Player Matchup

Izanami
Izanami
Excalibur4321
Izanami
Level 72
God Stats
4W - 0L
1,662 SR
Queue Stats
58W - 53L
1,524 Elo+
Solo
Yu Huang
Yu Huang
Moscerino
Yu Huang
Level 147
God Stats
1W - 0L
1,684 SR
Queue Stats
70W - 68L
1,536 Elo+
Solo
Arachne
Arachne
Ragnhlidszum
Arachne
Level 159
God Stats
19W - 20L
1,477 SR
Queue Stats
262W - 301L
1,406 Elo+
Solo
Cthulhu
Cthulhu
greco104
Cthulhu
Level 101
God Stats
5W - 2L
1,506 SR
Queue Stats
112W - 127L
1,450 Elo+
Solo
Poseidon
Poseidon
o2ax
Poseidon
Level 44
God Stats
1W - 1L
1,305 SR
Queue Stats
34W - 51L
1,346 Elo+
Solo
Team Averages
Level 105
1,527 SR
1,453 Elo+

VS

Team Averages
Level 62
1,573 SR
1,467 Elo+
Cthulhu
Cthulhu
Apocalypstor
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,316 Elo+
Solo
Ares
Ares
Arc0n1
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
Laretti
Zhong Kui
Level 13
God Stats
7W - 7L
1,793 SR
Queue Stats
100W - 71L
1,551 Elo+
Solo
Scylla
Scylla
auroled
Scylla
Level 25
God Stats
3W - 4L
1,505 SR
Queue Stats
22W - 22L
1,493 Elo+
Solo
Danzaburou
Danzaburou
eUna baDji
Danzaburou
Level 146
God Stats
3W - 4L
1,566 SR
Queue Stats
29W - 30L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 5 / 2
7,024
780
5,464
9,774
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Moscerino
Yu Huang
16
5 / 0 / 3
8,731
970
7,844
4,306
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ragnhlidszum
Arachne
13
2 / 5 / 3
7,650
850
3,050
9,328
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
greco104
Cthulhu
14
2 / 3 / 3
7,646
850
7,495
11,613
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
o2ax
Poseidon
14
1 / 3 / 5
7,250
806
7,039
6,913
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apocalypstor
Cthulhu
10
0 / 3 / 1
5,939
660
337
6,039
2,739
Ares
Arc0n1
Ares
9
0 / 2 / 0
5,667
630
728
2,430
1,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Laretti
Zhong Kui
16
7 / 2 / 3
8,558
951
14,217
11,082
9,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
auroled
Scylla
15
5 / 3 / 4
7,952
884
6,607
7,036
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
eUna baDji
Danzaburou
14
4 / 1 / 6
8,183
909
8,998
9,656
3,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
16
16
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apocalypstor
Cthulhu
0
3
1
0.17
L
Ares
Arc0n1
Ares
0
2
0
0
W
Izanami
1
5
2
0.4
L
Zhong Kui
Laretti
Zhong Kui
7
2
3
4.25
W
Yu Huang
Moscerino
Yu Huang
5
0
3
6.5
W
Arachne
Ragnhlidszum
Arachne
2
5
3
0.7
L
Scylla
auroled
Scylla
5
3
4
2.33
L
Danzaburou
eUna baDji
Danzaburou
4
1
6
7
W
Cthulhu
greco104
Cthulhu
2
3
3
1.17
W
Poseidon
o2ax
Poseidon
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,892
Damage
30,887
41,934
Taken
36,243
23,764
Mitigated
20,758
5,444
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apocalypstor
Cthulhu
337
0
73
185
6,039
2,739
0
3,534
2,428
2,654
0
L
Ares
Arc0n1
Ares
728
122
0
154
2,430
1,458
0
1,665
658
945
0
W
Izanami
5,464
3,904
0
1,713
9,774
4,379
691
4,217
5,314
0
24,577
L
Zhong Kui
Laretti
Zhong Kui
14,217
696
0
3,523
11,082
9,897
0
6,719
4,140
33,050
0
W
Yu Huang
Moscerino
Yu Huang
7,844
886
0
1,000
4,306
1,837
577
2,346
1,763
37,391
0
W
Arachne
Ragnhlidszum
Arachne
3,050
1,937
0
1,434
9,328
4,971
54
4,344
4,717
0
17,457
L
Scylla
auroled
Scylla
6,607
574
0
10
7,036
2,697
0
4,044
2,570
25,219
0
L
Danzaburou
eUna baDji
Danzaburou
8,998
4,252
0
2,404
9,656
3,967
0
5,362
4,069
0
25,732
W
Cthulhu
greco104
Cthulhu
7,495
600
253
1,044
11,613
9,580
0
5,167
6,026
16,417
0
W
Poseidon
o2ax
Poseidon
7,039
1,555
0
0
6,913
2,997
911
4,620
2,033
23,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
36,299
225
Minions Killed
169
0
Camps Cleared
0
1,009,370
Distance Traveled
770,155
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,939
660
2
0
0
134,181
1
L
Ares
5,667
630
1
0
0
39,189
0
W
Izanami
7,024
780
49
5
0
186,380
0
L
Zhong Kui
8,558
951
65
7
0
206,068
0
W
Yu Huang
8,731
970
73
8
0
203,609
0
W
Arachne
7,650
850
30
3
0
221,173
2
L
Scylla
7,952
884
65
7
0
187,325
0
L
Danzaburou
8,183
909
36
4
0
203,392
0
W
Cthulhu
7,646
850
24
3
0
219,917
0
W
Poseidon
7,250
806
49
5
0
178,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role