Player Matchup

Skadi
Skadi
Deh Yelaiah
Skadi
Level 201
God Stats
12W - 11L
1,533 SR
Queue Stats
860W - 835L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
RileyYeti810605
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,194 Elo+
Solo
Neith
Neith
TheFacelessRogue
Neith
Level 20
God Stats
0W - 2L
1,309 SR
Queue Stats
13W - 23L
1,391 Elo+
Solo
Fenrir
Fenrir
Umpocomais
Fenrir
Level 29
God Stats
0W - 3L
1,262 SR
Queue Stats
42W - 51L
1,446 Elo+
Party 1
Cerberus
Cerberus
klixers281982
Cerberus
Level 151
God Stats
4W - 2L
1,882 SR
Queue Stats
84W - 84L
1,523 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,420 Elo+

VS

Team Averages
Level 115
1,559 SR
1,484 Elo+
Shiva
Shiva
CasualCacti
Shiva
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 157L
1,502 Elo+
Party 2
Martichoras
Martichoras
LizRaine
Martichoras
Level 112
God Stats
4W - 5L
1,348 SR
Queue Stats
365W - 352L
1,460 Elo+
Solo
Sobek
Sobek
MASTERCZM
Sobek
Level 156
God Stats
3W - 0L
1,699 SR
Queue Stats
163W - 161L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Swinemybroth
Tsukuyomi
Level 62
God Stats
7W - 14L
1,407 SR
Queue Stats
460W - 475L
1,453 Elo+
Solo
Eset
Eset
dwarfymcmuffin
Eset
Level 93
God Stats
2W - 0L
1,840 SR
Queue Stats
69W - 70L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,643
695
7,133
6,072
2,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RileyYeti810605
Baron Samedi
14
3 / 5 / 2
7,916
720
5,333
9,601
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 6
8,045
731
6,390
10,422
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Umpocomais
Fenrir
13
0 / 3 / 6
7,230
657
4,810
7,995
3,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
klixers281982
Cerberus
14
3 / 5 / 2
8,504
773
10,150
17,916
20,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
8,841
804
7,168
11,756
13,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
LizRaine
Martichoras
16
6 / 1 / 11
9,619
874
10,972
9,924
6,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
MASTERCZM
Sobek
14
5 / 3 / 9
8,989
817
7,539
14,883
20,266
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tsukuyomi
Swinemybroth
Tsukuyomi
15
2 / 2 / 11
9,182
835
10,978
9,506
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 0 / 11
9,201
836
10,840
4,361
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
9
Kills
18
18
Deaths
9
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
1
2
5
1.75
W
Martichoras
LizRaine
Martichoras
6
1
11
11.5
W
Sobek
MASTERCZM
Sobek
5
3
9
3.17
L
Baron Samedi
RileyYeti810605
Baron Samedi
3
5
2
0.8
W
Tsukuyomi
Swinemybroth
Tsukuyomi
2
2
11
3.75
L
2
3
6
1.67
L
Fenrir
Umpocomais
Fenrir
0
3
6
1
W
3
0
11
8.5
L
Cerberus
klixers281982
Cerberus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
47,497
52,006
Taken
50,430
36,562
Mitigated
51,577
15,677
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,168
766
951
1,002
11,756
13,734
811
4,094
7,618
0
14,064
L
7,133
2,213
153
1,416
6,072
2,692
0
1,559
4,427
0
23,246
W
Martichoras
LizRaine
Martichoras
10,972
2,651
1,605
2,155
9,924
6,152
2,064
2,885
7,039
0
24,327
W
Sobek
MASTERCZM
Sobek
7,539
240
558
2,348
14,883
20,266
610
4,253
10,630
9,634
1,416
L
Baron Samedi
RileyYeti810605
Baron Samedi
5,333
880
1,507
1,278
9,601
4,658
0
3,277
6,195
13,316
0
W
Tsukuyomi
Swinemybroth
Tsukuyomi
10,978
1,532
1,866
1,670
9,506
8,725
0
2,208
7,298
0
27,441
L
6,390
3,115
0
2,830
10,422
4,809
0
2,688
7,431
0
16,719
L
Fenrir
Umpocomais
Fenrir
4,810
721
1,023
2,260
7,995
3,793
0
2,869
4,909
0
8,074
W
10,840
828
1,557
482
4,361
2,700
1,251
2,141
2,220
22,756
0
L
Cerberus
klixers281982
Cerberus
10,150
261
179
5,031
17,916
20,610
0
6,676
10,981
22,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
45,832
135
Minions Killed
131
0
Camps Cleared
0
929,161
Distance Traveled
1,015,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,841
804
15
1
0
197,325
0
L
Skadi
7,643
695
27
2
0
172,524
0
W
Martichoras
9,619
874
47
4
0
193,971
0
W
Sobek
8,989
817
2
0
0
176,522
0
L
Baron Samedi
7,916
720
15
1
0
174,763
0
W
Tsukuyomi
9,182
835
32
3
0
250,365
0
L
Neith
8,045
731
35
3
0
160,250
0
L
Fenrir
7,230
657
10
1
0
237,436
0
W
Eset
9,201
836
35
3
0
197,025
0
L
Cerberus
8,504
773
48
4
0
184,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role