Player Matchup

Khepri
Khepri
Buttpuckrd
Khepri
Level 120
God Stats
11W - 5L
1,481 SR
Queue Stats
230W - 261L
1,434 Elo+
Solo
Aphrodite
Aphrodite
Porcelain92
Aphrodite
Level 107
God Stats
124W - 104L
1,577 SR
Queue Stats
373W - 355L
1,465 Elo+
Solo
Achilles
Achilles
S-mooove
Achilles
Level 77
God Stats
19W - 17L
1,286 SR
Queue Stats
766W - 772L
1,458 Elo+
Solo
Vulcan
Vulcan
SOURC3SUPR3M3
Vulcan
Level 125
God Stats
250W - 249L
1,591 SR
Queue Stats
323W - 331L
1,451 Elo+
Solo
Ne Zha
Ne Zha
XxL3G1T_WRECKxX
Ne Zha
Level 114
God Stats
27W - 20L
1,815 SR
Queue Stats
193W - 178L
1,497 Elo+
Solo
Team Averages
Level 109
1,550 SR
1,461 Elo+

VS

Team Averages
Level 72
1,466 SR
1,427 Elo+
Arachne
Arachne
DaAnimeLover_629
Arachne
Level 86
God Stats
7W - 8L
1,532 SR
Queue Stats
291W - 298L
1,456 Elo+
Party 1
Ares
Ares
DaredevilDX
Ares
Level 63
God Stats
28W - 30L
1,489 SR
Queue Stats
219W - 215L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Plyboi MAGIC
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Olorun
Olorun
Wolf_Blue81
Olorun
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 234L
1,428 Elo+
Solo
Anubis
Anubis
quackxqt
Anubis
Level 88
God Stats
1W - 3L
1,309 SR
Queue Stats
85W - 67L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Buttpuckrd
Khepri
17
1 / 0 / 10
10,780
1,078
5,479
12,758
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Porcelain92
Aphrodite
17
3 / 0 / 11
10,948
1,095
11,821
7,988
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
S-mooove
Achilles
18
14 / 0 / 8
12,943
1,294
14,029
12,093
10,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 1 / 10
10,755
1,076
22,066
7,142
3,347
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 14
11,081
1,108
18,641
11,210
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

285

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,835
984
8,823
13,604
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 2
9,608
961
10,801
18,565
21,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Plyboi MAGIC
Sun Wukong
15
0 / 7 / 2
9,162
916
9,443
18,515
13,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
15
0 / 4 / 2
9,851
985
7,509
13,366
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
quackxqt
Anubis
15
2 / 3 / 0
9,999
1,000
9,104
12,433
5,403
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
23
Kills
3
3
Deaths
23
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
Buttpuckrd
Khepri
1
0
10
6
L
0
3
3
0.5
L
1
6
2
0.33
L
Sun Wukong
Plyboi MAGIC
Sun Wukong
0
7
2
0.14
W
Aphrodite
Porcelain92
Aphrodite
3
0
11
8.5
W
Achilles
S-mooove
Achilles
14
0
8
18
W
1
1
10
6
L
Olorun
0
4
2
0.25
W
4
2
14
5.5
L
Anubis
quackxqt
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,036
Damage
45,680
51,191
Taken
76,483
40,913
Mitigated
52,367
19,501
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Buttpuckrd
Khepri
5,479
156
351
1,842
12,758
14,470
0
6,894
5,641
16,928
122
L
8,823
6,245
0
993
13,604
7,066
0
6,516
7,088
0
18,591
L
10,801
631
0
468
18,565
21,365
0
12,429
6,072
14,777
0
L
Sun Wukong
Plyboi MAGIC
Sun Wukong
9,443
2,099
0
1,576
18,515
13,641
0
9,042
9,473
0
23,878
W
Aphrodite
Porcelain92
Aphrodite
11,821
174
7,749
5,368
7,988
5,939
0
4,366
3,498
31,269
0
W
Achilles
S-mooove
Achilles
14,029
5,011
0
2,421
12,093
10,758
0
6,458
5,362
0
21,783
W
22,066
9,202
0
0
7,142
3,347
0
3,169
3,837
61,149
0
L
Olorun
7,509
3,076
491
3,172
13,366
4,892
0
5,299
8,067
44,578
0
W
18,641
5,210
0
1,770
11,210
6,399
0
5,634
5,358
0
36,908
L
Anubis
quackxqt
Anubis
9,104
129
0
2,323
12,433
5,403
0
5,995
6,438
34,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,507
Gold Earned
48,455
249
Minions Killed
203
8
Camps Cleared
7
1,039,761
Distance Traveled
939,322
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,780
1,078
26
3
0
195,121
1
L
Arachne
9,835
984
18
2
4
223,940
0
L
Ares
9,608
961
7
1
0
175,042
0
L
Sun Wukong
9,162
916
33
3
0
173,365
0
W
Aphrodite
10,948
1,095
74
7
3
220,119
0
W
Achilles
12,943
1,294
22
2
2
233,756
0
W
Vulcan
10,755
1,076
88
9
1
212,762
0
L
Olorun
9,851
985
87
9
2
177,203
0
W
Ne Zha
11,081
1,108
39
4
2
178,003
0
L
Anubis
9,999
1,000
58
6
1
189,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role