Player Matchup

Bakasura
Bakasura
Battuu-
Bakasura
Level 96
God Stats
1W - 1L
1,245 SR
Queue Stats
28W - 27L
1,397 Elo+
Solo
Skadi
Skadi
Jonathanrenk
Skadi
Level 61
God Stats
15W - 13L
1,387 SR
Queue Stats
81W - 102L
1,325 Elo+
Solo
Pele
Pele
freshclapper
Pele
Level 119
God Stats
5W - 6L
1,303 SR
Queue Stats
43W - 59L
1,365 Elo+
Solo
Hades
Hades
nicolas480t4
Hades
Level 33
God Stats
7W - 4L
1,562 SR
Queue Stats
19W - 19L
1,380 Elo+
Solo
Merlin
Merlin
tallasnow
Merlin
Level 86
God Stats
4W - 2L
1,440 SR
Queue Stats
30W - 11L
1,605 Elo+
Solo
Team Averages
Level 79
1,388 SR
1,414 Elo+

VS

Team Averages
Level 75
1,449 SR
1,437 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
TheHobbitsSidePc
Xbalanque
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 194L
1,487 Elo+
Solo
Thoth
Thoth
TlKHO
Thoth
Level 91
God Stats
5W - 6L
1,205 SR
Queue Stats
154W - 162L
1,368 Elo+
Solo
Mulan
Mulan
gamerpro0612
Mulan
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 85L
1,402 Elo+
Solo
Artemis
Artemis
xxUN1BOMBERxx
Artemis
Level 55
God Stats
11W - 9L
1,539 SR
Queue Stats
177W - 211L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Battuu-
Bakasura
13
1 / 0 / 4
7,528
579
5,504
11,071
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 2
6,400
492
3,570
6,698
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
10 / 0 / 0
9,462
728
13,471
12,708
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 4
6,378
491
4,239
5,948
2,211
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
tallasnow
Merlin
12
4 / 2 / 3
7,364
566
6,804
7,603
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 2
6,184
476
2,219
10,647
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
11
2 / 4 / 0
6,867
528
7,265
13,245
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
TlKHO
Thoth
9
1 / 3 / 1
5,853
450
3,192
5,871
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 6 / 0
6,615
509
6,332
13,464
8,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
10
2 / 2 / 0
5,950
458
3,693
5,924
2,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
2
1
W
Bakasura
Battuu-
Bakasura
1
0
4
3
W
0
2
2
0.5
L
Xbalanque
2
4
0
0.5
L
Thoth
TlKHO
Thoth
1
3
1
0.5
W
10
0
0
10
L
0
6
0
0
W
1
1
4
3
W
Merlin
tallasnow
Merlin
4
2
3
2.75
L
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,588
Damage
22,701
44,028
Taken
49,151
18,585
Mitigated
26,638
12,461
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,219
102
0
2,202
10,647
9,243
189
2,542
7,830
20,354
0
W
Bakasura
Battuu-
Bakasura
5,504
3,546
0
2,529
11,071
4,558
0
504
10,525
0
60,686
W
3,570
1,704
99
631
6,698
2,214
166
1,191
5,479
0
37,781
L
Xbalanque
7,265
4,060
0
1,620
13,245
4,536
0
1,424
11,406
0
57,196
L
Thoth
TlKHO
Thoth
3,192
0
0
1,561
5,871
2,132
0
4,139
1,732
27,695
0
W
13,471
4,215
0
5,730
12,708
6,996
442
21
12,072
0
76,288
L
6,332
1,343
0
3,458
13,464
8,587
0
805
12,459
0
47,218
W
4,239
733
225
1,851
5,948
2,211
183
1,620
4,095
21,740
0
W
Merlin
tallasnow
Merlin
6,804
146
55
1,341
7,603
2,606
125
1,660
5,687
51,258
0
L
Artemis
3,693
1,774
0
959
5,924
2,140
901
2,231
3,473
0
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
31,469
418
Minions Killed
283
0
Camps Cleared
0
1,339,916
Distance Traveled
1,181,568
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,184
476
30
2
0
274,693
0
W
Bakasura
7,528
579
112
9
0
332,017
0
W
Skadi
6,400
492
57
4
0
252,654
0
L
Xbalanque
6,867
528
72
6
0
246,424
1
L
Thoth
5,853
450
40
3
0
198,796
7
W
Pele
9,462
728
129
10
0
251,717
0
L
Mulan
6,615
509
86
7
0
229,783
0
W
Hades
6,378
491
44
3
0
269,175
0
W
Merlin
7,364
566
76
6
0
234,353
0
L
Artemis
5,950
458
55
4
0
231,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role