Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DerBoombaer
Xbalanque
Level 159
God Stats
8W - 9L
1,576 SR
Queue Stats
167W - 186L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
TheNikeez
Jormungandr
Level 157
God Stats
1W - 1L
1,257 SR
Queue Stats
222W - 227L
1,502 Elo+
Party 2
Janus
Janus
blackschadow16
Janus
Level 87
God Stats
16W - 22L
1,497 SR
Queue Stats
234W - 216L
1,481 Elo+
Solo
Ravana
Ravana
k9xIEnergy
Ravana
Level 143
God Stats
7W - 7L
1,698 SR
Queue Stats
203W - 221L
1,420 Elo+
Party 2
Team Averages
Level 126
1,505 SR
1,471 Elo+

VS

Team Averages
Level 117
1,564 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Ramps7651
Pele
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 180L
1,447 Elo+
Solo
Charybdis
Charybdis
RukaGER
Charybdis
Level 221
God Stats
9W - 2L
1,833 SR
Queue Stats
297W - 295L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TYG_Ilusion
Morgan Le Fay
Level 109
God Stats
6W - 17L
1,536 SR
Queue Stats
85W - 97L
1,535 Elo+
Solo
Ymir
Ymir
plattfisk200
Ymir
Level 64
God Stats
13W - 21L
1,451 SR
Queue Stats
157W - 169L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
6 / 0 / 3
5,746
575
7,554
6,035
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
DerBoombaer
Xbalanque
10
1 / 0 / 1
5,826
583
5,830
5,448
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
TheNikeez
Jormungandr
11
2 / 1 / 0
6,557
656
5,066
5,439
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 6
6,194
619
7,220
5,037
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
k9xIEnergy
Ravana
11
5 / 1 / 5
6,762
676
4,459
2,569
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 1
4,442
444
1,928
10,184
4,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
8
1 / 5 / 0
4,707
471
2,312
9,876
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
RukaGER
Charybdis
9
0 / 1 / 0
4,946
495
3,410
7,753
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TYG_Ilusion
Morgan Le Fay
9
3 / 5 / 0
5,442
544
2,311
7,685
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 2
4,993
499
1,456
10,715
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
0
3
7.5
L
Fenrir
 
Fenrir
0
2
1
0.25
W
Xbalanque
DerBoombaer
Xbalanque
1
0
1
1.5
L
Pele
1
5
0
0.2
L
Charybdis
RukaGER
Charybdis
0
1
0
0
L
Morgan Le Fay
TYG_Ilusion
Morgan Le Fay
3
5
0
0.6
W
Jormungandr
TheNikeez
Jormungandr
2
1
0
2
W
2
2
6
2.5
W
Ravana
k9xIEnergy
Ravana
5
1
5
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
11,417
24,528
Taken
46,213
10,314
Mitigated
17,901
7,347
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,554
2,133
0
1,020
6,035
2,426
23
1,022
5,001
0
20,493
L
Fenrir
 
Fenrir
1,928
1,148
0
4,173
10,184
4,136
0
4,296
5,217
0
20,043
W
Xbalanque
DerBoombaer
Xbalanque
5,830
2,140
0
3,331
5,448
2,094
0
103
5,345
0
48,226
L
Pele
2,312
965
0
2,013
9,876
2,847
0
1,831
7,712
0
26,494
L
Charybdis
RukaGER
Charybdis
3,410
2,279
0
3,959
7,753
2,361
0
0
7,581
0
38,478
L
Morgan Le Fay
TYG_Ilusion
Morgan Le Fay
2,311
90
0
612
7,685
2,672
0
3,361
3,987
24,615
0
W
Jormungandr
TheNikeez
Jormungandr
5,066
1,125
0
1,680
5,439
3,108
105
0
5,439
50,392
0
W
7,220
455
0
1,000
5,037
1,605
0
2,189
2,598
38,658
0
W
Ravana
k9xIEnergy
Ravana
4,459
1,534
0
316
2,569
1,081
0
304
2,238
0
38,168
L
1,456
548
56
2,702
10,715
5,885
0
1,632
8,632
15,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
24,530
318
Minions Killed
190
0
Camps Cleared
0
960,813
Distance Traveled
956,186
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,746
575
24
2
0
205,429
3
L
Fenrir
4,442
444
26
3
0
212,317
0
W
Xbalanque
5,826
583
71
7
0
162,918
2
L
Pele
4,707
471
31
3
0
193,783
0
L
Charybdis
4,946
495
67
7
0
169,523
2
L
Morgan Le Fay
5,442
544
41
4
0
178,576
3
W
Jormungandr
6,557
656
82
8
0
173,537
4
W
Janus
6,194
619
72
7
0
195,435
0
W
Ravana
6,762
676
69
7
0
223,494
0
L
Ymir
4,993
499
25
3
0
201,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role