Player Matchup

Lancelot
Lancelot
BROTHERPOOK3
Lancelot
Level 109
God Stats
3W - 6L
1,339 SR
Queue Stats
543W - 533L
1,437 Elo+
Solo
Izanami
Izanami
GetStumped503
Izanami
Level 69
God Stats
6W - 5L
1,458 SR
Queue Stats
388W - 321L
1,522 Elo+
Solo
Geb
Geb
Helldragon90
Geb
Level 88
God Stats
2W - 3L
1,498 SR
Queue Stats
161W - 150L
1,464 Elo+
Solo
Persephone
Persephone
legendaryberryom
Persephone
Level 159
God Stats
38W - 34L
1,444 SR
Queue Stats
742W - 753L
1,485 Elo+
Solo
Fenrir
Fenrir
x509dan420
Fenrir
Level 136
God Stats
15W - 9L
1,676 SR
Queue Stats
132W - 138L
1,468 Elo+
Solo
Team Averages
Level 112
1,483 SR
1,475 Elo+

VS

Team Averages
Level 91
1,513 SR
1,410 Elo+
Charybdis
Charybdis
KinGSlayer-_02
Charybdis
Level 108
God Stats
8W - 3L
1,590 SR
Queue Stats
93W - 73L
1,508 Elo+
Solo
Arachne
Arachne
Mangax506x
Arachne
Level 128
God Stats
20W - 17L
1,545 SR
Queue Stats
105W - 105L
1,470 Elo+
Solo
Hel
Hel
Victis_Honor96
Hel
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,229 Elo+
Solo
Anubis
Anubis
foof666
Anubis
Level 67
God Stats
8W - 12L
1,428 SR
Queue Stats
48W - 58L
1,430 Elo+
Solo
Vamana
Vamana
israelisreal_
Vamana
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 131L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BROTHERPOOK3
Lancelot
15
2 / 4 / 3
9,270
488
15,845
20,207
14,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
14
1 / 7 / 3
8,903
469
11,512
16,635
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 5
7,823
412
6,358
21,544
17,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
legendaryberryom
Persephone
17
0 / 1 / 0
10,411
548
2,450
6,352
1,997
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
x509dan420
Fenrir
17
7 / 6 / 2
10,723
564
14,356
23,166
10,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KinGSlayer-_02
Charybdis
18
5 / 3 / 7
11,681
615
14,930
19,905
8,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Mangax506x
Arachne
16
6 / 4 / 4
10,493
552
9,100
14,684
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 4
8,408
443
5,521
10,141
5,742
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
foof666
Anubis
17
11 / 2 / 4
11,552
608
18,598
13,814
6,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 10
9,388
494
13,846
19,930
16,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
24
25
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BROTHERPOOK3
Lancelot
2
4
3
0.88
L
Izanami
1
7
3
0.36
L
0
7
5
0.36
W
Charybdis
KinGSlayer-_02
Charybdis
5
3
7
2.83
W
Arachne
Mangax506x
Arachne
6
4
4
2
W
1
2
4
1.5
W
Anubis
foof666
Anubis
11
2
4
6.5
W
1
0
10
6
L
Persephone
legendaryberryom
Persephone
0
1
0
0
L
Fenrir
x509dan420
Fenrir
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,521
Damage
61,995
87,904
Taken
78,474
48,728
Mitigated
43,994
20,825
Healing
37,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BROTHERPOOK3
Lancelot
15,845
2,613
0
3,321
20,207
14,029
0
6,396
13,751
326
76,439
L
Izanami
11,512
8,531
0
2,810
16,635
5,183
401
3,559
13,076
0
62,397
L
6,358
1,202
306
1,723
21,544
17,248
0
7,408
13,821
18,793
0
W
Charybdis
KinGSlayer-_02
Charybdis
14,930
6,763
0
9,977
19,905
8,562
1,222
1,607
18,298
0
121,754
W
Arachne
Mangax506x
Arachne
9,100
5,091
0
4,714
14,684
6,560
0
644
13,880
0
65,301
W
5,521
480
6,500
4,335
10,141
5,742
230
2,480
7,340
36,062
0
W
Anubis
foof666
Anubis
18,598
1,735
162
7,593
13,814
6,343
1,382
2,628
11,110
88,354
0
W
13,846
7,017
0
4,356
19,930
16,787
282
2,777
16,774
0
66,621
L
Persephone
legendaryberryom
Persephone
2,450
45
0
2,245
6,352
1,997
591
1,958
4,365
86,658
0
L
Fenrir
x509dan420
Fenrir
14,356
3,770
0
10,420
23,166
10,271
953
4,962
17,897
0
71,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
51,522
464
Minions Killed
512
0
Camps Cleared
0
1,742,528
Distance Traveled
1,727,999
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,270
488
98
5
0
355,858
0
L
Izanami
8,903
469
98
5
0
307,483
0
L
Geb
7,823
412
14
1
0
331,293
1
W
Charybdis
11,681
615
147
8
0
332,467
0
W
Arachne
10,493
552
89
5
0
382,289
0
W
Hel
8,408
443
59
3
0
311,459
0
W
Anubis
11,552
608
119
6
0
318,151
0
W
Vamana
9,388
494
98
5
0
383,633
0
L
Persephone
10,411
548
148
8
0
356,899
8
L
Fenrir
10,723
564
106
6
0
390,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role