Player Matchup

Amaterasu
Amaterasu
B0x225223
Amaterasu
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 84L
1,500 Elo+
Party 1
Janus
Janus
DraconicalZ
Janus
Level 63
God Stats
0W - 2L
1,467 SR
Queue Stats
105W - 91L
1,530 Elo+
Party 1
Skadi
Skadi
SgtF0xButt
Skadi
Level 99
God Stats
1W - 8L
1,500 SR
Queue Stats
44W - 43L
1,500 Elo+
Party 1
Tiamat
Tiamat
VinniQuality
Tiamat
Level 67
God Stats
20W - 11L
1,704 SR
Queue Stats
302W - 273L
1,554 Elo+
Solo
Awilix
Awilix
porrnhunter45
Awilix
Level 47
God Stats
1W - 1L
1,832 SR
Queue Stats
155W - 238L
1,399 Elo+
Solo
Team Averages
Level 68
1,601 SR
1,497 Elo+

VS

Team Averages
Level 90
1,521 SR
1,458 Elo+
Susano
Susano
Devinesabre
Susano
Level 159
God Stats
29W - 21L
1,646 SR
Queue Stats
612W - 552L
1,593 Elo+
Solo
Nox
Nox
MtTrevorest
Nox
Level 64
God Stats
26W - 11L
1,597 SR
Queue Stats
77W - 65L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Slhapped
Cthulhu
Level 46
God Stats
3W - 6L
1,247 SR
Queue Stats
26W - 51L
1,329 Elo+
Solo
Xbalanque
Xbalanque
prølific
Xbalanque
Level 72
God Stats
6W - 1L
1,781 SR
Queue Stats
168W - 136L
1,567 Elo+
Solo
Osiris
Osiris
vloney-_-
Osiris
Level 109
God Stats
1W - 1L
1,334 SR
Queue Stats
224W - 216L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
B0x225223
Amaterasu
13
1 / 4 / 1
7,644
510
3,144
14,336
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 4 / 2
7,366
491
4,007
9,507
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
11
1 / 6 / 2
7,039
469
7,227
13,674
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tiamat
12
0 / 5 / 0
7,343
490
4,044
9,700
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 3
8,398
560
5,340
14,182
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
11 / 0 / 5
10,534
702
14,630
15,513
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 6
9,323
622
7,866
10,101
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Slhapped
Cthulhu
12
0 / 1 / 8
7,222
481
4,878
10,310
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
prølific
Xbalanque
13
3 / 5 / 2
7,881
525
10,071
12,887
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
vloney-_-
Osiris
16
4 / 2 / 3
10,294
686
9,620
10,148
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
23
23
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
B0x225223
Amaterasu
1
4
1
0.38
W
Susano
11
0
5
13.5
L
3
4
2
1
W
5
2
6
4
L
Skadi
1
6
2
0.33
W
Cthulhu
Slhapped
Cthulhu
0
1
8
4
L
Tiamat
0
5
0
0
L
4
4
3
1.38
W
Xbalanque
prølific
Xbalanque
3
5
2
0.8
W
Osiris
vloney-_-
Osiris
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
47,065
61,399
Taken
58,959
28,763
Mitigated
32,622
10,040
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
B0x225223
Amaterasu
3,144
1,133
0
4,520
14,336
8,810
0
361
13,975
0
44,580
W
Susano
14,630
5,376
0
6,602
15,513
6,799
0
2,079
13,340
0
96,992
L
4,007
451
0
750
9,507
3,567
0
2,314
6,932
42,742
0
W
7,866
265
0
467
10,101
4,580
281
2,074
8,027
64,933
0
L
Skadi
7,227
2,095
0
2,457
13,674
5,011
329
1,664
11,731
0
42,201
W
Cthulhu
Slhapped
Cthulhu
4,878
202
0
3,934
10,310
6,785
18
1,746
8,399
22,888
0
L
Tiamat
4,044
88
0
1,933
9,700
5,270
0
4,139
5,429
51,539
0
L
5,340
2,979
0
380
14,182
6,105
0
3,649
10,447
0
65,080
W
Xbalanque
prølific
Xbalanque
10,071
6,864
0
2,904
12,887
5,072
427
1,731
11,056
0
55,241
W
Osiris
vloney-_-
Osiris
9,620
3,625
0
1,559
10,148
9,386
1,504
1,156
8,992
0
77,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,790
Gold Earned
45,254
418
Minions Killed
473
0
Camps Cleared
0
1,500,323
Distance Traveled
1,576,931
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,644
510
77
5
0
308,720
4
W
Susano
10,534
702
136
9
0
391,534
0
L
Janus
7,366
491
72
5
0
284,944
2
W
Nox
9,323
622
111
7
0
313,470
0
L
Skadi
7,039
469
70
5
0
280,034
3
W
Cthulhu
7,222
481
34
2
0
295,895
1
L
Tiamat
7,343
490
104
7
0
286,388
0
L
Awilix
8,398
560
95
6
0
340,237
0
W
Xbalanque
7,881
525
70
5
0
256,808
0
W
Osiris
10,294
686
122
8
0
319,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role