Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DrMxShinøn
Thor
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 73L
1,802 Elo+
Party 1
Hel
Hel
ManyyyyThanks
Hel
Level 117
God Stats
4W - 1L
1,503 SR
Queue Stats
215W - 67L
1,804 Elo+
Party 1
Medusa
Medusa
zINeedEnemies-
Medusa
Level 144
God Stats
2W - 0L
1,770 SR
Queue Stats
21W - 6L
1,854 Elo+
Party 1
Thanatos
Thanatos
ㅤBenㅤ
Thanatos
Level 83
God Stats
4W - 1L
1,580 SR
Queue Stats
170W - 46L
1,803 Elo+
Party 1
Team Averages
Level 129
1,571 SR
1,753 Elo+

VS

Team Averages
Level 115
1,569 SR
1,472 Elo+
Yu Huang
Yu Huang
MadGhost74
Yu Huang
Level 118
God Stats
4W - 3L
1,727 SR
Queue Stats
191W - 181L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
TopTwinkie
Guan Yu
Level 80
God Stats
2W - 2L
1,621 SR
Queue Stats
68W - 60L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
Xicari
Zhong Kui
Level 108
God Stats
11W - 12L
1,591 SR
Queue Stats
537W - 514L
1,458 Elo+
Solo
Anhur
Anhur
sylar1010
Anhur
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
330W - 308L
1,522 Elo+
Solo
Da Ji
Da Ji
ÕKaugia
Da Ji
Level 125
God Stats
1W - 3L
1,406 SR
Queue Stats
180W - 176L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 6
5,584
558
2,829
6,929
3,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 4
5,837
584
5,344
10,295
6,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
11 / 0 / 2
7,450
745
11,568
6,850
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 1
5,661
566
3,718
6,387
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ㅤBenㅤ
Thanatos
10
4 / 0 / 7
6,189
619
6,345
8,203
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MadGhost74
Yu Huang
9
0 / 5 / 0
4,861
486
1,830
8,353
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TopTwinkie
Guan Yu
7
0 / 2 / 1
4,696
470
3,542
7,414
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Xicari
Zhong Kui
10
1 / 3 / 0
5,682
568
7,044
9,494
8,728
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
sylar1010
Anhur
8
1 / 2 / 0
4,663
466
4,569
7,068
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
ÕKaugia
Da Ji
7
0 / 7 / 0
4,593
459
4,045
9,642
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
19
Kills
2
2
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
6
3
W
2
1
4
4
L
Yu Huang
MadGhost74
Yu Huang
0
5
0
0
W
11
0
2
12
L
Guan Yu
TopTwinkie
Guan Yu
0
2
1
0.25
L
Zhong Kui
Xicari
Zhong Kui
1
3
0
0.33
L
Anhur
sylar1010
Anhur
1
2
0
0.5
W
2
1
1
2.5
L
Da Ji
ÕKaugia
Da Ji
0
7
0
0
W
Thanatos
ㅤBenㅤ
Thanatos
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,804
Damage
21,030
38,664
Taken
41,971
17,244
Mitigated
19,363
23,632
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,829
1,126
2,462
2,949
6,929
3,696
111
827
5,828
20,080
0
W
5,344
1,702
0
1,096
10,295
6,586
34
4,244
5,879
0
43,252
L
Yu Huang
MadGhost74
Yu Huang
1,830
86
0
1,240
8,353
2,524
0
4,927
3,426
33,444
0
W
11,568
1,100
2,847
4,560
6,850
2,589
68
2,165
4,445
60,013
0
L
Guan Yu
TopTwinkie
Guan Yu
3,542
1,209
220
2,022
7,414
3,978
0
1,705
5,709
0
12,959
L
Zhong Kui
Xicari
Zhong Kui
7,044
1,421
0
4,098
9,494
8,728
0
2,742
6,752
40,046
876
L
Anhur
sylar1010
Anhur
4,569
2,470
0
2,721
7,068
1,612
0
725
6,343
0
28,427
W
3,718
2,080
0
2,283
6,387
1,702
336
0
6,387
0
37,727
L
Da Ji
ÕKaugia
Da Ji
4,045
654
0
40
9,642
2,521
0
4,346
5,148
0
24,446
W
Thanatos
ㅤBenㅤ
Thanatos
6,345
2,395
0
7,435
8,203
2,671
421
418
7,785
0
47,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
24,495
308
Minions Killed
242
0
Camps Cleared
0
1,035,367
Distance Traveled
962,334
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,584
558
20
2
0
169,518
0
W
Thor
5,837
584
65
7
0
187,695
0
L
Yu Huang
4,861
486
63
6
0
199,005
0
W
Hel
7,450
745
102
10
0
215,359
0
L
Guan Yu
4,696
470
18
2
0
207,456
2
L
Zhong Kui
5,682
568
73
7
0
174,147
2
L
Anhur
4,663
466
43
4
0
175,364
0
W
Medusa
5,661
566
62
6
0
204,888
0
L
Da Ji
4,593
459
45
5
0
206,362
0
W
Thanatos
6,189
619
59
6
0
257,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role