Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Buchen-Laub
Kuzenbo
Level 47
God Stats
1W - 0L
1,388 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
arcZeo
Ishtar
Level 125
God Stats
3W - 1L
1,814 SR
Queue Stats
151W - 57L
1,599 Elo+
Solo
Scylla
Scylla
auroled
Scylla
Level 26
God Stats
3W - 4L
1,390 SR
Queue Stats
22W - 22L
1,467 Elo+
Solo
Team Averages
Level 65
1,518 SR
1,513 Elo+

VS

Team Averages
Level 27
1,388 SR
1,358 Elo+
Discordia
Discordia
 
Discordia
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ARMAGEDDON1312
Freya
Level 29
God Stats
0W - 2L
1,231 SR
Queue Stats
2W - 5L
1,217 Elo+
Party 1
Atlas
Atlas
Heex-Prime
Atlas
Level 27
God Stats
45W - 73L
1,409 SR
Queue Stats
138W - 170L
1,449 Elo+
Solo
Bastet
Bastet
Skulmera_379
Bastet
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 5L
1,217 Elo+
Party 1
Xbalanque
Xbalanque
SoBiaNek
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
8 / 2 / 10
9,508
951
12,691
11,325
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
 
Persephone
13
1 / 1 / 6
7,655
766
3,475
4,861
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Buchen-Laub
Kuzenbo
13
1 / 0 / 7
7,361
736
3,749
16,300
12,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
arcZeo
Ishtar
16
8 / 4 / 8
9,050
905
15,042
12,203
5,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
auroled
Scylla
16
5 / 2 / 7
8,513
851
7,149
5,100
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 6 / 4
7,379
738
5,419
9,219
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 3
6,709
671
5,534
11,689
4,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
14
3 / 0 / 2
8,038
804
10,217
8,970
9,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
4 / 4 / 3
7,788
779
6,505
10,951
4,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
SoBiaNek
Xbalanque
13
0 / 6 / 3
7,316
732
4,468
10,056
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
23
Kills
9
9
Deaths
23
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
2
10
6.5
W
Persephone
 
Persephone
1
1
6
4
L
Discordia
 
Discordia
2
6
4
0.67
L
0
7
3
0.21
W
Kuzenbo
Buchen-Laub
Kuzenbo
1
0
7
4.5
L
Atlas
3
0
2
4
L
Bastet
4
4
3
1.38
L
Xbalanque
SoBiaNek
Xbalanque
0
6
3
0.25
W
Ishtar
arcZeo
Ishtar
8
4
8
3
W
Scylla
auroled
Scylla
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
32,143
49,789
Taken
50,885
25,880
Mitigated
25,503
8,878
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,691
3,242
0
833
11,325
4,673
0
3,603
7,501
0
41,113
W
Persephone
 
Persephone
3,475
186
0
1,434
4,861
1,203
753
1,578
1,912
21,426
0
L
Discordia
 
Discordia
5,419
172
0
0
9,219
3,282
0
795
8,376
16,519
0
L
5,534
2,170
0
2,216
11,689
4,614
0
3,217
8,289
20,617
0
W
Kuzenbo
Buchen-Laub
Kuzenbo
3,749
1,475
0
3,889
16,300
12,732
469
6,463
9,479
6,983
0
L
Atlas
10,217
3,141
0
0
8,970
9,175
0
4,108
4,586
25,424
0
L
Bastet
6,505
3,006
0
1,213
10,951
4,433
0
3,138
7,691
0
16,189
L
Xbalanque
SoBiaNek
Xbalanque
4,468
2,293
0
1,135
10,056
3,999
1,205
2,485
7,521
0
20,502
W
Ishtar
arcZeo
Ishtar
15,042
7,714
0
2,472
12,203
5,475
1,404
6,461
5,518
0
36,704
W
Scylla
auroled
Scylla
7,149
639
0
250
5,100
1,797
847
2,046
2,922
26,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,087
Gold Earned
37,230
225
Minions Killed
154
0
Camps Cleared
0
1,146,817
Distance Traveled
981,185
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,508
951
61
6
0
273,732
0
W
Persephone
7,655
766
46
5
0
231,277
0
L
Discordia
7,379
738
22
2
0
166,437
0
L
Freya
6,709
671
21
2
0
173,838
0
W
Kuzenbo
7,361
736
16
2
0
228,465
1
L
Atlas
8,038
804
42
4
0
227,665
0
L
Bastet
7,788
779
18
2
0
236,829
0
L
Xbalanque
7,316
732
51
5
0
176,416
0
W
Ishtar
9,050
905
46
5
0
199,014
0
W
Scylla
8,513
851
56
6
0
214,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role