Player Matchup

Terra
Terra
BKeshav
Terra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 268L
1,566 Elo+
Solo
Nike
Nike
DAMIEN_MVP22
Nike
Level 125
God Stats
21W - 11L
1,631 SR
Queue Stats
192W - 173L
1,523 Elo+
Party 1
Da Ji
Da Ji
FGND13
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 137L
1,474 Elo+
Party 1
Martichoras
Martichoras
IblazeDahaze
Martichoras
Level 107
God Stats
4W - 4L
1,422 SR
Queue Stats
278W - 278L
1,551 Elo+
Solo
Hel
Hel
LiLNugNug_
Hel
Level 125
God Stats
4W - 4L
1,420 SR
Queue Stats
665W - 569L
1,522 Elo+
Solo
Team Averages
Level 124
1,495 SR
1,527 Elo+

VS

Team Averages
Level 109
1,415 SR
1,523 Elo+
Thanatos
Thanatos
DreDraco
Thanatos
Level 109
God Stats
0W - 2L
1,314 SR
Queue Stats
84W - 91L
1,526 Elo+
Solo
Odin
Odin
IIDolphII
Odin
Level 112
God Stats
4W - 5L
1,442 SR
Queue Stats
171W - 176L
1,559 Elo+
Solo
Cernunnos
Cernunnos
LuCkYLEFTY17483
Cernunnos
Level 102
God Stats
3W - 5L
1,550 SR
Queue Stats
29W - 21L
1,547 Elo+
Solo
Ares
Ares
byBraTher
Ares
Level 126
God Stats
1W - 4L
1,544 SR
Queue Stats
177W - 183L
1,478 Elo+
Solo
Ah Puch
Ah Puch
deathsckar4
Ah Puch
Level 98
God Stats
0W - 3L
1,223 SR
Queue Stats
95W - 108L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BKeshav
Terra
13
0 / 1 / 5
7,773
486
5,819
11,841
9,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 0 / 0
8,952
560
5,692
9,486
7,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
FGND13
Da Ji
15
3 / 1 / 3
8,956
560
4,499
14,578
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
IblazeDahaze
Martichoras
14
0 / 4 / 3
7,970
498
6,028
12,884
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 2 / 2
9,222
576
9,285
9,266
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DreDraco
Thanatos
8
1 / 0 / 2
6,127
383
4,938
6,245
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odin
15
1 / 1 / 0
8,773
548
6,638
11,285
11,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cernunnos
LuCkYLEFTY17483
Cernunnos
12
2 / 1 / 2
7,360
460
8,969
8,703
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
11
2 / 3 / 0
6,922
433
4,893
12,642
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
deathsckar4
Ah Puch
14
2 / 2 / 1
8,274
517
8,764
9,813
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
8
8
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
BKeshav
Terra
0
1
5
2.5
W
1
0
0
1
L
Thanatos
DreDraco
Thanatos
1
0
2
2
W
Da Ji
FGND13
Da Ji
3
1
3
4.5
L
Odin
1
1
0
1
W
Martichoras
IblazeDahaze
Martichoras
0
4
3
0.38
W
3
2
2
2
L
Cernunnos
LuCkYLEFTY17483
Cernunnos
2
1
2
3
L
Ares
2
3
0
0.67
L
Ah Puch
deathsckar4
Ah Puch
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
34,202
58,055
Taken
48,688
33,062
Mitigated
31,959
23,062
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BKeshav
Terra
5,819
1,038
2,712
2,966
11,841
9,021
0
3,169
8,672
24,932
0
W
5,692
1,200
0
2,372
9,486
7,844
33
636
8,850
5,291
70,903
L
Thanatos
DreDraco
Thanatos
4,938
1,556
0
4,808
6,245
2,114
0
1,233
4,928
0
31,790
W
Da Ji
FGND13
Da Ji
4,499
1,190
0
6,363
14,578
6,476
199
3,290
11,288
0
71,257
L
Odin
6,638
1,512
0
965
11,285
11,551
0
991
10,254
1,291
71,304
W
Martichoras
IblazeDahaze
Martichoras
6,028
2,356
0
3,068
12,884
5,654
528
2,186
10,698
0
64,683
W
9,285
389
1,513
4,068
9,266
4,067
0
5,180
4,032
88,187
0
L
Cernunnos
LuCkYLEFTY17483
Cernunnos
8,969
3,753
0
1,219
8,703
3,650
0
2,229
6,444
0
52,107
L
Ares
4,893
135
0
1,432
12,642
10,914
0
4,201
8,368
23,603
0
L
Ah Puch
deathsckar4
Ah Puch
8,764
45
0
3,564
9,813
3,730
0
6,575
2,973
62,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
37,456
557
Minions Killed
403
0
Camps Cleared
0
1,629,647
Distance Traveled
1,374,235
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,773
486
32
2
0
334,239
4
W
Nike
8,952
560
134
8
0
346,163
0
L
Thanatos
6,127
383
50
3
0
163,642
1
W
Da Ji
8,956
560
103
6
0
361,698
0
L
Odin
8,773
548
134
8
0
307,404
4
W
Martichoras
7,970
498
105
7
0
266,951
1
W
Hel
9,222
576
183
11
0
320,596
0
L
Cernunnos
7,360
460
82
5
0
274,145
5
L
Ares
6,922
433
19
1
0
315,268
8
L
Ah Puch
8,274
517
118
7
0
313,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role