Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Bean Packet
Olorun
Level 136
God Stats
1W - 2L
1,534 SR
Queue Stats
129W - 135L
1,565 Elo+
Party 2
Arachne
Arachne
Jit Max
Arachne
Level 150
God Stats
1W - 1L
1,723 SR
Queue Stats
116W - 123L
1,574 Elo+
Party 2
Terra
Terra
Leonerdios
Terra
Level 121
God Stats
2W - 1L
1,829 SR
Queue Stats
130W - 130L
1,547 Elo+
Party 2
Bellona
Bellona
ROUGHDREAM
Bellona
Level 67
God Stats
0W - 1L
1,260 SR
Queue Stats
6W - 14L
1,480 Elo+
Party 2
Team Averages
Level 118
1,569 SR
1,533 Elo+

VS

Team Averages
Level 142
1,487 SR
1,566 Elo+
King Arthur
King Arthur
Celestial_Beast-
King Arthur
Level 154
God Stats
5W - 5L
1,308 SR
Queue Stats
33W - 37L
1,586 Elo+
Party 1
Olorun
Olorun
DARKRAI_THE_MAN
Olorun
Level 157
God Stats
23W - 21L
1,530 SR
Queue Stats
408W - 401L
1,554 Elo+
Party 1
Cerberus
Cerberus
KingKj649
Cerberus
Level 149
God Stats
8W - 8L
1,578 SR
Queue Stats
201W - 217L
1,612 Elo+
Party 1
Neith
Neith
Patrick41800
Neith
Level 158
God Stats
12W - 13L
1,557 SR
Queue Stats
188W - 222L
1,550 Elo+
Party 1
Awilix
Awilix
qbgaminggg
Awilix
Level 94
God Stats
4W - 3L
1,461 SR
Queue Stats
188W - 183L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 1 / 0
5,535
461
1,112
6,636
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
11
0 / 5 / 2
6,381
532
6,159
8,011
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Jit Max
Arachne
12
3 / 1 / 0
6,714
560
4,325
10,107
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
10
1 / 2 / 0
5,460
455
2,395
8,627
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
ROUGHDREAM
Bellona
10
0 / 4 / 1
5,837
486
4,128
11,874
13,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Celestial_Beast-
King Arthur
13
2 / 1 / 1
7,713
643
6,323
10,365
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 2 / 2
7,909
659
6,852
8,003
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
KingKj649
Cerberus
11
2 / 0 / 6
7,530
628
5,808
10,963
8,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 1
6,909
576
6,485
3,224
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
qbgaminggg
Awilix
12
2 / 2 / 2
6,959
580
3,624
8,669
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
12
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
0
0
L
Olorun
0
5
2
0.2
W
King Arthur
Celestial_Beast-
King Arthur
2
1
1
2.5
W
6
2
2
3.5
L
Arachne
Jit Max
Arachne
3
1
0
3
W
Cerberus
KingKj649
Cerberus
2
0
6
5
L
Terra
1
2
0
0.5
W
0
0
1
0.5
L
Bellona
ROUGHDREAM
Bellona
0
4
1
0.13
W
Awilix
qbgaminggg
Awilix
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
29,092
45,255
Taken
41,224
28,896
Mitigated
23,478
8,428
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
1,112
259
0
1,418
6,636
2,578
0
1,493
5,143
0
41,981
L
Olorun
6,159
3,990
160
1,385
8,011
2,426
0
5,854
2,157
49,928
0
W
King Arthur
Celestial_Beast-
King Arthur
6,323
663
0
1,874
10,365
7,856
0
42
9,686
0
58,830
W
6,852
3,763
260
4,487
8,003
3,387
280
3,637
4,298
59,539
0
L
Arachne
Jit Max
Arachne
4,325
3,275
0
1,530
10,107
4,007
15
1,242
8,865
0
52,399
W
Cerberus
KingKj649
Cerberus
5,808
392
0
5,182
10,963
8,126
95
3,636
6,973
21,523
0
L
Terra
2,395
345
507
2,164
8,627
6,284
0
4,112
4,515
15,601
0
W
6,485
1,312
0
1,204
3,224
1,002
641
130
3,055
0
52,920
L
Bellona
ROUGHDREAM
Bellona
4,128
1,335
0
1,264
11,874
13,601
0
7
11,867
0
29,121
W
Awilix
qbgaminggg
Awilix
3,624
1,514
0
1,140
8,669
3,107
431
735
7,827
0
46,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,927
Gold Earned
37,020
313
Minions Killed
396
0
Camps Cleared
0
1,203,608
Distance Traveled
1,154,888
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,535
461
72
6
0
201,665
0
L
Olorun
6,381
532
76
6
0
214,236
6
W
King Arthur
7,713
643
86
7
0
203,841
5
W
Olorun
7,909
659
107
9
0
229,525
4
L
Arachne
6,714
560
96
8
0
307,839
0
W
Cerberus
7,530
628
42
4
0
231,133
2
L
Terra
5,460
455
22
2
0
262,538
4
W
Neith
6,909
576
91
8
0
202,042
3
L
Bellona
5,837
486
47
4
0
217,330
0
W
Awilix
6,959
580
70
6
0
288,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role