Player Matchup

Ravana
Ravana
Cisco P8872
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Cjack6
Cliodhna
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
409W - 386L
1,602 Elo+
Solo
Merlin
Merlin
Mohala
Merlin
Level 85
God Stats
1W - 1L
1,187 SR
Queue Stats
133W - 129L
1,480 Elo+
Solo
Ratatoskr
Ratatoskr
badbadger8
Ratatoskr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 35L
1,614 Elo+
Solo
Serqet
Serqet
vashbat7
Serqet
Level 157
God Stats
8W - 6L
1,836 SR
Queue Stats
733W - 699L
1,554 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,550 Elo+

VS

Team Averages
Level 127
1,449 SR
1,574 Elo+
Rama
Rama
Alllpaca
Rama
Level 106
God Stats
3W - 1L
1,271 SR
Queue Stats
51W - 41L
1,739 Elo+
Party 1
Thor
Thor
Devil Forge1652
Thor
Level 100
God Stats
6W - 4L
1,359 SR
Queue Stats
695W - 690L
1,488 Elo+
Solo
Bacchus
Bacchus
KoltonKilU
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 80L
1,592 Elo+
Party 1
Nike
Nike
Oshα
Nike
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,541 Elo+
Party 1
Chaac
Chaac
The1stPlanet
Chaac
Level 148
God Stats
3W - 1L
1,614 SR
Queue Stats
149W - 140L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 3 / 3
7,888
789
7,844
10,914
10,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Cjack6
Cliodhna
13
1 / 6 / 3
7,432
743
8,357
11,109
4,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Mohala
Merlin
12
0 / 5 / 4
7,130
713
8,927
8,040
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
badbadger8
Ratatoskr
13
3 / 7 / 3
7,613
761
5,502
10,749
4,802
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
vashbat7
Serqet
16
1 / 2 / 6
7,732
773
6,262
16,501
15,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
5 / 1 / 4
8,700
870
8,500
6,074
3,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
4 / 2 / 10
8,622
862
10,622
8,961
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
KoltonKilU
Bacchus
15
4 / 2 / 15
9,047
905
8,554
12,121
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Oshα
Nike
16
4 / 1 / 14
9,267
927
7,619
9,246
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 12
9,111
911
15,682
11,335
14,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
8
Kills
23
23
Deaths
8
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Rama
5
1
4
7
L
Ravana
3
3
3
1.5
L
Cliodhna
Cjack6
Cliodhna
1
6
3
0.42
W
4
2
10
4.5
W
Bacchus
KoltonKilU
Bacchus
4
2
15
5.75
L
Merlin
Mohala
Merlin
0
5
4
0.4
W
Nike
Oshα
Nike
4
1
14
11
W
6
2
12
6
L
Ratatoskr
badbadger8
Ratatoskr
3
7
3
0.64
L
Serqet
vashbat7
Serqet
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,892
Damage
50,977
57,313
Taken
47,737
39,071
Mitigated
50,295
15,321
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,500
6,743
409
1,320
6,074
3,546
1,544
622
5,452
0
21,301
L
Ravana
7,844
1,458
543
1,306
10,914
10,776
0
1,677
9,125
0
15,239
L
Cliodhna
Cjack6
Cliodhna
8,357
356
795
547
11,109
4,899
0
2,123
8,986
0
14,087
W
10,622
1,595
992
1,531
8,961
4,162
803
1,275
7,388
0
21,945
W
Bacchus
KoltonKilU
Bacchus
8,554
733
281
2,803
12,121
17,101
535
3,116
8,882
13,519
313
L
Merlin
Mohala
Merlin
8,927
103
998
1,000
8,040
3,030
0
899
7,073
23,712
0
W
Nike
Oshα
Nike
7,619
664
366
1,060
9,246
11,178
330
820
8,302
0
16,174
W
15,682
1,189
247
2,391
11,335
14,308
470
3,360
7,571
0
27,993
L
Ratatoskr
badbadger8
Ratatoskr
5,502
782
617
1,053
10,749
4,802
0
1,405
9,320
0
8,841
L
Serqet
vashbat7
Serqet
6,262
932
586
7,876
16,501
15,564
0
2,168
14,333
0
15,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
44,747
90
Minions Killed
119
0
Camps Cleared
0
970,913
Distance Traveled
1,029,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,700
870
44
4
0
194,471
0
L
Ravana
7,888
789
14
1
0
185,551
0
L
Cliodhna
7,432
743
10
1
0
202,128
0
W
Thor
8,622
862
31
3
0
198,779
0
W
Bacchus
9,047
905
6
1
0
214,812
0
L
Merlin
7,130
713
38
4
0
180,422
0
W
Nike
9,267
927
17
2
0
199,731
0
W
Chaac
9,111
911
21
2
0
222,000
0
L
Ratatoskr
7,613
761
13
1
0
189,401
0
L
Serqet
7,732
773
15
2
0
213,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role