152W - 140L
1,575 SR
Queue Stats
210W - 203L
1,544 Elo+
Party 1
Team Averages
Level 130
1,547 SR
1,584 Elo+

VS

Team Averages
Level 103
1,569 SR
1,528 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kurokoken
Guan Yu
Level 107
God Stats
11W - 5L
1,673 SR
Queue Stats
146W - 115L
1,598 Elo+
Solo
Cthulhu
Cthulhu
PTCGamer
Cthulhu
Level 80
God Stats
3W - 6L
1,528 SR
Queue Stats
186W - 171L
1,473 Elo+
Solo
Agni
Agni
jamesowo
Agni
Level 59
God Stats
28W - 19L
1,641 SR
Queue Stats
192W - 126L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 6 / 1
6,503
1,084
8,249
13,136
4,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Cherrγ
Hera
11
0 / 6 / 0
6,061
1,010
2,798
7,651
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
HANSSMITE
Khepri
11
0 / 0 / 1
5,867
978
744
540
228
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
11
1 / 1 / 1
6,727
1,121
5,943
4,770
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
jdisbad
Jing Wei
11
0 / 0 / 2
6,368
1,061
3,394
1,981
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

276

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
7 / 0 / 5
8,697
1,450
7,508
5,066
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
 
Neith
12
3 / 0 / 7
6,997
1,166
4,343
3,087
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Kurokoken
Guan Yu
12
1 / 0 / 7
6,786
1,131
4,432
3,409
3,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
PTCGamer
Cthulhu
13
2 / 1 / 10
7,350
1,225
6,987
8,758
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
12
0 / 1 / 9
6,608
1,101
3,459
3,737
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
2
Kills
13
13
Deaths
2
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
6
1
0.25
W
Thor
 
Thor
7
0
5
9.5
W
Neith
 
Neith
3
0
7
6.5
L
Hera
Cherrγ
Hera
0
6
0
0
L
Khepri
HANSSMITE
Khepri
0
0
1
0.5
L
Ra
1
1
1
1.5
W
Guan Yu
Kurokoken
Guan Yu
1
0
7
4.5
W
Cthulhu
PTCGamer
Cthulhu
2
1
10
7
W
Agni
0
1
9
4.5
L
Jing Wei
jdisbad
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
26,729
28,078
Taken
24,057
10,148
Mitigated
15,880
1,368
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,249
1,700
0
287
13,136
4,498
0
3,347
9,475
0
16,719
W
Thor
 
Thor
7,508
768
0
596
5,066
1,958
0
989
3,896
0
21,659
W
Neith
 
Neith
4,343
1,420
0
306
3,087
1,110
0
1,481
1,538
0
15,784
L
Hera
Cherrγ
Hera
2,798
552
0
0
7,651
2,861
0
2,602
4,809
8,383
0
L
Khepri
HANSSMITE
Khepri
744
26
0
0
540
228
0
198
342
1,439
0
L
Ra
5,943
160
307
342
4,770
1,835
0
2,165
2,513
27,313
0
W
Guan Yu
Kurokoken
Guan Yu
4,432
509
210
591
3,409
3,026
0
1,262
1,950
0
9,543
W
Cthulhu
PTCGamer
Cthulhu
6,987
477
197
593
8,758
8,498
0
3,828
4,745
23,013
526
W
Agni
3,459
447
0
110
3,737
1,288
0
1,764
1,910
9,579
0
L
Jing Wei
jdisbad
Jing Wei
3,394
2,519
0
432
1,981
726
0
904
851
0
12,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
36,438
105
Minions Killed
121
3
Camps Cleared
7
494,766
Distance Traveled
666,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,503
1,084
13
2
0
126,237
0
W
Thor
8,697
1,450
24
4
4
132,496
0
W
Neith
6,997
1,166
34
6
2
133,691
0
L
Hera
6,061
1,010
10
2
0
77,262
0
L
Khepri
5,867
978
1
0
0
24,767
0
L
Ra
6,727
1,121
51
9
0
137,613
0
W
Guan Yu
6,786
1,131
12
2
0
144,109
0
W
Cthulhu
7,350
1,225
33
6
0
133,531
0
W
Agni
6,608
1,101
18
3
1
122,753
0
L
Jing Wei
6,368
1,061
30
5
3
128,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role