Player Matchup

Neith
Neith
KLOUD8 Gordy
Neith
Level 14
God Stats
3W - 2L
1,381 SR
Queue Stats
10W - 21L
1,523 Elo+
Party 1
Loki
Loki
Sticktry TTV
Loki
Level 124
God Stats
10W - 4L
1,789 SR
Queue Stats
357W - 330L
1,462 Elo+
Party 1
Nemesis
Nemesis
Willluminati
Nemesis
Level 129
God Stats
9W - 12L
1,519 SR
Queue Stats
415W - 417L
1,407 Elo+
Solo
Merlin
Merlin
ibkingpin17
Merlin
Level 156
God Stats
5W - 5L
1,564 SR
Queue Stats
89W - 84L
1,507 Elo+
Solo
Scylla
Scylla
xXeLChApXx
Scylla
Level 34
God Stats
5W - 12L
1,271 SR
Queue Stats
8W - 22L
1,217 Elo+
Solo
Team Averages
Level 91
1,505 SR
1,423 Elo+

VS

Team Averages
Level 118
1,581 SR
1,470 Elo+
Surtr
Surtr
Cesar092002
Surtr
Level 89
God Stats
68W - 47L
1,568 SR
Queue Stats
565W - 540L
1,460 Elo+
Party 2
Poseidon
Poseidon
ElTuetue204
Poseidon
Level 123
God Stats
11W - 13L
1,524 SR
Queue Stats
488W - 462L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Guttaboyswag
Danzaburou
Level 112
God Stats
38W - 35L
1,535 SR
Queue Stats
1,093W - 1,046L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
Kangaroocar
Ratatoskr
Level 122
God Stats
42W - 40L
1,560 SR
Queue Stats
317W - 295L
1,457 Elo+
Solo
Athena
Athena
MyYellowBuff
Athena
Level 146
God Stats
2W - 0L
1,717 SR
Queue Stats
483W - 470L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,743
474
1,921
5,928
3,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,747
575
5,578
8,583
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Willluminati
Nemesis
10
1 / 2 / 1
5,788
579
3,347
9,677
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
0 / 1 / 1
5,799
580
1,766
4,016
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
xXeLChApXx
Scylla
8
1 / 3 / 0
4,793
479
4,001
5,562
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,671
667
5,566
9,236
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
ElTuetue204
Poseidon
11
1 / 1 / 0
6,240
624
3,274
4,369
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Guttaboyswag
Danzaburou
10
2 / 1 / 0
5,670
567
4,944
7,472
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Kangaroocar
Ratatoskr
12
4 / 0 / 0
6,619
662
3,351
6,634
2,469
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
9
0 / 0 / 4
5,885
589
3,989
5,003
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
8
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Poseidon
ElTuetue204
Poseidon
1
1
0
1
W
Danzaburou
Guttaboyswag
Danzaburou
2
1
0
2
L
0
0
1
0.5
W
Ratatoskr
Kangaroocar
Ratatoskr
4
0
0
4
W
Athena
0
0
4
2
L
1
2
0
0.5
L
Nemesis
Willluminati
Nemesis
1
2
1
0.75
L
Merlin
0
1
1
0.5
L
Scylla
xXeLChApXx
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,613
Damage
21,124
33,766
Taken
32,714
12,366
Mitigated
14,007
9,557
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,566
2,047
0
2,783
9,236
4,368
0
0
9,236
1,065
46,104
W
Poseidon
ElTuetue204
Poseidon
3,274
649
0
764
4,369
1,274
0
820
3,549
49,564
0
W
Danzaburou
Guttaboyswag
Danzaburou
4,944
1,393
0
2,811
7,472
2,337
796
2,906
4,168
0
33,162
L
1,921
564
0
1,736
5,928
3,483
0
2,102
3,770
0
13,337
W
Ratatoskr
Kangaroocar
Ratatoskr
3,351
356
0
1,470
6,634
2,469
0
326
6,308
0
56,267
W
Athena
3,989
548
0
2,065
5,003
3,559
0
1,243
3,650
14,395
0
L
5,578
1,052
0
2,864
8,583
2,501
0
227
8,356
0
41,122
L
Nemesis
Willluminati
Nemesis
3,347
1,172
0
2,697
9,677
3,599
0
1,786
7,829
0
43,316
L
Merlin
1,766
264
0
1,500
4,016
1,343
0
1,751
2,065
42,176
0
L
Scylla
xXeLChApXx
Scylla
4,001
393
0
760
5,562
1,440
0
1,306
4,256
20,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
31,085
292
Minions Killed
341
0
Camps Cleared
0
1,061,367
Distance Traveled
1,130,630
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,671
667
88
9
0
221,189
0
W
Poseidon
6,240
624
103
10
0
224,188
0
W
Danzaburou
5,670
567
42
4
0
207,475
0
L
Neith
4,743
474
16
2
0
199,012
0
W
Ratatoskr
6,619
662
88
9
0
261,769
3
W
Athena
5,885
589
20
2
0
216,009
2
L
Loki
5,747
575
81
8
0
242,696
0
L
Nemesis
5,788
579
63
6
0
229,484
0
L
Merlin
5,799
580
95
10
0
201,095
2
L
Scylla
4,793
479
37
4
0
189,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role