Player Matchup

Fenrir
Fenrir
Almansoori-_-14
Fenrir
Level 18
God Stats
3W - 8L
1,237 SR
Queue Stats
3W - 13L
1,072 Elo+
Party 1
Zeus
Zeus
AncientCarnage8
Zeus
Level 45
God Stats
2W - 2L
1,790 SR
Queue Stats
62W - 66L
1,409 Elo+
Solo
Fafnir
Fafnir
PalmarGryphon72
Fafnir
Level 105
God Stats
13W - 8L
1,442 SR
Queue Stats
141W - 118L
1,432 Elo+
Solo
Achilles
Achilles
Wraiilth
Achilles
Level 52
God Stats
20W - 14L
1,715 SR
Queue Stats
453W - 411L
1,367 Elo+
Solo
Anubis
Anubis
tundi-999
Anubis
Level 67
God Stats
8W - 0L
2,018 SR
Queue Stats
30W - 41L
1,261 Elo+
Party 1
Team Averages
Level 57
1,641 SR
1,308 Elo+

VS

Team Averages
Level 64
1,571 SR
1,477 Elo+
Anubis
Anubis
A Guy In a Jar
Anubis
Level 29
God Stats
20W - 14L
1,815 SR
Queue Stats
34W - 28L
1,652 Elo+
Party 2
Merlin
Merlin
Jonathanrenk
Merlin
Level 61
God Stats
12W - 10L
1,503 SR
Queue Stats
81W - 102L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
REDRACCOON45
Cu Chulainn
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
34W - 29L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
lol42v8
Ne Zha
Level 116
God Stats
45W - 37L
1,590 SR
Queue Stats
408W - 351L
1,448 Elo+
Solo
Athena
Athena
soifonkey
Athena
Level 67
God Stats
120W - 156L
1,447 SR
Queue Stats
346W - 361L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,494
468
4,368
7,724
3,962
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

13
1 / 3 / 3
7,730
483
7,638
8,417
1,952
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 1 / 3
8,052
503
4,197
9,455
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Wraiilth
Achilles
13
1 / 2 / 7
7,262
454
8,493
13,779
17,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
tundi-999
Anubis
16
12 / 7 / 2
9,893
618
16,093
11,581
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,846
490
3,934
10,270
4,605
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
9
0 / 7 / 1
6,171
386
3,685
10,121
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
REDRACCOON45
Cu Chulainn
12
1 / 3 / 0
7,116
445
3,144
9,205
3,424
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
lol42v8
Ne Zha
16
13 / 4 / 2
10,269
642
17,275
17,233
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
soifonkey
Athena
12
0 / 1 / 3
6,931
433
1,685
10,367
8,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
19
Kills
16
16
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
2
3
3
1.17
W
1
3
3
0.83
L
Merlin
0
7
1
0.07
W
3
1
3
4.5
L
Cu Chulainn
REDRACCOON45
Cu Chulainn
1
3
0
0.33
W
Achilles
Wraiilth
Achilles
1
2
7
2.25
L
Ne Zha
lol42v8
Ne Zha
13
4
2
3.5
L
Athena
soifonkey
Athena
0
1
3
1.5
W
Anubis
tundi-999
Anubis
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,789
Damage
29,723
50,956
Taken
57,196
36,061
Mitigated
26,729
8,469
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,934
104
120
3,974
10,270
4,605
1,572
9,013
1,205
49,120
0
W
4,368
1,256
0
1,262
7,724
3,962
977
2,558
5,166
0
34,312
W
7,638
1,639
0
2,052
8,417
1,952
952
3,586
4,831
51,632
0
L
Merlin
3,685
841
78
807
10,121
2,754
403
3,953
6,052
36,595
0
W
4,197
878
168
1,101
9,455
8,587
297
523
8,932
34,336
0
L
Cu Chulainn
REDRACCOON45
Cu Chulainn
3,144
546
0
1,822
9,205
3,424
168
2,614
5,816
0
31,541
W
Achilles
Wraiilth
Achilles
8,493
1,901
0
1,522
13,779
17,298
0
1,782
11,997
2,659
33,397
L
Ne Zha
lol42v8
Ne Zha
17,275
6,398
0
3,705
17,233
7,440
512
9,114
7,672
0
82,067
L
Athena
soifonkey
Athena
1,685
452
0
830
10,367
8,506
0
4,297
5,950
24,511
0
W
Anubis
tundi-999
Anubis
16,093
266
0
2,364
11,581
4,262
1,425
938
10,643
71,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
38,333
347
Minions Killed
327
0
Camps Cleared
0
1,401,064
Distance Traveled
1,371,540
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,846
490
80
5
0
231,461
0
W
Fenrir
7,494
468
58
4
0
247,464
0
W
Zeus
7,730
483
82
5
0
253,469
0
L
Merlin
6,171
386
49
3
0
260,828
0
W
Fafnir
8,052
503
57
4
0
285,562
4
L
Cu Chulainn
7,116
445
54
3
0
315,297
0
W
Achilles
7,262
454
44
3
0
308,238
0
L
Ne Zha
10,269
642
99
6
0
322,579
0
L
Athena
6,931
433
45
3
0
241,375
0
W
Anubis
9,893
618
106
7
0
306,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role