Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
AdoptedCircle83
Baba Yaga
Level 66
God Stats
0W - 1L
1,901 SR
Queue Stats
0W - 5L
1,209 Elo+
Party 2
Athena
Athena
HighDiamond
Athena
Level 126
God Stats
35W - 55L
1,447 SR
Queue Stats
429W - 373L
1,514 Elo+
Solo
Cernunnos
Cernunnos
ItalianOstrich
Cernunnos
Level 105
God Stats
2W - 2L
1,913 SR
Queue Stats
33W - 42L
1,459 Elo+
Party 2
Serqet
Serqet
Raging Smiter
Serqet
Level 159
God Stats
2W - 3L
1,200 SR
Queue Stats
149W - 118L
1,625 Elo+
Solo
Team Averages
Level 97
1,592 SR
1,461 Elo+

VS

Team Averages
Level 132
1,558 SR
1,551 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Baezs
Poseidon
Level 104
God Stats
12W - 10L
1,663 SR
Queue Stats
221W - 209L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
BlkTren
Heimdallr
Level 146
God Stats
1W - 1L
1,283 SR
Queue Stats
114W - 109L
1,586 Elo+
Solo
Kali
Kali
RapzboneTV
Kali
Level 147
God Stats
18W - 9L
1,717 SR
Queue Stats
996W - 934L
1,585 Elo+
Solo
Horus
Horus
XoxoxSleek
Horus
Level 137
God Stats
20W - 14L
1,629 SR
Queue Stats
1,438W - 1,356L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 3 / 2
5,649
435
6,677
12,388
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
AdoptedCircle83
Baba Yaga
10
1 / 2 / 2
5,881
452
5,169
6,741
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
9
0 / 3 / 3
5,866
451
5,491
14,513
13,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ItalianOstrich
Cernunnos
10
0 / 3 / 1
5,641
434
6,914
9,404
3,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
6,513
501
6,269
11,824
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 4
7,482
576
9,364
11,558
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
Baezs
Poseidon
13
5 / 1 / 4
7,913
609
13,693
5,600
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
BlkTren
Heimdallr
12
2 / 1 / 7
6,954
535
8,798
8,355
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 3
7,726
594
3,929
13,652
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
10
0 / 2 / 8
6,743
519
3,308
12,710
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
13
13
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
2
1
W
Cthulhu
 
Cthulhu
3
1
4
5
L
Baba Yaga
AdoptedCircle83
Baba Yaga
1
2
2
1
W
Poseidon
Baezs
Poseidon
5
1
4
7
W
Heimdallr
BlkTren
Heimdallr
2
1
7
5.5
L
Athena
0
3
3
0.5
L
Cernunnos
ItalianOstrich
Cernunnos
0
3
1
0.17
L
3
2
1
1.75
W
3
1
3
4.5
W
Horus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
39,092
54,870
Taken
51,875
32,732
Mitigated
32,132
12,190
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,677
1,096
0
675
12,388
7,087
0
7,732
4,070
3,618
20,096
W
Cthulhu
 
Cthulhu
9,364
1,087
364
2,607
11,558
10,082
116
2,699
8,112
48,221
819
L
Baba Yaga
AdoptedCircle83
Baba Yaga
5,169
483
0
1,210
6,741
2,656
255
3,927
2,653
40,065
0
W
Poseidon
Baezs
Poseidon
13,693
1,208
0
500
5,600
1,753
0
2,375
2,778
67,110
0
W
Heimdallr
BlkTren
Heimdallr
8,798
4,023
0
4,662
8,355
3,810
738
1,060
7,251
0
53,249
L
Athena
5,491
2,030
0
3,635
14,513
13,672
17
5,277
9,073
21,875
0
L
Cernunnos
ItalianOstrich
Cernunnos
6,914
3,479
0
2,702
9,404
3,992
0
2,211
7,094
0
41,161
L
6,269
1,351
0
3,968
11,824
5,325
0
2,142
9,556
0
42,486
W
3,929
1,778
0
4,390
13,652
5,333
484
1,077
12,378
0
67,319
W
Horus
3,308
2,079
1,376
5,247
12,710
11,154
218
4,662
7,829
0
14,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
36,818
253
Minions Killed
382
0
Camps Cleared
0
1,339,304
Distance Traveled
1,293,344
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,649
435
23
2
0
238,339
0
W
Cthulhu
7,482
576
74
6
0
232,814
2
L
Baba Yaga
5,881
452
59
5
0
237,878
0
W
Poseidon
7,913
609
115
9
0
290,400
2
W
Heimdallr
6,954
535
76
6
0
211,082
0
L
Athena
5,866
451
25
2
0
288,493
3
L
Cernunnos
5,641
434
78
6
0
275,109
0
L
Serqet
6,513
501
68
5
0
299,485
2
W
Kali
7,726
594
101
8
0
298,847
0
W
Horus
6,743
519
16
1
0
260,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role