Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Drecess
Nemesis
Level 64
God Stats
0W - 2L
1,199 SR
Queue Stats
162W - 192L
1,432 Elo+
Solo
Nu Wa
Nu Wa
SyriusFalcom
Nu Wa
Level 94
God Stats
145W - 118L
1,581 SR
Queue Stats
239W - 234L
1,452 Elo+
Solo
Apollo
Apollo
Uylbabi_MMF
Apollo
Level 141
God Stats
0W - 2L
1,187 SR
Queue Stats
448W - 434L
1,466 Elo+
Party 1
Surtr
Surtr
x912xBeAsTx
Surtr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,338 Elo+
Solo
Team Averages
Level 97
1,393 SR
1,438 Elo+

VS

Team Averages
Level 81
1,333 SR
1,390 Elo+
Discordia
Discordia
AnimeAfroMN
Discordia
Level 121
God Stats
4W - 5L
1,363 SR
Queue Stats
350W - 347L
1,396 Elo+
Solo
Bellona
Bellona
Caprodige
Bellona
Level 47
God Stats
57W - 34L
1,410 SR
Queue Stats
164W - 154L
1,246 Elo+
Solo
Serqet
Serqet
SiiLeNTzGod
Serqet
Level 88
God Stats
4W - 4L
1,277 SR
Queue Stats
236W - 200L
1,469 Elo+
Solo
Maui
Maui
SlidCandle76906
Maui
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 18L
1,441 Elo+
Solo
Ishtar
Ishtar
alfiebooyo
Ishtar
Level 117
God Stats
1W - 7L
1,118 SR
Queue Stats
62W - 84L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 0 / 1
5,441
453
3,471
5,940
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
Drecess
Nemesis
11
1 / 2 / 0
6,230
519
2,581
9,922
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
6,779
565
4,768
4,256
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
1 / 3 / 2
6,140
512
8,157
11,826
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 2 / 0
4,539
378
909
3,205
2,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnimeAfroMN
Discordia
12
1 / 1 / 0
6,855
571
2,653
4,964
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Caprodige
Bellona
13
4 / 0 / 0
8,307
692
5,824
7,770
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
12
1 / 1 / 2
6,777
565
1,930
11,807
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 3
6,163
514
3,370
7,418
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
alfiebooyo
Ishtar
10
2 / 2 / 0
6,053
504
7,210
8,818
3,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
1
1.5
W
Discordia
AnimeAfroMN
Discordia
1
1
0
1
W
Bellona
Caprodige
Bellona
4
0
0
4
L
Nemesis
Drecess
Nemesis
1
2
0
0.5
W
Serqet
1
1
2
2
W
0
0
3
1.5
L
1
1
0
1
L
Apollo
1
3
2
0.67
W
Ishtar
alfiebooyo
Ishtar
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
20,987
35,149
Taken
40,777
14,777
Mitigated
22,831
11,032
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,471
1,737
102
2,322
5,940
2,518
48
1,349
4,591
0
26,303
W
Discordia
AnimeAfroMN
Discordia
2,653
364
0
600
4,964
1,450
43
3,089
1,875
53,858
0
W
Bellona
Caprodige
Bellona
5,824
1,367
0
3,425
7,770
7,029
687
301
7,260
0
58,714
L
Nemesis
Drecess
Nemesis
2,581
913
0
2,677
9,922
3,746
0
1,222
8,700
0
38,273
W
Serqet
1,930
511
0
4,397
11,807
5,019
0
1,093
10,714
0
57,950
W
3,370
818
0
1,186
7,418
5,878
0
295
7,123
18,558
0
L
4,768
936
13
987
4,256
1,578
628
1,597
2,591
52,834
0
L
Apollo
8,157
5,523
0
3,962
11,826
4,346
476
1,855
9,671
0
42,831
W
Ishtar
alfiebooyo
Ishtar
7,210
4,817
0
2,613
8,818
3,455
0
164
8,654
0
43,684
L
909
254
0
969
3,205
2,589
0
7
3,198
56
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
34,155
281
Minions Killed
381
0
Camps Cleared
0
925,526
Distance Traveled
1,299,839
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,441
453
38
3
0
227,521
0
W
Discordia
6,855
571
85
7
0
224,142
2
W
Bellona
8,307
692
106
9
0
238,870
1
L
Nemesis
6,230
519
65
5
0
231,008
0
W
Serqet
6,777
565
90
8
0
309,876
0
W
Maui
6,163
514
22
2
0
270,061
0
L
Nu Wa
6,779
565
88
7
0
196,172
0
L
Apollo
6,140
512
67
6
0
202,398
0
W
Ishtar
6,053
504
78
7
0
256,890
3
L
Surtr
4,539
378
23
2
0
68,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role