Player Matchup

Janus
Janus
Juicykill91
Janus
Level 154
God Stats
17W - 19L
1,420 SR
Queue Stats
352W - 301L
1,591 Elo+
Solo
Sol
Sol
Leftyson9
Sol
Level 87
God Stats
2W - 0L
1,505 SR
Queue Stats
38W - 35L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
SAMUEL566
Sun Wukong
Level 143
God Stats
12W - 7L
1,305 SR
Queue Stats
320W - 252L
1,544 Elo+
Solo
Tiamat
Tiamat
ninjamax2000
Tiamat
Level 95
God Stats
10W - 10L
1,526 SR
Queue Stats
81W - 86L
1,500 Elo+
Solo
Surtr
Surtr
xXJ_StarkXx
Surtr
Level 116
God Stats
74W - 48L
1,679 SR
Queue Stats
545W - 517L
1,521 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,533 Elo+

VS

Team Averages
Level 92
1,605 SR
1,504 Elo+
Poseidon
Poseidon
Exbravo
Poseidon
Level 49
God Stats
3W - 9L
1,405 SR
Queue Stats
28W - 33L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
ShadowRazor02
Kuzenbo
Level 119
God Stats
0W - 1L
1,549 SR
Queue Stats
17W - 30L
1,433 Elo+
Solo
Hachiman
Hachiman
ZX-_NO-
Hachiman
Level 106
God Stats
4W - 3L
1,542 SR
Queue Stats
170W - 127L
1,572 Elo+
Solo
Loki
Loki
ryanexpress34
Loki
Level 118
God Stats
17W - 16L
1,542 SR
Queue Stats
517W - 484L
1,472 Elo+
Party 1
Ares
Ares
thecomfycouch14
Ares
Level 68
God Stats
4W - 2L
1,984 SR
Queue Stats
124W - 109L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,553
596
5,945
6,230
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 0
7,515
683
5,784
6,993
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SAMUEL566
Sun Wukong
11
0 / 1 / 2
6,597
600
5,310
8,203
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
12
4 / 0 / 1
6,709
610
3,909
6,771
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 3 / 3
5,640
513
5,705
11,341
7,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Exbravo
Poseidon
11
2 / 2 / 0
6,069
552
6,164
6,047
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
11
1 / 2 / 0
5,750
523
3,348
8,148
10,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ZX-_NO-
Hachiman
11
1 / 2 / 0
6,017
547
3,243
6,465
2,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 2
5,070
461
4,185
7,979
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 3
5,104
464
2,719
11,552
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Exbravo
Poseidon
2
2
0
1
W
1
0
3
2.5
W
4
0
0
4
W
Sun Wukong
SAMUEL566
Sun Wukong
0
1
2
1
L
Kuzenbo
1
2
0
0.5
L
Hachiman
ZX-_NO-
Hachiman
1
2
0
0.5
W
Tiamat
4
0
1
4.5
L
0
1
2
1
L
0
4
3
0.38
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,653
Damage
19,659
39,538
Taken
40,191
21,741
Mitigated
25,416
16,724
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Exbravo
Poseidon
6,164
1,308
0
1,480
6,047
2,158
0
4,292
1,597
52,294
0
W
5,945
560
0
1,944
6,230
2,345
0
3,070
3,160
56,738
0
W
5,784
3,033
0
5,495
6,993
2,140
920
404
6,589
57,951
0
W
Sun Wukong
SAMUEL566
Sun Wukong
5,310
696
0
1,667
8,203
5,075
0
2,674
5,315
0
47,487
L
Kuzenbo
3,348
978
0
1,899
8,148
10,429
0
107
8,041
30,761
0
L
Hachiman
ZX-_NO-
Hachiman
3,243
2,034
0
2,790
6,465
2,725
0
3,964
2,445
0
48,762
W
Tiamat
3,909
303
0
4,897
6,771
4,284
0
1,942
4,829
39,522
0
L
4,185
1,119
0
2,536
7,979
2,526
0
2,318
5,577
0
35,300
L
2,719
444
0
1,502
11,552
7,578
0
4,786
6,608
10,270
0
W
5,705
2,819
334
2,387
11,341
7,897
4
4,136
7,129
504
22,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
28,010
387
Minions Killed
331
0
Camps Cleared
0
1,127,779
Distance Traveled
1,134,752
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,069
552
105
10
0
231,089
1
W
Janus
6,553
596
101
9
0
227,251
2
W
Sol
7,515
683
96
9
0
204,262
4
W
Sun Wukong
6,597
600
83
8
0
216,226
5
L
Kuzenbo
5,750
523
66
6
0
208,917
1
L
Hachiman
6,017
547
95
9
0
209,188
0
W
Tiamat
6,709
610
81
7
0
250,354
1
L
Loki
5,070
461
52
5
0
265,851
2
L
Ares
5,104
464
13
1
0
219,707
2
W
Surtr
5,640
513
26
2
0
229,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role