Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
Ffoshaviatir
Ix Chel
Platinum V
Level 40
God Stats
44W - 47L
1,722 SR
Queue Stats
353W - 349L
1,989 MMR
Solo
Ymir
Ymir
Diamond V
Firebro3
Ymir
Diamond V
Level 102
God Stats
1W - 0L
1,478 SR
Queue Stats
93W - 80L
1,987 MMR
Solo
Mercury
Mercury
Gold III
pochaccо
Mercury
Gold III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 34L
1,856 MMR
Solo
Thor
Thor
Platinum III
santiago118best
Thor
Platinum III
Level 166
God Stats
4W - 4L
1,697 SR
Queue Stats
82W - 77L
2,045 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,579 SR
1,875 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,499 SR
1,890 MMR
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
FeralVtech
Tyr
Platinum II
Level 156
God Stats
2W - 10L
1,355 SR
Queue Stats
398W - 372L
1,851 MMR
Solo
Hel
Hel
Platinum I
Thinkadink
Hel
Platinum I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 44L
2,202 MMR
Solo
Bakasura
Bakasura
Diamond V
notgothamrises
Bakasura
Diamond V
Level 159
God Stats
4W - 8L
1,479 SR
Queue Stats
182W - 169L
1,848 MMR
Party 2
Discordia
Discordia
Diamond V
ºGTB
Discordia
Diamond V
Level 157
God Stats
19W - 12L
1,660 SR
Queue Stats
163W - 135L
2,050 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 0 / 1
3,760
752
1,854
2,963
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Ffoshaviatir
Ix Chel
8
0 / 0 / 2
4,328
866
1,266
2,134
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
6
1 / 0 / 2
3,992
798
955
2,288
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
pochaccо
Mercury
7
3 / 0 / 0
4,301
860
2,016
3,143
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
4,250
850
0
1,465
669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FreyaAthenaAtlasRavana

VS

Bans
KaliJanusSusanoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 1 / 0
3,174
635
2,215
2,934
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,479
496
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

2
0 / 1 / 0
2,685
537
723
1,732
379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
6
0 / 1 / 0
3,383
677
705
4,850
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
ºGTB
Discordia
7
0 / 2 / 0
3,490
698
709
2,720
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
L
Xbalanque
 
Xbalanque
0
1
0
0
L
0
0
0
0
W
Ix Chel
Ffoshaviatir
Ix Chel
0
0
2
1
W
Ymir
1
0
2
2
L
0
1
0
0
L
Bakasura
0
1
0
0
W
Mercury
pochaccо
Mercury
3
0
0
3
W
0
0
0
0
L
Discordia
ºGTB
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,091
Damage
4,352
11,993
Taken
12,236
4,209
Mitigated
3,409
5,074
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,854
1,550
0
1,494
2,963
803
0
463
2,425
0
22,953
L
Xbalanque
 
Xbalanque
2,215
961
0
1,143
2,934
696
0
600
2,334
0
15,334
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Ffoshaviatir
Ix Chel
1,266
200
270
1,167
2,134
652
0
329
1,805
29,274
0
W
Ymir
955
573
0
1,052
2,288
1,224
0
436
1,852
8,250
0
L
723
102
147
556
1,732
379
0
355
1,377
1,722
0
L
Bakasura
705
498
0
1,410
4,850
1,621
0
339
4,433
0
15,430
W
Mercury
pochaccо
Mercury
2,016
1,184
0
900
3,143
861
0
288
2,825
0
18,264
W
0
0
0
191
1,465
669
223
0
1,465
0
24,521
L
Discordia
ºGTB
Discordia
709
39
0
470
2,720
713
0
976
1,744
20,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,631
Gold Earned
15,211
186
Minions Killed
119
0
Camps Cleared
0
510,792
Distance Traveled
373,789
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,760
752
30
6
0
90,564
1
L
Xbalanque
3,174
635
33
7
0
93,833
0
L
Tyr
2,479
496
0
0
0
892
0
W
Ix Chel
4,328
866
57
11
0
102,741
3
W
Ymir
3,992
798
16
3
0
99,293
1
L
Hel
2,685
537
1
0
0
41,761
0
L
Bakasura
3,383
677
41
8
0
133,303
0
W
Mercury
4,301
860
35
7
0
131,616
0
W
Thor
4,250
850
48
10
0
86,578
0
L
Discordia
3,490
698
44
9
0
104,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role